Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Andreplustriston
Thanatos
Level 29
God Stats
19W - 19L
1,494 SR
Queue Stats
142W - 155L
1,448 Elo+
Party 2
Athena
Athena
DaGuudWann
Athena
Level 66
God Stats
12W - 7L
1,593 SR
Queue Stats
639W - 735L
1,455 Elo+
Party 2
Chiron
Chiron
räsvelgr
Chiron
Level 138
God Stats
4W - 5L
1,442 SR
Queue Stats
147W - 157L
1,508 Elo+
Party 2
Scylla
Scylla
xZlogic
Scylla
Level 104
God Stats
20W - 24L
1,535 SR
Queue Stats
126W - 132L
1,530 Elo+
Party 2
Team Averages
Level 73
1,513 SR
1,488 Elo+

VS

Team Averages
Level 66
1,476 SR
1,380 Elo+
Chaac
Chaac
Babymuncher0
Chaac
Level 107
God Stats
7W - 8L
1,656 SR
Queue Stats
212W - 210L
1,479 Elo+
Party 3
Xing Tian
Xing Tian
Dragon299
Xing Tian
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
132W - 169L
1,196 Elo+
Party 1
Nox
Nox
FigDatBick
Nox
Level 46
God Stats
28W - 33L
1,486 SR
Queue Stats
60W - 55L
1,537 Elo+
Party 3
Danzaburou
Danzaburou
Fousty91
Danzaburou
Level 13
God Stats
3W - 12L
1,191 SR
Queue Stats
80W - 116L
1,210 Elo+
Party 1
Neith
Neith
Vastet
Neith
Level 146
God Stats
28W - 18L
1,547 SR
Queue Stats
86W - 88L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 4 / 10
8,938
745
8,254
10,258
3,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 5 / 10
9,447
787
9,050
11,842
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
DaGuudWann
Athena
15
2 / 1 / 12
9,210
768
6,556
12,851
14,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
räsvelgr
Chiron
18
7 / 1 / 6
10,372
864
12,871
7,719
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
xZlogic
Scylla
17
12 / 3 / 4
10,241
853
18,451
8,885
3,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
8,598
717
8,154
14,767
14,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
Dragon299
Xing Tian
15
5 / 4 / 6
9,085
757
5,561
13,749
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 8 / 5
8,748
729
6,514
9,802
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Fousty91
Danzaburou
15
3 / 8 / 6
9,345
779
9,807
13,924
4,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Vastet
Neith
16
2 / 4 / 4
8,893
741
7,763
11,183
3,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
29
Kills
14
14
Deaths
29
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
4
10
1.75
W
6
5
10
2.2
L
2
5
7
1.1
W
Athena
DaGuudWann
Athena
2
1
12
8
L
Xing Tian
Dragon299
Xing Tian
5
4
6
2
L
2
8
5
0.56
L
Danzaburou
Fousty91
Danzaburou
3
8
6
0.75
L
Neith
Vastet
Neith
2
4
4
1
W
Chiron
räsvelgr
Chiron
7
1
6
10
W
Scylla
xZlogic
Scylla
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,182
Damage
37,799
51,555
Taken
63,425
30,951
Mitigated
38,055
9,952
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,254
3,115
0
0
10,258
3,833
63
1,501
8,592
0
27,620
W
9,050
2,843
86
4,445
11,842
5,000
0
2,126
9,657
0
20,178
L
8,154
1,852
159
6,428
14,767
14,118
744
6,599
8,168
0
24,309
W
Athena
DaGuudWann
Athena
6,556
1,247
0
739
12,851
14,376
0
3,947
8,629
13,672
0
L
Xing Tian
Dragon299
Xing Tian
5,561
901
0
630
13,749
12,030
0
4,896
8,853
8,745
0
L
6,514
219
0
0
9,802
3,701
915
4,478
5,324
15,690
0
L
Danzaburou
Fousty91
Danzaburou
9,807
5,769
0
2,073
13,924
4,692
0
6,206
7,718
0
25,588
L
Neith
Vastet
Neith
7,763
2,014
0
1,872
11,183
3,514
382
2,828
8,355
0
34,349
W
Chiron
räsvelgr
Chiron
12,871
3,787
385
3,043
7,719
4,003
3,369
2,456
5,141
0
49,619
W
Scylla
xZlogic
Scylla
18,451
2,047
0
1,254
8,885
3,739
443
2,045
6,698
38,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,208
Gold Earned
44,669
215
Minions Killed
164
0
Camps Cleared
0
1,215,725
Distance Traveled
1,086,182
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,938
745
35
3
0
238,350
4
W
Thanatos
9,447
787
21
2
0
249,033
0
L
Chaac
8,598
717
48
4
0
226,692
0
W
Athena
9,210
768
13
1
0
260,703
0
L
Xing Tian
9,085
757
4
0
0
237,499
1
L
Nox
8,748
729
19
2
0
195,054
0
L
Danzaburou
9,345
779
27
2
0
205,865
0
L
Neith
8,893
741
66
6
0
221,072
1
W
Chiron
10,372
864
87
7
0
239,259
0
W
Scylla
10,241
853
59
5
0
228,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role