Player Matchup

Fafnir
Fafnir
Diamond III
Psling is Based
Fafnir
Diamond III
Level 158
God Stats
7W - 1L
1,932 SR
Queue Stats
107W - 85L
2,246 MMR
Party 1
Arachne
Arachne
Diamond IV
Sagunio
Arachne
Diamond IV
Level 160
God Stats
26W - 15L
1,826 SR
Queue Stats
212W - 196L
2,184 MMR
Solo
Da Ji
Da Ji
Diamond IV
The111one1216
Da Ji
Diamond IV
Level 160
God Stats
104W - 88L
1,699 SR
Queue Stats
551W - 553L
2,234 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
XxSmokinDank420
Baba Yaga
Diamond IV
Level 157
God Stats
15W - 9L
1,838 SR
Queue Stats
186W - 178L
2,199 MMR
Party 1
Izanami
Izanami
Diamond II
tupicador1
Izanami
Diamond II
Level 160
God Stats
3W - 2L
1,434 SR
Queue Stats
222W - 207L
2,243 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,746 SR
2,221 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,592 SR
2,219 MMR
Odin
Odin
Diamond V
Cebola BJJ
Odin
Diamond V
Level 149
God Stats
7W - 5L
1,814 SR
Queue Stats
128W - 110L
2,217 MMR
Solo
Agni
Agni
Masters
Humble_Brag__
Agni
Masters
Level 160
God Stats
2W - 6L
1,245 SR
Queue Stats
313W - 291L
2,265 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
PlayOfTheMatch
Gilgamesh
Diamond III
Level 115
God Stats
19W - 16L
1,833 SR
Queue Stats
66W - 50L
2,283 MMR
Solo
Shiva
Shiva
Platinum I
TNorthern
Shiva
Platinum I
Level 144
God Stats
1W - 1L
1,567 SR
Queue Stats
47W - 24L
2,165 MMR
Party 2
Jing Wei
Jing Wei
Diamond V
billym5
Jing Wei
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 24L
2,165 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 7
12,771
672
11,456
20,392
22,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Sagunio
Arachne
18
6 / 5 / 6
12,439
655
10,401
22,056
12,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 6 / 1
11,301
595
8,852
17,578
14,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
XxSmokinDank420
Baba Yaga
18
4 / 3 / 8
11,886
626
17,136
14,258
9,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
tupicador1
Izanami
20
3 / 2 / 3
12,977
683
9,563
9,629
3,541
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
TiamatCamazotzArtio

VS

Bans
BastetCliodhnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
9,943
523
12,474
16,462
13,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 7 / 4
9,752
513
16,022
13,059
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
PlayOfTheMatch
Gilgamesh
16
7 / 5 / 6
10,140
534
11,728
19,351
10,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
TNorthern
Shiva
14
1 / 2 / 6
8,871
467
6,512
16,443
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
billym5
Jing Wei
15
2 / 2 / 4
9,785
515
4,826
9,988
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
22
Kills
19
19
Deaths
22
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
3
7
4
0.71
L
Gilgamesh
PlayOfTheMatch
Gilgamesh
7
5
6
2
W
7
3
7
3.5
W
Arachne
Sagunio
Arachne
6
5
6
1.8
L
Shiva
TNorthern
Shiva
1
2
6
2
W
2
6
1
0.42
W
Baba Yaga
XxSmokinDank420
Baba Yaga
4
3
8
2.67
L
Jing Wei
billym5
Jing Wei
2
2
4
2
W
Izanami
tupicador1
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,408
Damage
51,562
83,913
Taken
75,303
63,183
Mitigated
43,482
29,900
Healing
12,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,474
2,067
0
1,250
16,462
13,264
131
5,662
10,137
16,192
42,384
L
16,022
1,021
0
2,019
13,059
4,013
0
7,325
5,502
79,971
0
L
Gilgamesh
PlayOfTheMatch
Gilgamesh
11,728
3,621
0
1,289
19,351
10,376
0
8,002
10,987
0
62,830
W
11,456
2,677
0
5,847
20,392
22,910
953
7,967
12,425
23,758
657
W
Arachne
Sagunio
Arachne
10,401
5,503
0
7,692
22,056
12,700
1,499
3,202
18,854
0
101,012
L
Shiva
TNorthern
Shiva
6,512
1,468
787
2,925
16,443
12,795
96
5,876
10,321
0
37,800
W
8,852
1,592
0
8,184
17,578
14,332
871
3,332
13,355
751
64,933
W
Baba Yaga
XxSmokinDank420
Baba Yaga
17,136
1,585
330
3,972
14,258
9,700
2,198
6,491
7,767
74,499
0
L
Jing Wei
billym5
Jing Wei
4,826
4,099
0
4,177
9,988
3,034
511
494
9,478
0
70,540
W
Izanami
tupicador1
Izanami
9,563
5,947
0
3,875
9,629
3,541
6,931
297
9,332
0
121,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,374
Gold Earned
48,491
622
Minions Killed
555
0
Camps Cleared
0
1,818,632
Distance Traveled
1,816,279
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,943
523
124
7
0
364,952
5
L
Agni
9,752
513
134
7
0
354,132
1
L
Gilgamesh
10,140
534
101
5
0
404,829
3
W
Fafnir
12,771
672
14
1
0
357,433
6
W
Arachne
12,439
655
136
7
0
398,118
5
L
Shiva
8,871
467
58
3
0
396,957
3
W
Da Ji
11,301
595
139
7
0
304,613
0
W
Baba Yaga
11,886
626
115
6
0
383,753
5
L
Jing Wei
9,785
515
138
7
0
295,409
2
W
Izanami
12,977
683
218
11
0
374,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role