Player Matchup

Ao Kuang
Ao Kuang
Divingecho
Ao Kuang
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,379 Elo+
Solo
Sol
Sol
Emperor Noodles
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,354 Elo+
Solo
Tiamat
Tiamat
iLike_rye_bread
Tiamat
Level 138
God Stats
4W - 4L
1,406 SR
Queue Stats
15W - 18L
1,374 Elo+
Solo
Bacchus
Bacchus
temp-965119
Bacchus
Level 46
God Stats
17W - 14L
1,436 SR
Queue Stats
42W - 53L
1,299 Elo+
Solo
Ymir
Ymir
the pope fool
Ymir
Level 69
God Stats
61W - 83L
1,392 SR
Queue Stats
64W - 91L
1,257 Elo+
Solo
Team Averages
Level 78
1,447 SR
1,332 Elo+

VS

Team Averages
Level 93
1,464 SR
1,326 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GrandThief_Nova
Izanami
Level 61
God Stats
0W - 8L
1,160 SR
Queue Stats
103W - 114L
1,165 Elo+
Solo
Ra
Ra
Hituug
Ra
Level 123
God Stats
0W - 2L
1,365 SR
Queue Stats
83W - 101L
1,324 Elo+
Solo
Bacchus
Bacchus
UndoingLamp6617
Bacchus
Level 42
God Stats
3W - 2L
1,709 SR
Queue Stats
12W - 21L
1,309 Elo+
Solo
Jormungandr
Jormungandr
kevinbeast7
Jormungandr
Level 89
God Stats
1W - 2L
1,584 SR
Queue Stats
6W - 8L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Divingecho
Ao Kuang
11
3 / 1 / 4
6,542
595
1,432
6,536
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 0 / 0
6,744
613
3,463
4,221
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
5 / 0 / 3
6,646
604
3,838
3,353
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
temp-965119
Bacchus
9
0 / 0 / 7
5,481
498
3,788
4,275
3,940
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
6 / 0 / 0
7,775
707
4,588
5,084
4,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 0
4,818
438
1,910
4,746
1,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 2 / 0
4,199
382
1,152
4,124
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Ra
4
0 / 12 / 0
3,791
345
271
6,532
1,861
9
1 / 2 / 0
5,154
469
2,803
6,395
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
kevinbeast7
Jormungandr
8
0 / 4 / 0
4,723
429
2,018
8,140
5,510
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
20
Kills
1
1
Deaths
21
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Ao Kuang
Divingecho
Ao Kuang
3
1
4
5
W
6
0
0
6
L
0
2
0
0
L
Ra
0
12
0
0
L
1
2
0
0.5
W
5
0
3
6.5
L
Jormungandr
kevinbeast7
Jormungandr
0
4
0
0
W
Bacchus
temp-965119
Bacchus
0
0
7
3.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,109
Damage
8,154
23,469
Taken
29,937
12,687
Mitigated
12,483
10,109
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,910
118
0
2,708
4,746
1,258
0
2,212
2,500
0
23,065
W
Ao Kuang
Divingecho
Ao Kuang
1,432
605
0
4,065
6,536
1,960
43
1,058
5,478
27,030
0
W
3,463
1,520
0
2,554
4,221
1,074
3,118
70
4,151
37,255
0
L
1,152
754
0
66
4,124
1,189
0
2,949
1,175
0
9,694
L
Ra
271
120
0
74
6,532
1,861
0
4,171
2,233
1,818
0
L
2,803
412
0
821
6,395
2,665
0
3,264
2,896
19,497
0
W
3,838
837
0
1,797
3,353
1,653
599
887
2,466
26,067
0
L
Jormungandr
kevinbeast7
Jormungandr
2,018
572
0
1,912
8,140
5,510
0
4,116
4,024
23,359
0
W
Bacchus
temp-965119
Bacchus
3,788
432
57
459
4,275
3,940
540
875
3,400
10,969
0
W
4,588
829
0
1,177
5,084
4,060
921
2,202
2,882
37,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
22,685
298
Minions Killed
160
0
Camps Cleared
0
1,029,118
Distance Traveled
888,860
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,818
438
45
4
0
172,728
3
W
Ao Kuang
6,542
595
69
6
0
230,980
1
W
Sol
6,744
613
83
8
0
184,910
2
L
Izanami
4,199
382
19
2
0
155,099
0
L
Ra
3,791
345
4
0
0
180,250
0
L
Bacchus
5,154
469
45
4
0
231,683
1
W
Tiamat
6,646
604
53
5
0
196,441
4
L
Jormungandr
4,723
429
47
4
0
149,100
0
W
Bacchus
5,481
498
13
1
0
217,246
1
W
Ymir
7,775
707
80
7
0
199,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role