Player Matchup

Yemoja
Yemoja
AnyaAxx
Yemoja
Level 65
God Stats
14W - 17L
1,474 SR
Queue Stats
171W - 165L
1,583 Elo+
Party 1
Odin
Odin
Carlael0521
Odin
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 38L
1,536 Elo+
Party 3
Chernobog
Chernobog
DuncanAk47
Chernobog
Level 44
God Stats
17W - 10L
1,997 SR
Queue Stats
171W - 162L
1,575 Elo+
Party 1
Merlin
Merlin
Zhelsu
Merlin
Level 103
God Stats
0W - 2L
1,155 SR
Queue Stats
212W - 220L
1,571 Elo+
Party 1
Bellona
Bellona
over-pop17
Bellona
Level 8
God Stats
1W - 2L
1,702 SR
Queue Stats
15W - 13L
1,466 Elo+
Party 3
Team Averages
Level 61
1,566 SR
1,546 Elo+

VS

Team Averages
Level 88
1,468 SR
1,486 Elo+
Cthulhu
Cthulhu
BeeJayyC
Cthulhu
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 106L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CreamCorn895
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
INNUENDRIZZL3
Thanatos
Level 106
God Stats
24W - 30L
1,449 SR
Queue Stats
284W - 334L
1,426 Elo+
Solo
Chaac
Chaac
JamieLee007
Chaac
Level 83
God Stats
1W - 3L
1,480 SR
Queue Stats
38W - 50L
1,547 Elo+
Party 2
Baron Samedi
Baron Samedi
TheeFinesseKing
Baron Samedi
Level 119
God Stats
3W - 0L
1,411 SR
Queue Stats
49W - 58L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnyaAxx
Yemoja
16
0 / 3 / 9
10,799
415
1,817
20,658
23,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 1 / 4
13,155
506
13,799
14,395
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chernobog
DuncanAk47
Chernobog
19
0 / 5 / 5
12,005
462
11,507
23,355
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Zhelsu
Merlin
16
2 / 8 / 6
10,858
418
13,478
19,076
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
over-pop17
Bellona
20
6 / 2 / 6
13,043
502
13,607
19,471
23,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeeJayyC
Cthulhu
18
6 / 3 / 10
13,449
517
13,704
21,352
31,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
CreamCorn895
Ah Muzen Cab
20
4 / 1 / 13
15,983
615
28,961
18,096
7,589
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
INNUENDRIZZL3
Thanatos
20
3 / 6 / 6
13,089
503
5,286
18,519
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 5 / 5
12,879
495
9,402
22,240
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
TheeFinesseKing
Baron Samedi
20
5 / 3 / 9
13,976
538
14,044
17,199
8,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
18
Kills
19
19
Deaths
18
30
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AnyaAxx
Yemoja
0
3
9
1.5
W
Cthulhu
BeeJayyC
Cthulhu
6
3
10
3.67
L
10
1
4
12
W
Ah Muzen Cab
CreamCorn895
Ah Muzen Cab
4
1
13
10.5
L
Chernobog
DuncanAk47
Chernobog
0
5
5
0.5
W
Thanatos
INNUENDRIZZL3
Thanatos
3
6
6
1
W
1
5
5
0.7
W
Baron Samedi
TheeFinesseKing
Baron Samedi
5
3
9
3.17
L
Merlin
Zhelsu
Merlin
2
8
6
0.63
L
Bellona
over-pop17
Bellona
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,208
Damage
71,397
96,955
Taken
97,406
70,549
Mitigated
68,813
32,031
Healing
51,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AnyaAxx
Yemoja
1,817
438
7,324
6,919
20,658
23,696
56
6,999
13,381
15,743
0
W
Cthulhu
BeeJayyC
Cthulhu
13,704
495
1,939
5,009
21,352
31,875
577
6,205
15,043
33,677
1,891
L
13,799
2,527
0
543
14,395
8,280
351
1,853
12,445
0
88,427
W
Ah Muzen Cab
CreamCorn895
Ah Muzen Cab
28,961
12,410
0
11,289
18,096
7,589
3,842
3,631
14,418
0
178,388
L
Chernobog
DuncanAk47
Chernobog
11,507
6,202
2
9,070
23,355
8,241
498
4,987
18,327
0
113,108
W
Thanatos
INNUENDRIZZL3
Thanatos
5,286
454
0
15,288
18,519
7,113
764
1,831
16,432
0
83,700
W
9,402
1,031
187
8,275
22,240
13,783
1,229
5,356
16,687
0
69,422
W
Baron Samedi
TheeFinesseKing
Baron Samedi
14,044
650
2,765
6,601
17,199
8,453
1,396
5,175
11,899
100,850
2,267
L
Merlin
Zhelsu
Merlin
13,478
813
383
3,504
19,076
6,610
495
7,458
11,574
76,357
0
L
Bellona
over-pop17
Bellona
13,607
2,180
0
4,286
19,471
23,722
1,242
5,728
13,466
0
99,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,860
Gold Earned
69,376
657
Minions Killed
672
0
Camps Cleared
0
2,481,248
Distance Traveled
2,618,063
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,799
415
38
1
0
504,847
4
W
Cthulhu
13,449
517
34
1
0
521,866
1
L
Odin
13,155
506
141
5
0
583,891
0
W
Ah Muzen Cab
15,983
615
221
9
0
520,580
2
L
Chernobog
12,005
462
203
8
0
487,597
0
W
Thanatos
13,089
503
117
5
0
510,967
10
W
Chaac
12,879
495
129
5
0
558,485
1
W
Baron Samedi
13,976
538
171
7
0
506,165
0
L
Merlin
10,858
418
112
4
0
424,017
2
L
Bellona
13,043
502
163
6
0
480,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role