Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Platinum III
Fovuz
Bastet
Platinum III
Level 160
God Stats
3W - 2L
1,692 SR
Queue Stats
167W - 165L
1,659 MMR
Party 2
Xbalanque
Xbalanque
Gold II
IMataius
Xbalanque
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 79L
1,563 MMR
Party 3
Sobek
Sobek
Gold I
RafaelABD1999
Sobek
Gold I
Level 127
God Stats
1W - 1L
1,758 SR
Queue Stats
62W - 59L
1,554 MMR
Party 3
Nemesis
Nemesis
Gold II
lilCstring
Nemesis
Gold II
Level 155
God Stats
11W - 11L
1,603 SR
Queue Stats
515W - 492L
1,602 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 152
1,611 SR
1,576 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,514 SR
1,546 MMR
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Phoebe
Nu Wa
Silver I
Level 128
God Stats
1W - 1L
1,857 SR
Queue Stats
5W - 3L
1,672 MMR
Party 1
Bacchus
Bacchus
Bronze III
Shezyy
Bacchus
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Da Ji
Da Ji
Gold III
SumerGL
Da Ji
Gold III
Level 150
God Stats
0W - 1L
1,215 SR
Queue Stats
40W - 51L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 1 / 4
8,652
541
5,277
6,278
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Fovuz
Bastet
17
10 / 2 / 2
10,460
654
11,743
12,167
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
IMataius
Xbalanque
16
1 / 2 / 6
9,331
583
7,983
10,573
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 6
8,849
553
4,306
12,105
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
lilCstring
Nemesis
16
3 / 2 / 2
9,685
605
7,592
14,382
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArachneOdinAgniThoth

VS

Bans
ShivaAtlasCliodhnaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 4 / 1
8,772
548
7,907
12,495
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
13
1 / 5 / 3
8,002
500
9,167
11,001
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Phoebe
Nu Wa
14
2 / 2 / 0
8,556
535
4,917
5,433
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Shezyy
Bacchus
10
0 / 1 / 3
6,584
412
4,491
7,847
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
SumerGL
Da Ji
14
0 / 5 / 1
7,681
480
2,209
14,930
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
6
7
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
4
2
L
Aphrodite
 
Aphrodite
3
4
1
0.88
L
Chiron
 
Chiron
1
5
3
0.5
W
Bastet
Fovuz
Bastet
10
2
2
5.5
W
Xbalanque
IMataius
Xbalanque
1
2
6
2
L
Nu Wa
Phoebe
Nu Wa
2
2
0
1
W
3
0
6
6
L
Bacchus
Shezyy
Bacchus
0
1
3
1.5
L
Da Ji
SumerGL
Da Ji
0
5
1
0.1
W
Nemesis
lilCstring
Nemesis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
28,691
55,505
Taken
51,706
31,367
Mitigated
21,492
22,546
Healing
19,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,277
708
0
1,351
6,278
1,908
0
1,400
4,878
63,637
0
L
Aphrodite
 
Aphrodite
7,907
1,427
238
6,674
12,495
6,108
0
0
12,495
51,811
0
L
Chiron
 
Chiron
9,167
4,072
714
3,142
11,001
3,009
0
3,476
7,428
0
61,303
W
Bastet
Fovuz
Bastet
11,743
1,722
0
5,382
12,167
4,742
925
3,690
8,477
0
66,374
W
Xbalanque
IMataius
Xbalanque
7,983
3,946
0
5,525
10,573
3,987
311
2,706
7,867
0
80,181
L
Nu Wa
Phoebe
Nu Wa
4,917
1,214
0
823
5,433
1,064
59
486
4,947
48,881
0
W
4,306
380
0
3,773
12,105
11,959
0
3,634
7,847
20,462
6,177
L
Bacchus
Shezyy
Bacchus
4,491
373
0
1,891
7,847
6,678
0
3,345
4,502
13,162
0
L
Da Ji
SumerGL
Da Ji
2,209
647
0
6,476
14,930
4,633
0
1,972
12,958
0
59,944
W
Nemesis
lilCstring
Nemesis
7,592
2,648
0
6,515
14,382
8,771
456
5,885
8,497
0
56,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
39,595
502
Minions Killed
472
0
Camps Cleared
0
1,660,424
Distance Traveled
1,517,246
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,652
541
114
7
0
319,521
6
L
Aphrodite
8,772
548
122
8
0
249,506
6
L
Chiron
8,002
500
123
8
0
301,078
4
W
Bastet
10,460
654
103
6
0
349,546
4
W
Xbalanque
9,331
583
143
9
0
301,532
5
L
Nu Wa
8,556
535
116
7
0
305,030
10
W
Sobek
8,849
553
26
2
0
346,438
3
L
Bacchus
6,584
412
12
1
0
364,464
6
L
Da Ji
7,681
480
99
6
0
297,168
3
W
Nemesis
9,685
605
116
7
0
343,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role