Player Matchup

Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Goose2000
Sun Wukong
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,546 MMR
Party 2
Jing Wei
Jing Wei
Silver I
Phoebe
Jing Wei
Silver I
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
5W - 3L
1,627 MMR
Party 1
Thanatos
Thanatos
Bronze III
Shezyy
Thanatos
Bronze III
Level 127
God Stats
0W - 1L
1,617 SR
Queue Stats
0W - 2L
1,455 MMR
Party 1
Ymir
Ymir
Bronze III
themole2261
Ymir
Bronze III
Level 96
God Stats
0W - 1L
1,353 SR
Queue Stats
7W - 12L
1,546 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,542 SR
1,535 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,479 SR
1,544 MMR
Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
EBGChamp
Mercury
Gold II
Level 129
God Stats
5W - 6L
1,872 SR
Queue Stats
198W - 184L
1,572 MMR
Solo
Achilles
Achilles
Silver I
KeyHD
Achilles
Silver I
Level 146
God Stats
11W - 8L
1,500 SR
Queue Stats
83W - 72L
1,600 MMR
Solo
Serqet
Serqet
Silver II
RedDragonIon
Serqet
Silver II
Level 129
God Stats
2W - 1L
1,466 SR
Queue Stats
32W - 27L
1,533 MMR
Solo
Sol
Sol
Platinum V
jonathane9
Sol
Platinum V
Level 146
God Stats
18W - 14L
1,058 SR
Queue Stats
467W - 472L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 4 / 3
6,059
551
4,418
5,277
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Goose2000
Sun Wukong
10
2 / 3 / 0
5,995
545
3,121
9,299
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
Phoebe
Jing Wei
10
1 / 1 / 2
5,801
527
2,314
6,116
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Shezyy
Thanatos
9
1 / 6 / 2
5,598
509
4,092
10,485
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 6 / 0
5,666
515
2,498
11,604
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothArtioCamazotzIzanami

VS

Bans
ShivaAtlasBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 2 / 5
6,909
628
5,814
4,612
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
EBGChamp
Mercury
13
8 / 1 / 7
8,179
744
5,756
7,091
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
KeyHD
Achilles
12
4 / 1 / 7
7,338
667
8,874
8,002
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
11
2 / 1 / 11
6,888
626
3,998
8,815
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 2 / 2
8,482
771
5,604
8,034
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
20
20
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
3
0.38
W
Chronos
 
Chronos
0
2
5
1.25
W
Mercury
EBGChamp
Mercury
8
1
7
11.5
L
Sun Wukong
Goose2000
Sun Wukong
2
3
0
0.67
W
Achilles
KeyHD
Achilles
4
1
7
7.5
L
Jing Wei
Phoebe
Jing Wei
1
1
2
2
W
Serqet
2
1
11
7.5
L
Thanatos
Shezyy
Thanatos
1
6
2
0.33
W
6
2
2
3.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,443
Damage
30,046
42,781
Taken
36,554
17,484
Mitigated
19,293
12,300
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,418
49
0
380
5,277
1,764
0
2,470
2,807
35,374
0
W
Chronos
 
Chronos
5,814
2,826
0
1,592
4,612
1,234
595
367
4,245
46,956
0
W
Mercury
EBGChamp
Mercury
5,756
3,130
0
100
7,091
2,328
0
1,084
5,974
0
50,827
L
Sun Wukong
Goose2000
Sun Wukong
3,121
729
0
1,354
9,299
4,323
0
668
8,200
0
19,118
W
Achilles
KeyHD
Achilles
8,874
3,135
0
3,255
8,002
7,275
478
860
6,876
0
30,900
L
Jing Wei
Phoebe
Jing Wei
2,314
1,876
0
2,212
6,116
1,453
51
2,775
3,341
0
31,753
W
Serqet
3,998
818
0
1,738
8,815
5,757
0
1,621
7,194
0
17,486
L
Thanatos
Shezyy
Thanatos
4,092
771
0
6,760
10,485
3,196
0
1,349
8,933
0
24,400
W
5,604
1,892
0
4,602
8,034
2,699
928
3,118
4,887
56,710
0
L
2,498
517
0
1,594
11,604
6,748
0
4,156
7,204
10,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
37,796
250
Minions Killed
362
0
Camps Cleared
0
1,141,775
Distance Traveled
1,173,323
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,059
551
70
6
0
216,162
6
W
Chronos
6,909
628
86
8
0
212,439
1
W
Mercury
8,179
744
85
8
0
264,332
0
L
Sun Wukong
5,995
545
45
4
0
225,993
0
W
Achilles
7,338
667
61
6
0
212,261
2
L
Jing Wei
5,801
527
77
7
0
238,496
8
W
Serqet
6,888
626
24
2
0
259,478
5
L
Thanatos
5,598
509
43
4
0
236,626
2
W
Sol
8,482
771
106
10
0
224,813
1
L
Ymir
5,666
515
15
1
0
224,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role