Player Matchup

Ganesha
Ganesha
Spidie_Kam
Ganesha
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 101L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
betterrun7
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 119L
1,462 Elo+
Party 1
Nemesis
Nemesis
juss_ryan
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 102L
1,441 Elo+
Party 1
Apollo
Apollo
nakkraO3O
Apollo
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 32L
1,523 Elo+
Solo
Nu Wa
Nu Wa
thearchangelgio
Nu Wa
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 99L
1,467 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,467 Elo+

VS

Team Averages
Level 56
1,594 SR
1,389 Elo+
Bakasura
Bakasura
EthanMeister4
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 2
Sylvanus
Sylvanus
Gaylordchurro
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,080 Elo+
Party 2
Tiamat
Tiamat
KingOfChardonnay
Tiamat
Level 75
God Stats
2W - 2L
1,811 SR
Queue Stats
87W - 120L
1,409 Elo+
Solo
Thoth
Thoth
Will13422
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,713 Elo+
Party 3
Chaac
Chaac
psycho237
Chaac
Level 133
God Stats
2W - 2L
1,661 SR
Queue Stats
203W - 203L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Spidie_Kam
Ganesha
20
1 / 2 / 38
13,465
673
17,144
35,652
33,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
betterrun7
Guan Yu
20
14 / 4 / 24
15,305
765
21,983
37,805
48,181
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
juss_ryan
Nemesis
19
6 / 4 / 14
13,231
662
8,271
17,146
8,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
nakkraO3O
Apollo
20
5 / 5 / 24
14,129
706
27,232
22,948
11,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
16 / 5 / 20
15,657
783
43,609
18,093
8,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EthanMeister4
Bakasura
18
3 / 11 / 8
12,466
623
13,434
29,099
14,687
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Gaylordchurro
Sylvanus
18
1 / 9 / 12
11,388
569
11,402
30,185
34,744
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 6 / 11
12,863
643
25,733
19,938
11,161
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Will13422
Thoth
18
2 / 8 / 5
11,396
570
11,331
15,203
2,796
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
psycho237
Chaac
20
10 / 8 / 9
16,088
804
47,247
36,423
46,168
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
65
42
Kills
20
20
Deaths
42
120
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
EthanMeister4
Bakasura
3
11
8
0.64
L
Sylvanus
Gaylordchurro
Sylvanus
1
9
12
0.78
L
4
6
11
1.58
W
Ganesha
Spidie_Kam
Ganesha
1
2
38
10
L
Thoth
Will13422
Thoth
2
8
5
0.56
W
Guan Yu
betterrun7
Guan Yu
14
4
24
6.5
W
Nemesis
juss_ryan
Nemesis
6
4
14
3.25
W
Apollo
nakkraO3O
Apollo
5
5
24
3.4
L
Chaac
psycho237
Chaac
10
8
9
1.81
W
16
5
20
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,239
Damage
109,147
131,644
Taken
130,848
110,197
Mitigated
109,556
74,719
Healing
43,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
EthanMeister4
Bakasura
13,434
6,372
1,831
5,025
29,099
14,687
463
9,677
19,382
0
14,570
L
Sylvanus
Gaylordchurro
Sylvanus
11,402
4,191
6,935
5,343
30,185
34,744
140
13,465
16,680
20,249
0
L
25,733
2,829
1,331
5,400
19,938
11,161
352
9,881
10,020
55,498
0
W
Ganesha
Spidie_Kam
Ganesha
17,144
1,238
1,059
15,652
35,652
33,158
781
13,306
21,445
28,758
0
L
Thoth
Will13422
Thoth
11,331
1,128
60
1,359
15,203
2,796
493
11,125
4,034
31,934
0
W
Guan Yu
betterrun7
Guan Yu
21,983
2,169
9,683
20,838
37,805
48,181
73
17,441
18,053
0
42,109
W
Nemesis
juss_ryan
Nemesis
8,271
2,014
4,206
4,415
17,146
8,517
612
4,971
12,105
0
20,856
W
Apollo
nakkraO3O
Apollo
27,232
12,662
3,693
9,562
22,948
11,764
4,146
7,125
15,480
0
62,308
L
Chaac
psycho237
Chaac
47,247
6,760
663
15,348
36,423
46,168
0
16,380
19,979
0
99,080
W
43,609
7,557
2,672
2,939
18,093
8,577
1,531
5,623
12,239
74,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,787
Gold Earned
64,201
218
Minions Killed
219
0
Camps Cleared
0
1,802,814
Distance Traveled
1,620,693
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,466
623
22
1
0
338,257
1
L
Sylvanus
11,388
569
23
1
0
274,060
1
L
Tiamat
12,863
643
41
2
0
362,543
0
W
Ganesha
13,465
673
3
0
0
363,793
2
L
Thoth
11,396
570
33
2
0
316,548
0
W
Guan Yu
15,305
765
36
2
0
425,948
0
W
Nemesis
13,231
662
34
2
0
357,472
0
W
Apollo
14,129
706
104
5
0
351,875
1
L
Chaac
16,088
804
100
5
0
329,285
0
W
Nu Wa
15,657
783
41
2
0
303,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role