Player Matchup

Sobek
Sobek
Azrariel-
Sobek
Level 40
God Stats
21W - 7L
1,835 SR
Queue Stats
356W - 85L
1,656 Elo+
Party 1
Danzaburou
Danzaburou
Jimagua-
Danzaburou
Level 124
God Stats
8W - 6L
1,547 SR
Queue Stats
353W - 148L
1,675 Elo+
Party 1
Hera
Hera
Lightbringer_787
Hera
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
548W - 291L
1,632 Elo+
Party 1
Team Averages
Level 104
1,627 SR
1,654 Elo+

VS

Team Averages
Level 114
1,745 SR
1,626 Elo+
Vulcan
Vulcan
Destruction1297
Vulcan
Level 149
God Stats
55W - 26L
1,586 SR
Queue Stats
1,328W - 955L
1,485 Elo+
Party 2
Merlin
Merlin
Duhweewee
Merlin
Level 65
God Stats
2W - 0L
2,015 SR
Queue Stats
22W - 13L
1,695 Elo+
Solo
Artemis
Artemis
shadow132021
Artemis
Level 129
God Stats
237W - 176L
1,633 SR
Queue Stats
245W - 196L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azrariel-
Sobek
14
1 / 4 / 4
10,197
637
3,509
21,770
24,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Jimagua-
Danzaburou
16
4 / 4 / 2
11,162
698
8,158
16,096
5,137
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 5 / 3
9,655
603
6,191
13,477
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 6
11,642
728
16,613
4,512
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Duhweewee
Merlin
17
3 / 3 / 9
11,102
694
13,107
9,948
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
shadow132021
Artemis
17
4 / 3 / 5
11,219
701
16,249
10,752
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
13
13
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
Azrariel-
Sobek
1
4
4
0.75
W
6
0
6
9
W
Merlin
Duhweewee
Merlin
3
3
9
2.5
L
Danzaburou
Jimagua-
Danzaburou
4
4
2
1.25
L
1
5
3
0.5
W
Artemis
shadow132021
Artemis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,858
Damage
45,969
51,343
Taken
25,212
33,468
Mitigated
9,554
15,010
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Azrariel-
Sobek
3,509
221
0
5,853
21,770
24,208
0
12,191
9,579
16,207
0
W
16,613
3,992
0
1,168
4,512
1,802
708
2,038
2,474
41,009
0
W
Merlin
Duhweewee
Merlin
13,107
606
0
2,019
9,948
3,714
1,095
3,159
6,789
58,523
0
L
Danzaburou
Jimagua-
Danzaburou
8,158
2,932
0
5,582
16,096
5,137
370
10,355
5,741
0
38,919
L
6,191
862
0
3,575
13,477
4,123
87
7,523
5,954
40,827
0
W
Artemis
shadow132021
Artemis
16,249
6,409
0
2,760
10,752
4,038
828
4,741
6,011
0
53,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,014
Gold Earned
33,963
189
Minions Killed
212
3
Camps Cleared
11
828,454
Distance Traveled
881,596
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,197
637
27
2
0
298,416
4
W
Vulcan
11,642
728
57
4
1
347,923
5
W
Merlin
11,102
694
63
4
2
259,471
1
L
Danzaburou
11,162
698
68
4
1
268,505
2
L
Hera
9,655
603
94
6
2
261,533
3
W
Artemis
11,219
701
92
6
8
274,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role