Player Matchup

Janus
Janus
Brannonn
Janus
Level 157
God Stats
5W - 6L
1,461 SR
Queue Stats
120W - 74L
1,720 Elo+
Party 4
Ullr
Ullr
Breksy
Ullr
Level 22
God Stats
4W - 0L
1,874 SR
Queue Stats
68W - 30L
1,672 Elo+
Party 4
Bellona
Bellona
FighterZ3827
Bellona
Level 94
God Stats
16W - 1L
1,493 SR
Queue Stats
365W - 358L
1,464 Elo+
Party 2
Khepri
Khepri
Silentninja914
Khepri
Level 24
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 2L
1,695 Elo+
Party 2
Da Ji
Da Ji
ToguePesky
Da Ji
Level 128
God Stats
2W - 1L
1,294 SR
Queue Stats
28W - 20L
1,675 Elo+
Party 4
Team Averages
Level 85
1,570 SR
1,645 Elo+

VS

Team Averages
Level 49
1,471 SR
1,450 Elo+
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
SuBNY
Khepri
Level 69
God Stats
1W - 3L
1,284 SR
Queue Stats
94W - 121L
1,421 Elo+
Solo
Chaac
Chaac
Sumpancakes
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,450 Elo+
Party 1
Poseidon
Poseidon
Trojenmanxxl
Poseidon
Level 48
God Stats
3W - 2L
1,573 SR
Queue Stats
70W - 66L
1,421 Elo+
Party 3
Danzaburou
Danzaburou
WickedSythe
Danzaburou
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 58L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Brannonn
Janus
17
8 / 2 / 8
10,501
656
8,688
5,402
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Breksy
Ullr
14
5 / 3 / 10
8,606
538
9,478
9,397
2,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
FighterZ3827
Bellona
15
3 / 0 / 6
9,122
570
7,973
8,823
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 6 / 4
6,472
405
1,422
8,757
1,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
15
10 / 3 / 7
9,549
597
10,593
11,545
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
6 / 6 / 1
8,799
550
9,141
14,399
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
SuBNY
Khepri
8
1 / 4 / 7
6,629
414
3,147
8,832
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
0 / 4 / 3
7,480
468
2,500
12,500
6,380
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Trojenmanxxl
Poseidon
13
3 / 7 / 1
7,796
487
4,051
10,411
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WickedSythe
Danzaburou
12
3 / 5 / 5
7,710
482
6,971
7,874
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
26
Kills
13
14
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
6
1
1.08
W
Janus
Brannonn
Janus
8
2
8
6
W
Ullr
Breksy
Ullr
5
3
10
3.33
W
Bellona
FighterZ3827
Bellona
3
0
6
6
W
0
6
4
0.33
L
Khepri
SuBNY
Khepri
1
4
7
1.13
L
0
4
3
0.38
W
Da Ji
10
3
7
4.5
L
Poseidon
Trojenmanxxl
Poseidon
3
7
1
0.5
L
Danzaburou
WickedSythe
Danzaburou
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,154
Damage
25,810
43,924
Taken
54,016
20,118
Mitigated
23,377
11,979
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,141
2,546
0
2,383
14,399
4,521
0
1,607
12,676
0
54,411
W
Janus
Brannonn
Janus
8,688
840
0
1,560
5,402
1,546
0
964
4,438
77,764
0
W
Ullr
Breksy
Ullr
9,478
3,876
0
2,115
9,397
2,830
104
2,577
6,820
0
44,721
W
Bellona
FighterZ3827
Bellona
7,973
3,651
0
3,527
8,823
9,659
69
0
8,823
0
49,099
W
1,422
456
1,186
416
8,757
1,935
0
1,604
7,153
6,783
0
L
Khepri
SuBNY
Khepri
3,147
635
0
1,552
8,832
7,290
0
2,431
6,321
10,503
1,823
L
2,500
375
0
2,172
12,500
6,380
500
1,040
11,416
0
30,493
W
Da Ji
10,593
2,614
0
3,175
11,545
4,148
0
1,802
9,743
0
53,784
L
Poseidon
Trojenmanxxl
Poseidon
4,051
699
0
1,212
10,411
2,801
0
3,560
6,611
45,354
0
L
Danzaburou
WickedSythe
Danzaburou
6,971
4,837
0
1,379
7,874
2,385
285
942
6,882
0
44,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,250
Gold Earned
38,414
454
Minions Killed
356
0
Camps Cleared
0
1,555,065
Distance Traveled
1,308,853
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,799
550
85
5
0
315,588
2
W
Janus
10,501
656
163
10
0
352,113
2
W
Ullr
8,606
538
66
4
0
275,887
0
W
Bellona
9,122
570
128
8
0
299,694
7
W
Khepri
6,472
405
13
1
0
298,381
0
L
Khepri
6,629
414
16
1
0
188,766
2
L
Chaac
7,480
468
77
5
0
256,576
0
W
Da Ji
9,549
597
84
5
0
328,990
3
L
Poseidon
7,796
487
90
6
0
269,631
3
L
Danzaburou
7,710
482
88
6
0
278,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role