Player Matchup

Fenrir
Fenrir
Rhonda_Horsch
Fenrir
Level 8
God Stats
0W - 1L
1,446 SR
Queue Stats
94W - 89L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
Tjpeyton
Cthulhu
Level 108
God Stats
2W - 2L
1,294 SR
Queue Stats
400W - 393L
1,489 Elo+
Party 3
Jormungandr
Jormungandr
Twinkly76
Jormungandr
Level 28
God Stats
25W - 21L
1,694 SR
Queue Stats
44W - 50L
1,481 Elo+
Party 3
Skadi
Skadi
shack316405
Skadi
Level 43
God Stats
84W - 65L
1,512 SR
Queue Stats
149W - 148L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
venlenon
Nu Wa
Level 80
God Stats
105W - 79L
1,553 SR
Queue Stats
330W - 318L
1,465 Elo+
Party 3
Team Averages
Level 53
1,500 SR
1,464 Elo+

VS

Team Averages
Level 78
1,478 SR
1,480 Elo+
Achilles
Achilles
EINSTEINFLA
Achilles
Level 45
God Stats
11W - 22L
1,413 SR
Queue Stats
312W - 300L
1,554 Elo+
Party 1
Izanami
Izanami
GaMMMer_InSaNiTy
Izanami
Level 118
God Stats
3W - 2L
1,738 SR
Queue Stats
123W - 115L
1,527 Elo+
Party 1
Athena
Athena
Lemonlimes_99
Athena
Level 106
God Stats
4W - 2L
1,544 SR
Queue Stats
174W - 157L
1,511 Elo+
Party 1
Hades
Hades
LuckyJack_21
Hades
Level 88
God Stats
13W - 7L
1,567 SR
Queue Stats
60W - 49L
1,556 Elo+
Party 1
Mulan
Mulan
LunarPrismM00N
Mulan
Level 35
God Stats
2W - 10L
1,126 SR
Queue Stats
33W - 49L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,554
414
594
6,876
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Tjpeyton
Cthulhu
11
2 / 3 / 0
6,323
575
4,038
7,857
5,905
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jormungandr
Twinkly76
Jormungandr
6
0 / 1 / 0
4,675
425
1,954
6,257
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,518
502
3,334
5,326
1,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
venlenon
Nu Wa
9
0 / 3 / 0
5,570
506
3,086
4,917
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EINSTEINFLA
Achilles
12
2 / 1 / 1
6,940
631
4,597
7,012
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 0 / 2
7,401
673
6,677
6,585
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 6
6,547
595
3,907
6,708
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 0 / 5
6,737
612
4,238
4,884
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 1 / 1
6,999
636
1,964
8,152
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
14
14
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
EINSTEINFLA
Achilles
2
1
1
2.5
W
4
0
2
5
W
2
0
6
5
W
3
0
5
5.5
W
3
1
1
3.5
L
0
4
0
0
L
Cthulhu
Tjpeyton
Cthulhu
2
3
0
0.67
L
Jormungandr
Twinkly76
Jormungandr
0
1
0
0
L
0
3
0
0
L
Nu Wa
venlenon
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,006
Damage
21,383
31,233
Taken
33,341
13,396
Mitigated
17,246
5,218
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EINSTEINFLA
Achilles
4,597
1,099
0
3,377
7,012
5,005
78
3,345
3,667
0
34,261
W
6,677
4,085
0
3,101
6,585
2,432
0
1,600
4,985
0
57,680
W
3,907
1,257
0
1,647
6,708
4,564
0
2,009
4,699
15,348
6,231
W
4,238
141
290
2,538
4,884
2,268
0
1,273
3,611
34,965
0
W
1,964
504
0
4,926
8,152
2,977
0
851
7,301
0
41,806
L
594
271
0
1,394
6,876
2,209
0
2,524
4,352
0
11,661
L
Cthulhu
Tjpeyton
Cthulhu
4,038
644
0
1,362
7,857
5,905
0
596
6,842
34,475
0
L
Jormungandr
Twinkly76
Jormungandr
1,954
331
0
562
6,257
2,572
0
1,678
4,579
14,536
0
L
3,334
1,667
229
1,104
5,326
1,251
0
605
4,721
0
33,188
L
Nu Wa
venlenon
Nu Wa
3,086
640
0
567
4,917
1,459
0
2,327
2,590
38,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
34,624
285
Minions Killed
396
0
Camps Cleared
0
1,024,877
Distance Traveled
1,169,391
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,940
631
72
7
0
228,789
0
W
Izanami
7,401
673
121
11
0
226,061
6
W
Athena
6,547
595
42
4
0
242,561
6
W
Hades
6,737
612
70
6
0
233,392
2
W
Mulan
6,999
636
91
8
0
238,588
0
L
Fenrir
4,554
414
27
2
0
175,405
0
L
Cthulhu
6,323
575
78
7
0
218,288
0
L
Jormungandr
4,675
425
27
2
0
216,698
4
L
Skadi
5,518
502
79
7
0
208,500
4
L
Nu Wa
5,570
506
74
7
0
205,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role