Player Matchup

Atlas
Atlas
BlazeMaan
Atlas
Level 65
God Stats
1W - 0L
1,724 SR
Queue Stats
12W - 11L
1,324 Elo+
Party 1
Ne Zha
Ne Zha
JordanSoldan
Ne Zha
Level 69
God Stats
11W - 12L
1,379 SR
Queue Stats
122W - 158L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
Marston21
Kukulkan
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,139 Elo+
Party 1
Team Averages
Level 51
1,534 SR
1,275 Elo+

VS

Team Averages
Level 66
1,221 SR
1,084 Elo+
Baba Yaga
Baba Yaga
Kagenochinoame
Baba Yaga
Level 41
God Stats
1W - 3L
1,091 SR
Queue Stats
18W - 66L
1,023 Elo+
Party 2
Shiva
Shiva
Kurozetto
Shiva
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,205 Elo+
Solo
Terra
Terra
TheDuelistGamer
Terra
Level 13
God Stats
0W - 3L
1,071 SR
Queue Stats
1W - 20L
1,023 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BlazeMaan
Atlas
16
1 / 1 / 9
11,108
694
7,807
13,708
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
17
7 / 2 / 3
11,297
706
20,242
13,110
6,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Marston21
Kukulkan
14
2 / 2 / 7
9,971
623
6,787
6,825
2,150
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kagenochinoame
Baba Yaga
13
0 / 5 / 0
8,724
545
4,964
12,201
4,037
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Kurozetto
Shiva
15
4 / 2 / 0
10,084
630
17,824
18,813
20,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 3 / 2
8,658
541
1,976
10,663
5,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
4
5
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
BlazeMaan
Atlas
1
1
9
5.5
W
Ne Zha
7
2
3
4.25
L
Baba Yaga
Kagenochinoame
Baba Yaga
0
5
0
0
L
Shiva
Kurozetto
Shiva
4
2
0
2
W
Kukulkan
Marston21
Kukulkan
2
2
7
2.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
24,764
33,643
Taken
41,677
20,119
Mitigated
30,275
8,577
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BlazeMaan
Atlas
7,807
2,291
0
3,994
13,708
11,575
231
2,216
11,297
32,057
0
W
Ne Zha
20,242
6,245
695
3,484
13,110
6,394
257
3,157
9,569
0
54,890
L
Baba Yaga
Kagenochinoame
Baba Yaga
4,964
103
397
1,882
12,201
4,037
0
3,507
8,694
23,231
0
L
Shiva
Kurozetto
Shiva
17,824
3,548
484
3,095
18,813
20,688
78
9,132
9,681
155
54,449
W
Kukulkan
Marston21
Kukulkan
6,787
941
0
404
6,825
2,150
390
2,161
4,426
24,816
0
L
1,976
384
1,402
1,242
10,663
5,550
0
2,670
7,993
4,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
27,466
163
Minions Killed
122
6
Camps Cleared
6
812,439
Distance Traveled
792,853
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,108
694
60
4
0
293,540
1
W
Ne Zha
11,297
706
57
4
6
299,469
2
L
Baba Yaga
8,724
545
43
3
1
239,270
1
L
Shiva
10,084
630
73
5
4
286,400
1
W
Kukulkan
9,971
623
46
3
0
219,430
0
L
Terra
8,658
541
6
0
1
267,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role