Player Matchup

Sun Wukong
Sun Wukong
HARDCANDY117
Sun Wukong
Level 87
God Stats
39W - 33L
1,420 SR
Queue Stats
139W - 131L
1,349 Elo+
Party 1
Zeus
Zeus
TitlingPuppy181
Zeus
Level 47
God Stats
15W - 17L
1,252 SR
Queue Stats
95W - 97L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
funXfetus
Cthulhu
Level 25
God Stats
14W - 26L
1,224 SR
Queue Stats
34W - 39L
1,320 Elo+
Party 1
Scylla
Scylla
jozythecreator
Scylla
Level 47
God Stats
45W - 30L
1,583 SR
Queue Stats
213W - 217L
1,466 Elo+
Party 1
Ra
Ra
spaceliion3
Ra
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,435 Elo+
Solo
Team Averages
Level 49
1,396 SR
1,376 Elo+

VS

Team Averages
Level 52
1,624 SR
1,464 Elo+
Scylla
Scylla
BlackMageKem
Scylla
Level 35
God Stats
17W - 9L
1,506 SR
Queue Stats
56W - 54L
1,365 Elo+
Party 2
Bastet
Bastet
Brokenisis
Bastet
Level 105
God Stats
62W - 60L
1,603 SR
Queue Stats
130W - 122L
1,569 Elo+
Party 3
Chiron
Chiron
MurderousDonut
Chiron
Level 67
God Stats
5W - 1L
1,930 SR
Queue Stats
74W - 59L
1,569 Elo+
Party 3
Yemoja
Yemoja
UndyingKing3478
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,267 Elo+
Party 2
Hades
Hades
bbyfacenlsn
Hades
Level 28
God Stats
84W - 95L
1,582 SR
Queue Stats
144W - 155L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HARDCANDY117
Sun Wukong
15
2 / 5 / 3
10,092
1,121
5,473
18,116
9,365
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 0
7,902
878
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
funXfetus
Cthulhu
14
2 / 3 / 1
9,222
1,025
8,773
12,576
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 9 / 1
8,900
989
11,232
11,640
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 3
8,962
996
5,245
9,644
2,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

188

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 0 / 10
9,980
1,109
7,190
3,810
1,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Brokenisis
Bastet
17
5 / 2 / 13
10,758
1,195
9,965
6,520
2,377
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 2 / 14
11,190
1,243
14,010
9,905
3,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 8
9,258
1,029
2,774
5,268
2,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 0 / 11
11,482
1,276
12,940
9,137
4,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
5
Kills
24
24
Deaths
5
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
0
10
9
W
Bastet
Brokenisis
Bastet
5
2
13
5.75
L
Sun Wukong
HARDCANDY117
Sun Wukong
2
5
3
0.7
W
7
2
14
7
L
0
0
0
0
W
1
1
8
5
W
7
0
11
12.5
L
Cthulhu
funXfetus
Cthulhu
2
3
1
0.83
L
1
9
1
0.17
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
46,879
51,976
Taken
34,640
21,770
Mitigated
13,712
2,574
Healing
9,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,190
6
0
62
3,810
1,287
0
2,033
1,777
21,226
0
W
Bastet
Brokenisis
Bastet
9,965
2,018
0
936
6,520
2,377
0
3,911
2,473
0
22,578
L
Sun Wukong
HARDCANDY117
Sun Wukong
5,473
1,994
85
1,164
18,116
9,365
0
5,446
12,670
0
46,211
W
14,010
6,465
250
2,047
9,905
3,444
0
8,129
1,469
0
26,735
L
0
0
0
0
0
0
0
0
0
361
0
W
2,774
576
2,090
982
5,268
2,022
0
4,140
1,102
15,650
0
W
12,940
674
356
2,482
9,137
4,582
0
6,346
2,569
32,056
0
L
Cthulhu
funXfetus
Cthulhu
8,773
480
322
640
12,576
7,602
0
6,519
6,057
17,214
0
L
11,232
848
0
0
11,640
2,623
0
4,808
6,832
22,751
0
L
5,245
539
185
178
9,644
2,180
0
6,131
3,513
14,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
52,668
161
Minions Killed
162
3
Camps Cleared
12
688,414
Distance Traveled
939,158
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,980
1,109
44
5
1
189,999
2
W
Bastet
10,758
1,195
18
2
5
199,020
0
L
Sun Wukong
10,092
1,121
84
9
1
184,608
1
W
Chiron
11,190
1,243
29
3
4
182,894
0
L
Zeus
7,902
878
0
0
0
7,012
0
W
Yemoja
9,258
1,029
21
2
0
165,942
0
W
Hades
11,482
1,276
50
6
2
201,303
0
L
Cthulhu
9,222
1,025
31
3
2
179,562
0
L
Scylla
8,900
989
26
3
0
160,621
0
L
Ra
8,962
996
20
2
0
156,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role