Player Matchup

Thanatos
Thanatos
Mercy Arial
Thanatos
Level 36
God Stats
14W - 29L
1,500 SR
Queue Stats
305W - 309L
1,430 Elo+
Party 2
Bellona
Bellona
Mercy Ducky
Bellona
Level 27
God Stats
1W - 2L
1,763 SR
Queue Stats
171W - 179L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
Mercy Nazgul
Baron Samedi
Level 40
God Stats
9W - 15L
1,477 SR
Queue Stats
378W - 392L
1,447 Elo+
Party 2
Team Averages
Level 34
1,580 SR
1,446 Elo+

VS

Team Averages
Level 81
1,533 SR
1,522 Elo+
Medusa
Medusa
Giilli
Medusa
Level 132
God Stats
9W - 10L
1,464 SR
Queue Stats
219W - 173L
1,631 Elo+
Solo
Scylla
Scylla
HazeyUWUHalez
Scylla
Level 88
God Stats
42W - 43L
1,590 SR
Queue Stats
133W - 155L
1,467 Elo+
Party 1
Ares
Ares
Ywine
Ares
Level 24
God Stats
62W - 83L
1,545 SR
Queue Stats
62W - 84L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mercy Arial
Thanatos
16
5 / 7 / 3
11,596
725
12,195
14,758
6,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Mercy Ducky
Bellona
14
1 / 5 / 4
10,218
639
8,606
19,884
13,558
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Mercy Nazgul
Baron Samedi
15
2 / 8 / 2
10,505
657
11,323
13,900
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Giilli
Medusa
18
13 / 3 / 6
13,452
841
18,093
13,920
6,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
3 / 2 / 11
11,454
716
8,187
9,651
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Ywine
Ares
16
4 / 3 / 13
12,833
802
13,489
21,038
24,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
20
20
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Giilli
Medusa
13
3
6
5.33
W
3
2
11
4.25
L
Thanatos
Mercy Arial
Thanatos
5
7
3
0.93
L
Bellona
Mercy Ducky
Bellona
1
5
4
0.6
L
Baron Samedi
Mercy Nazgul
Baron Samedi
2
8
2
0.38
W
Ares
Ywine
Ares
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,124
Damage
39,769
48,542
Taken
44,609
25,712
Mitigated
33,651
9,881
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Giilli
Medusa
18,093
7,586
0
4,188
13,920
6,053
2,456
1,743
11,942
0
65,517
W
8,187
603
0
2,515
9,651
3,064
156
4,381
5,136
37,762
0
L
Thanatos
Mercy Arial
Thanatos
12,195
1,677
0
5,252
14,758
6,370
0
6,208
8,354
0
24,811
L
Bellona
Mercy Ducky
Bellona
8,606
1,842
0
1,836
19,884
13,558
0
8,413
11,379
0
25,976
L
Baron Samedi
Mercy Nazgul
Baron Samedi
11,323
579
1,067
1,726
13,900
5,784
0
7,023
6,671
44,037
0
W
Ares
Ywine
Ares
13,489
681
0
5,021
21,038
24,534
306
5,889
14,795
23,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,319
Gold Earned
37,739
125
Minions Killed
165
2
Camps Cleared
11
806,896
Distance Traveled
914,552
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,452
841
90
6
9
304,482
3
W
Scylla
11,454
716
57
4
2
302,944
2
L
Thanatos
11,596
725
25
2
1
294,408
4
L
Bellona
10,218
639
39
2
0
282,554
3
L
Baron Samedi
10,505
657
61
4
1
229,934
2
W
Ares
12,833
802
18
1
0
307,126
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role