Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Platinum V
Bennansss
Kali
Platinum V
Level 138
God Stats
72W - 64L
1,568 SR
Queue Stats
664W - 684L
1,819 MMR
Solo
Persephone
Persephone
Platinum III
IMnotThatGuyy
Persephone
Platinum III
Level 61
God Stats
12W - 18L
1,553 SR
Queue Stats
265W - 253L
1,918 MMR
Party 2
Anhur
Anhur
Masters
Maraxa
Anhur
Masters
Level 102
God Stats
3W - 3L
1,743 SR
Queue Stats
100W - 49L
2,815 MMR
Party 1
Vamana
Vamana
Platinum IV
Muråsakinø
Vamana
Platinum IV
Level 90
God Stats
53W - 29L
1,732 SR
Queue Stats
757W - 754L
1,853 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,619 SR
1,981 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,709 SR
2,184 MMR
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
POS1TiV ViBE
Tyr
Masters
Level 160
God Stats
2W - 0L
1,756 SR
Queue Stats
131W - 76L
2,639 MMR
Solo
Arachne
Arachne
Platinum III
chaosronnie
Arachne
Platinum III
Level 160
God Stats
13W - 12L
1,861 SR
Queue Stats
422W - 433L
1,714 MMR
Solo
Ullr
Ullr
Masters
iMLK6
Ullr
Masters
Level 160
God Stats
15W - 15L
1,771 SR
Queue Stats
218W - 203L
2,902 MMR
Solo
Ganesha
Ganesha
Diamond IV
iPrO-INF3RNOK1NG
Ganesha
Diamond IV
Level 160
God Stats
77W - 70L
1,658 SR
Queue Stats
358W - 342L
2,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 2 / 1
6,828
488
2,167
8,459
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
9
0 / 6 / 0
5,570
398
4,412
8,456
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
IMnotThatGuyy
Persephone
13
1 / 2 / 0
7,651
547
2,272
4,466
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Maraxa
Anhur
15
3 / 1 / 0
8,694
621
6,902
8,227
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
13
0 / 3 / 0
7,709
551
5,250
12,782
15,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ShivaGebLokiAthenaBacchus

VS

Bans
AresBastetAh Muzen CabAwilixCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 2
7,593
542
3,263
7,364
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 0 / 3
8,827
631
8,073
11,567
8,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
chaosronnie
Arachne
12
6 / 1 / 1
7,914
565
4,059
9,096
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
iMLK6
Ullr
16
6 / 0 / 5
9,406
672
8,935
8,101
3,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 11
7,816
558
1,907
8,296
5,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
14
14
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
W
Sol
 
Sol
1
2
2
1
L
Kali
0
6
0
0
L
Persephone
IMnotThatGuyy
Persephone
1
2
0
0.5
L
Anhur
Maraxa
Anhur
3
1
0
3
L
Vamana
0
3
0
0
W
1
0
3
2.5
W
Arachne
chaosronnie
Arachne
6
1
1
6.5
W
Ullr
iMLK6
Ullr
6
0
5
8.5
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
26,237
42,390
Taken
44,424
25,481
Mitigated
21,166
15,318
Healing
21,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,167
472
0
3,417
8,459
3,338
0
688
7,771
0
44,267
W
Sol
 
Sol
3,263
1,200
0
3,595
7,364
1,273
0
0
7,364
45,886
435
L
Kali
4,412
1,541
0
1,788
8,456
2,938
0
2,233
6,223
0
22,455
L
Persephone
IMnotThatGuyy
Persephone
2,272
103
0
231
4,466
1,245
0
197
4,267
49,624
0
L
Anhur
Maraxa
Anhur
6,902
3,946
0
4,705
8,227
2,644
0
1,554
6,673
0
69,056
L
Vamana
5,250
2,414
0
5,177
12,782
15,316
0
403
12,379
0
54,331
W
8,073
922
0
6,994
11,567
8,414
0
0
11,567
0
62,533
W
Arachne
chaosronnie
Arachne
4,059
2,640
0
2,932
9,096
2,831
172
1,102
7,994
0
47,630
W
Ullr
iMLK6
Ullr
8,935
4,759
0
1,433
8,101
3,063
650
478
7,623
0
71,825
W
1,907
199
2,295
3,755
8,296
5,585
0
692
7,604
17,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
41,556
521
Minions Killed
494
0
Camps Cleared
0
1,383,387
Distance Traveled
1,515,407
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,828
488
94
7
0
317,844
3
W
Sol
7,593
542
113
8
0
261,635
5
L
Kali
5,570
398
34
2
0
259,858
3
L
Persephone
7,651
547
113
8
0
294,276
6
L
Anhur
8,694
621
140
10
0
246,708
8
L
Vamana
7,709
551
140
10
0
264,701
3
W
Tyr
8,827
631
141
10
0
312,604
4
W
Arachne
7,914
565
71
5
0
340,721
4
W
Ullr
9,406
672
169
12
0
292,721
4
W
Ganesha
7,816
558
0
0
0
307,726
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role