Player Matchup

Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
CataclysmKilla
Cernunnos
Level 22
God Stats
3W - 2L
1,662 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 2
Sol
Sol
DamienTheLion
Sol
Level 38
God Stats
2W - 1L
1,907 SR
Queue Stats
76W - 86L
1,485 Elo+
Solo
Bacchus
Bacchus
Xallionx
Bacchus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 48L
1,980 Elo+
Party 2
Team Averages
Level 102
1,614 SR
1,622 Elo+

VS

Team Averages
Level 79
1,646 SR
1,477 Elo+
Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Face
Aphrodite
Level 160
God Stats
1W - 1L
1,728 SR
Queue Stats
17W - 9L
1,588 Elo+
Party 1
Ravana
Ravana
Kinetic111
Ravana
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,205 Elo+
Solo
Sylvanus
Sylvanus
LimpyLarva
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,593 Elo+
Party 1
Neith
Neith
VØSKILL
Neith
Level 18
God Stats
1W - 1L
2,000 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 0 / 2
10,184
1,018
15,468
13,413
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
15
1 / 9 / 1
9,615
962
5,127
16,144
5,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
CataclysmKilla
Cernunnos
15
0 / 7 / 2
9,321
932
8,017
14,220
3,788
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 6 / 1
10,068
1,007
12,851
18,850
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Xallionx
Bacchus
15
0 / 7 / 1
9,943
994
8,917
21,758
26,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

75

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 1 / 24
12,204
1,220
9,915
14,394
21,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Face
Aphrodite
18
12 / 0 / 14
12,463
1,246
27,582
11,937
8,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Kinetic111
Ravana
17
5 / 1 / 13
11,135
1,114
12,485
9,507
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
LimpyLarva
Sylvanus
18
3 / 0 / 24
11,944
1,194
8,869
15,796
18,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
VØSKILL
Neith
17
6 / 0 / 20
11,419
1,142
20,546
9,158
4,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
124
2
Kills
29
29
Deaths
2
7
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
2
1
L
Da Ji
 
Da Ji
1
9
1
0.17
W
Khepri
 
Khepri
3
1
24
15
L
Cernunnos
CataclysmKilla
Cernunnos
0
7
2
0.14
L
1
6
1
0.25
W
Aphrodite
Face
Aphrodite
12
0
14
19
W
Ravana
Kinetic111
Ravana
5
1
13
11.5
W
Sylvanus
LimpyLarva
Sylvanus
3
0
24
15
W
Neith
VØSKILL
Neith
6
0
20
16
L
Bacchus
Xallionx
Bacchus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,380
Damage
79,397
84,385
Taken
60,792
45,112
Mitigated
59,870
6,225
Healing
32,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
15,468
944
0
1,207
13,413
3,304
0
6,789
6,451
40,132
0
L
Da Ji
 
Da Ji
5,127
758
0
0
16,144
5,568
0
10,138
5,870
0
10,709
W
Khepri
 
Khepri
9,915
1,058
0
1,805
14,394
21,238
0
8,254
4,675
14,198
0
L
Cernunnos
CataclysmKilla
Cernunnos
8,017
2,809
0
71
14,220
3,788
0
9,029
5,076
0
13,465
L
12,851
3,912
0
2,516
18,850
6,026
0
9,845
8,831
41,579
2,823
W
Aphrodite
Face
Aphrodite
27,582
4,454
6,939
8,025
11,937
8,853
0
7,736
3,681
70,449
0
W
Ravana
Kinetic111
Ravana
12,485
4,404
0
1,275
9,507
6,366
0
3,994
5,513
0
33,093
W
Sylvanus
LimpyLarva
Sylvanus
8,869
1,534
5,877
6,616
15,796
18,523
0
9,574
4,892
12,633
0
W
Neith
VØSKILL
Neith
20,546
11,327
0
1,848
9,158
4,890
0
6,671
2,487
0
33,094
L
Bacchus
Xallionx
Bacchus
8,917
524
0
2,431
21,758
26,426
0
10,565
11,060
14,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,131
Gold Earned
59,165
162
Minions Killed
194
5
Camps Cleared
9
936,154
Distance Traveled
1,068,182
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,184
1,018
54
5
0
199,340
0
L
Da Ji
9,615
962
16
2
1
171,135
0
W
Khepri
12,204
1,220
7
1
0
203,292
0
L
Cernunnos
9,321
932
11
1
1
161,106
0
L
Sol
10,068
1,007
76
8
3
195,572
0
W
Aphrodite
12,463
1,246
101
10
2
219,274
0
W
Ravana
11,135
1,114
45
5
5
223,082
0
W
Sylvanus
11,944
1,194
3
0
1
218,255
1
W
Neith
11,419
1,142
38
4
1
204,279
1
L
Bacchus
9,943
994
5
1
0
209,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role