Player Matchup

Osiris
Osiris
Dragon299
Osiris
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 169L
1,186 Elo+
Party 2
Danzaburou
Danzaburou
Fousty91
Danzaburou
Level 13
God Stats
3W - 12L
1,175 SR
Queue Stats
80W - 116L
1,199 Elo+
Party 2
Loki
Loki
SoulLessPhoenix
Loki
Level 142
God Stats
8W - 7L
1,461 SR
Queue Stats
44W - 49L
1,465 Elo+
Party 3
Baron Samedi
Baron Samedi
a67spartanman
Baron Samedi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 56L
1,475 Elo+
Party 3
Nox
Nox
plushy518
Nox
Level 17
God Stats
15W - 17L
1,409 SR
Queue Stats
44W - 50L
1,449 Elo+
Party 3
Team Averages
Level 64
1,409 SR
1,355 Elo+

VS

Team Averages
Level 99
1,555 SR
1,511 Elo+
Raijin
Raijin
D4V1DFORCH
Raijin
Level 65
God Stats
8W - 6L
1,442 SR
Queue Stats
185W - 182L
1,431 Elo+
Solo
Cabrakan
Cabrakan
PC SL4Y3R
Cabrakan
Level 149
God Stats
4W - 1L
1,800 SR
Queue Stats
88W - 70L
1,548 Elo+
Party 1
Horus
Horus
Randomwot
Horus
Level 108
God Stats
20W - 13L
1,578 SR
Queue Stats
94W - 88L
1,519 Elo+
Party 1
Pele
Pele
ShivaMeTimbahs
Pele
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 39L
1,559 Elo+
Party 1
Apollo
Apollo
t0xIcJ3st3r
Apollo
Level 156
God Stats
8W - 10L
1,455 SR
Queue Stats
232W - 221L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dragon299
Osiris
13
1 / 3 / 6
7,203
720
6,166
8,964
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Fousty91
Danzaburou
13
1 / 4 / 2
7,271
727
6,286
9,239
3,234
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 3 / 1
7,869
787
6,272
7,474
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
a67spartanman
Baron Samedi
13
0 / 6 / 4
7,080
708
7,274
8,954
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 3 / 1
6,758
676
2,080
6,340
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
D4V1DFORCH
Raijin
15
1 / 0 / 4
8,253
825
5,763
5,921
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
PC SL4Y3R
Cabrakan
15
3 / 1 / 10
8,311
831
7,275
6,825
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Randomwot
Horus
15
5 / 0 / 9
8,887
889
6,995
9,336
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
5 / 2 / 5
8,452
845
9,508
9,401
3,936
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
16
5 / 4 / 4
8,674
867
4,789
7,246
2,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
7
Kills
19
19
Deaths
7
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Raijin
D4V1DFORCH
Raijin
1
0
4
3
L
Osiris
Dragon299
Osiris
1
3
6
1.33
L
Danzaburou
Fousty91
Danzaburou
1
4
2
0.5
W
Cabrakan
PC SL4Y3R
Cabrakan
3
1
10
8
W
Horus
Randomwot
Horus
5
0
9
9.5
W
5
2
5
3.75
L
5
3
1
1.83
L
Baron Samedi
a67spartanman
Baron Samedi
0
6
4
0.33
L
0
3
1
0.17
W
Apollo
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,078
Damage
34,330
40,971
Taken
38,729
18,597
Mitigated
21,354
5,151
Healing
11,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
D4V1DFORCH
Raijin
5,763
339
0
1,959
5,921
2,081
0
1,295
4,408
34,675
0
L
Osiris
Dragon299
Osiris
6,166
1,647
0
648
8,964
7,171
0
2,716
4,811
0
12,444
L
Danzaburou
Fousty91
Danzaburou
6,286
2,083
0
1,313
9,239
3,234
0
3,376
5,455
0
28,101
W
Cabrakan
PC SL4Y3R
Cabrakan
7,275
903
0
387
6,825
6,371
0
848
5,888
19,969
0
W
Horus
Randomwot
Horus
6,995
2,961
2,364
3,905
9,336
6,222
66
1,788
7,220
0
15,488
W
9,508
1,852
0
1,882
9,401
3,936
0
3,401
5,918
0
30,411
L
6,272
1,010
0
841
7,474
2,637
0
2,302
5,022
0
21,438
L
Baron Samedi
a67spartanman
Baron Samedi
7,274
195
570
1,779
8,954
3,713
0
1,880
6,894
22,116
0
L
2,080
350
0
0
6,340
1,842
0
1,617
4,551
14,960
0
W
Apollo
4,789
2,298
0
1,089
7,246
2,744
1,577
1,750
5,359
0
27,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
42,577
162
Minions Killed
213
0
Camps Cleared
0
1,012,021
Distance Traveled
1,156,208
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,253
825
72
7
0
200,183
2
L
Osiris
7,203
720
25
3
0
220,328
1
L
Danzaburou
7,271
727
37
4
0
193,027
0
W
Cabrakan
8,311
831
33
3
0
256,245
2
W
Horus
8,887
889
14
1
0
242,516
3
W
Pele
8,452
845
44
4
0
251,557
2
L
Loki
7,869
787
31
3
0
225,738
4
L
Baron Samedi
7,080
708
40
4
0
192,804
3
L
Nox
6,758
676
29
3
0
180,124
0
W
Apollo
8,674
867
50
5
0
205,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role