Player Matchup

Jormungandr
Jormungandr
Hëãřţłêšś
Jormungandr
Level 158
God Stats
5W - 3L
1,390 SR
Queue Stats
227W - 141L
1,758 Elo+
Party 1
Medusa
Medusa
S0UL0fNIGHTMARE
Medusa
Level 127
God Stats
17W - 11L
1,737 SR
Queue Stats
238W - 166L
1,755 Elo+
Party 1
Baron Samedi
Baron Samedi
SynysterDestiny
Baron Samedi
Level 139
God Stats
3W - 1L
1,835 SR
Queue Stats
73W - 38L
1,734 Elo+
Party 1
Team Averages
Level 141
1,654 SR
1,749 Elo+

VS

Team Averages
Level 71
1,552 SR
1,486 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ClappinA55
Thanatos
Level 43
God Stats
1W - 4L
1,517 SR
Queue Stats
81W - 77L
1,529 Elo+
Solo
Zeus
Zeus
SirBoofington
Zeus
Level 67
God Stats
2W - 2L
1,640 SR
Queue Stats
206W - 227L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hëãřţłêšś
Jormungandr
12
6 / 2 / 8
8,779
878
7,052
10,372
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
5 / 0 / 11
8,101
810
5,586
2,691
937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SynysterDestiny
Baron Samedi
14
6 / 0 / 10
8,331
833
9,686
7,360
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 3 / 0
6,077
608
2,430
8,245
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ClappinA55
Thanatos
8
0 / 8 / 1
5,510
551
3,046
9,285
3,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 1
6,439
644
4,426
7,614
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
17
Kills
2
2
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
0
0.33
L
Thanatos
ClappinA55
Thanatos
0
8
1
0.06
W
Jormungandr
Hëãřţłêšś
Jormungandr
6
2
8
5
W
5
0
11
10.5
L
1
6
1
0.25
W
Baron Samedi
SynysterDestiny
Baron Samedi
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,324
Damage
9,902
20,423
Taken
25,144
13,811
Mitigated
9,172
8,174
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,430
1,570
0
1,664
8,245
2,923
0
4,888
3,115
0
12,750
L
Thanatos
ClappinA55
Thanatos
3,046
293
0
2,162
9,285
3,778
0
5,224
3,701
0
6,103
W
Jormungandr
Hëãřţłêšś
Jormungandr
7,052
1,553
415
2,389
10,372
9,852
299
2,496
7,814
20,245
0
W
5,586
681
0
353
2,691
937
707
182
2,481
0
31,309
L
4,426
487
0
941
7,614
2,471
0
6,044
1,357
23,535
0
W
Baron Samedi
SynysterDestiny
Baron Samedi
9,686
300
1,026
3,991
7,360
3,022
761
2,090
5,091
26,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
18,026
134
Minions Killed
77
7
Camps Cleared
2
566,908
Distance Traveled
462,821
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,077
608
23
2
0
165,663
4
L
Thanatos
5,510
551
14
1
0
160,383
2
W
Jormungandr
8,779
878
33
3
2
187,274
1
W
Medusa
8,101
810
58
6
3
183,974
3
L
Zeus
6,439
644
40
4
2
136,775
1
W
Baron Samedi
8,331
833
43
4
2
195,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role