Player Matchup

Hel
Hel
DamienTheLion
Hel
Level 38
God Stats
1W - 3L
1,349 SR
Queue Stats
76W - 86L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
KuroVerse
Kuzenbo
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Tyr
Tyr
MAPACHE84
Tyr
Level 101
God Stats
6W - 10L
1,280 SR
Queue Stats
424W - 503L
1,456 Elo+
Solo
Thor
Thor
MoonDogyy
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,478 Elo+
Solo
Shiva
Shiva
berumen
Shiva
Level 103
God Stats
9W - 10L
1,473 SR
Queue Stats
124W - 135L
1,558 Elo+
Party 2
Team Averages
Level 61
1,420 SR
1,497 Elo+

VS

Team Averages
Level 124
1,567 SR
1,602 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
CataclysmKilla
Cernunnos
Level 22
God Stats
3W - 2L
1,599 SR
Queue Stats
6W - 4L
1,568 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DarkChaosHydra
Kumbhakarna
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 19L
1,475 Elo+
Solo
Scylla
Scylla
Xallionx
Scylla
Level 159
God Stats
18W - 9L
1,738 SR
Queue Stats
108W - 48L
1,970 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,532
1,106
1,983
3,195
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
KuroVerse
Kuzenbo
10
0 / 2 / 0
5,764
1,153
3,983
8,816
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 0
5,339
1,068
535
2,910
1,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
9
0 / 3 / 0
5,222
1,044
1,796
5,273
1,694
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
berumen
Shiva
9
0 / 0 / 0
5,109
1,022
827
1,404
610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

347

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 5
6,428
1,286
3,801
2,092
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
 
Izanami
11
1 / 0 / 4
6,006
1,201
3,624
3,433
1,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
CataclysmKilla
Cernunnos
11
1 / 0 / 4
5,854
1,171
3,095
1,446
476
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DarkChaosHydra
Kumbhakarna
11
1 / 0 / 5
6,427
1,285
2,797
2,785
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Xallionx
Scylla
11
3 / 0 / 4
6,398
1,280
5,646
1,291
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
7
7
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
5
3.5
W
Izanami
 
Izanami
1
0
4
3
W
Cernunnos
CataclysmKilla
Cernunnos
1
0
4
3
L
0
1
0
0
W
Kumbhakarna
DarkChaosHydra
Kumbhakarna
1
0
5
3.5
L
Kuzenbo
KuroVerse
Kuzenbo
0
2
0
0
L
0
1
0
0
L
Thor
0
3
0
0
W
Scylla
Xallionx
Scylla
3
0
4
5
L
Shiva
berumen
Shiva
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,124
Damage
18,963
21,598
Taken
11,047
11,726
Mitigated
5,643
4,676
Healing
1,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,801
386
0
475
2,092
2,061
0
950
1,110
7,982
0
W
Izanami
 
Izanami
3,624
3,260
0
265
3,433
1,168
0
2,027
1,374
0
19,848
W
Cernunnos
CataclysmKilla
Cernunnos
3,095
1,259
0
0
1,446
476
0
817
600
0
8,623
L
1,983
0
2,704
1,105
3,195
1,128
0
1,833
1,322
23,725
0
W
Kumbhakarna
DarkChaosHydra
Kumbhakarna
2,797
261
0
454
2,785
1,584
0
1,777
980
11,710
0
L
Kuzenbo
KuroVerse
Kuzenbo
3,983
1,236
0
534
8,816
6,414
0
4,773
3,863
8,358
0
L
535
98
0
269
2,910
1,880
0
1,484
1,352
0
4,070
L
Thor
1,796
373
0
0
5,273
1,694
0
3,006
2,147
0
4,960
W
Scylla
Xallionx
Scylla
5,646
753
0
0
1,291
354
0
395
868
18,348
0
L
Shiva
berumen
Shiva
827
0
0
64
1,404
610
0
728
670
0
2,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
31,113
84
Minions Killed
117
3
Camps Cleared
5
462,203
Distance Traveled
505,125
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,428
1,286
9
2
0
109,143
1
W
Izanami
6,006
1,201
44
9
4
91,942
0
W
Cernunnos
5,854
1,171
8
2
0
97,786
0
L
Hel
5,532
1,106
42
8
0
102,129
1
W
Kumbhakarna
6,427
1,285
23
5
1
97,762
0
L
Kuzenbo
5,764
1,153
16
3
0
104,729
2
L
Tyr
5,339
1,068
13
3
1
114,338
0
L
Thor
5,222
1,044
13
3
2
87,952
0
W
Scylla
6,398
1,280
33
7
0
108,492
1
L
Shiva
5,109
1,022
0
0
0
53,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role