Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
kickstandjohnson
Discordia
Level 143
God Stats
11W - 11L
1,679 SR
Queue Stats
110W - 122L
1,419 Elo+
Party 2
Geb
Geb
machoplane
Geb
Level 144
God Stats
5W - 5L
1,641 SR
Queue Stats
148W - 170L
1,446 Elo+
Party 2
Team Averages
Level 143
1,607 SR
1,455 Elo+

VS

Team Averages
Level 89
1,775 SR
1,635 Elo+
Olorun
Olorun
Its Senpaiii
Olorun
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 71L
1,563 Elo+
Party 1
Cliodhna
Cliodhna
TeeqSan
Cliodhna
Level 29
God Stats
39W - 8L
1,925 SR
Queue Stats
72W - 20L
1,741 Elo+
Party 1
Hercules
Hercules
Vwsm
Hercules
Level 121
God Stats
18W - 6L
1,901 SR
Queue Stats
131W - 66L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 6 / 1
6,471
647
5,730
8,575
2,843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
10
1 / 3 / 0
6,391
639
7,783
6,967
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 2
6,534
653
4,338
10,382
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 1 / 7
7,703
770
9,631
6,464
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TeeqSan
Cliodhna
12
5 / 1 / 5
7,814
781
5,164
5,200
1,896
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Vwsm
Hercules
12
5 / 0 / 7
7,771
777
6,277
11,256
6,978
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
1
0.25
W
Olorun
3
1
7
6.5
W
Cliodhna
TeeqSan
Cliodhna
5
1
5
7.5
W
Hercules
Vwsm
Hercules
5
0
7
8.5
L
Discordia
1
3
0
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,851
Damage
21,072
25,924
Taken
22,920
11,387
Mitigated
11,321
3,678
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,730
2,344
11
623
8,575
2,843
0
3,160
5,415
0
18,353
W
Olorun
9,631
4,819
270
2,190
6,464
2,447
755
3,453
2,775
31,929
3,279
W
Cliodhna
TeeqSan
Cliodhna
5,164
666
0
695
5,200
1,896
0
2,761
2,281
0
18,390
W
Hercules
Vwsm
Hercules
6,277
926
225
5,218
11,256
6,978
146
5,356
5,494
0
12,759
L
Discordia
7,783
174
158
1,052
6,967
2,246
0
2,555
4,412
20,421
0
L
4,338
451
0
1,834
10,382
6,298
0
3,030
7,352
10,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,396
Gold Earned
23,288
76
Minions Killed
110
3
Camps Cleared
5
513,275
Distance Traveled
552,191
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,471
647
26
3
1
145,125
0
W
Olorun
7,703
770
57
6
3
165,370
2
W
Cliodhna
7,814
781
35
4
0
199,204
0
W
Hercules
7,771
777
18
2
2
187,617
0
L
Discordia
6,391
639
38
4
1
172,610
2
L
Geb
6,534
653
12
1
1
195,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role