Player Matchup

Medusa
Medusa
BEASTassCMo3
Medusa
Level 145
God Stats
35W - 27L
1,631 SR
Queue Stats
188W - 233L
1,405 Elo+
Party 1
Bastet
Bastet
BloodyKitana_420
Bastet
Level 147
God Stats
15W - 14L
1,564 SR
Queue Stats
62W - 64L
1,456 Elo+
Party 3
Ares
Ares
CtnDalorean
Ares
Level 160
God Stats
3W - 3L
1,406 SR
Queue Stats
153W - 156L
1,508 Elo+
Party 3
Merlin
Merlin
Ummwhocares_
Merlin
Level 109
God Stats
5W - 3L
1,284 SR
Queue Stats
71W - 72L
1,493 Elo+
Solo
Chaac
Chaac
streetshark91
Chaac
Level 87
God Stats
12W - 21L
1,306 SR
Queue Stats
96W - 107L
1,417 Elo+
Party 1
Team Averages
Level 130
1,438 SR
1,456 Elo+

VS

Team Averages
Level 98
1,495 SR
1,456 Elo+
Cliodhna
Cliodhna
Danyboii
Cliodhna
Level 88
God Stats
8W - 4L
1,530 SR
Queue Stats
110W - 122L
1,458 Elo+
Solo
Aphrodite
Aphrodite
LilaFarfalla
Aphrodite
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 157L
1,489 Elo+
Party 2
Artemis
Artemis
NotMoolah
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,452 Elo+
Solo
Merlin
Merlin
OmegaPhoenix_17
Merlin
Level 144
God Stats
2W - 2L
1,444 SR
Queue Stats
187W - 222L
1,467 Elo+
Party 2
Nemesis
Nemesis
SN_PENGO-RJ
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 4 / 5
10,796
600
11,743
14,823
6,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 3 / 2
9,528
529
14,294
13,520
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 9
8,984
499
6,794
14,676
16,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
3 / 1 / 5
10,217
568
12,441
9,538
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 0 / 0
10,506
584
3,063
7,301
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Danyboii
Cliodhna
17
3 / 2 / 6
9,765
543
10,048
13,744
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
LilaFarfalla
Aphrodite
12
0 / 6 / 6
6,840
380
5,374
15,976
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
NotMoolah
Artemis
14
4 / 3 / 3
8,798
489
9,777
16,227
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 1
8,743
486
7,690
14,449
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SN_PENGO-RJ
Nemesis
17
0 / 0 / 0
9,638
535
3,663
9,824
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
9
9
Deaths
16
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
4
5
2.13
W
5
3
2
2
W
2
1
9
6.5
L
Cliodhna
Danyboii
Cliodhna
3
2
6
3
L
Aphrodite
LilaFarfalla
Aphrodite
0
6
6
0.5
L
Artemis
NotMoolah
Artemis
4
3
3
1.83
L
2
5
1
0.5
L
Nemesis
SN_PENGO-RJ
Nemesis
0
0
0
0
W
Merlin
3
1
5
5.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,335
Damage
36,552
59,858
Taken
70,220
38,483
Mitigated
29,898
22,058
Healing
26,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,743
4,405
0
5,543
14,823
6,273
2,994
2,209
12,614
0
84,670
W
14,294
3,290
449
5,304
13,520
4,970
252
3,178
10,296
0
57,497
W
6,794
254
0
3,258
14,676
16,150
85
3,466
11,210
30,134
0
L
Cliodhna
Danyboii
Cliodhna
10,048
661
0
1,928
13,744
4,888
44
3,473
10,271
0
77,773
L
Aphrodite
LilaFarfalla
Aphrodite
5,374
305
4,730
7,354
15,976
5,226
0
6,727
9,249
27,501
0
L
Artemis
NotMoolah
Artemis
9,777
5,179
0
5,173
16,227
4,587
0
1,703
14,524
0
59,522
L
7,690
637
347
2,299
14,449
4,185
960
7,035
7,414
54,574
0
L
Nemesis
SN_PENGO-RJ
Nemesis
3,663
780
0
4,222
9,824
11,012
0
0
9,407
0
68,096
W
Merlin
12,441
429
0
2,545
9,538
3,616
691
4,211
5,327
76,056
1,179
W
3,063
415
0
4,959
7,301
7,474
0
0
6,512
0
68,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,031
Gold Earned
43,784
565
Minions Killed
550
0
Camps Cleared
0
1,765,744
Distance Traveled
1,730,352
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,796
600
123
7
0
332,937
6
W
Bastet
9,528
529
88
5
0
404,162
0
W
Ares
8,984
499
41
2
0
338,510
7
L
Cliodhna
9,765
543
119
7
0
408,643
2
L
Aphrodite
6,840
380
40
2
0
332,518
1
L
Artemis
8,798
489
107
6
0
340,060
4
L
Merlin
8,743
486
123
7
0
318,877
6
L
Nemesis
9,638
535
161
9
0
330,254
2
W
Merlin
10,217
568
151
8
0
341,519
6
W
Chaac
10,506
584
162
9
0
348,616
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role