Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BegoneThot_6969
Neith
Level 123
God Stats
9W - 15L
1,553 SR
Queue Stats
158W - 170L
1,568 Elo+
Party 1
Nike
Nike
BringMeTheKitten
Nike
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Thanatos
Thanatos
hyde_363
Thanatos
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,479 Elo+
Party 1
Nox
Nox
xXEndOfAnEraXx
Nox
Level 126
God Stats
2W - 1L
1,727 SR
Queue Stats
248W - 252L
1,580 Elo+
Party 1
Team Averages
Level 105
1,556 SR
1,525 Elo+

VS

Team Averages
Level 132
1,510 SR
1,484 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BamBahLam
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,476 Elo+
Party 2
Anubis
Anubis
Sifu Schilli
Anubis
Level 149
God Stats
7W - 4L
1,412 SR
Queue Stats
72W - 65L
1,485 Elo+
Party 2
Medusa
Medusa
SuperSaiyanAtom
Medusa
Level 83
God Stats
7W - 7L
1,479 SR
Queue Stats
22W - 29L
1,453 Elo+
Party 2
Bastet
Bastet
TheRealBenzo
Bastet
Level 160
God Stats
6W - 4L
1,660 SR
Queue Stats
579W - 571L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 1 / 3
5,463
455
2,171
9,823
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 0
5,935
495
4,995
6,317
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 1 / 0
5,717
476
744
6,092
3,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
hyde_363
Thanatos
8
0 / 6 / 1
5,061
422
1,755
9,139
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,690
474
4,402
5,597
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 0 / 0
6,879
573
1,716
2,645
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
BamBahLam
Cerberus
9
0 / 3 / 4
5,245
437
3,189
9,648
5,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
13
6 / 0 / 2
7,689
641
8,124
5,134
2,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 1
6,614
551
3,365
4,197
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
13
5 / 0 / 2
7,429
619
5,777
8,040
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
13
13
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
3
1.5
W
Tiamat
 
Tiamat
0
0
0
0
W
Cerberus
BamBahLam
Cerberus
0
3
4
0.67
L
2
2
0
1
L
0
1
0
0
W
Anubis
6
0
2
7
W
2
0
1
2.5
W
Bastet
5
0
2
6
L
Thanatos
hyde_363
Thanatos
0
6
1
0.08
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,067
Damage
22,171
36,968
Taken
29,664
14,240
Mitigated
13,945
14,328
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,171
577
1,578
4,887
9,823
5,468
0
4,380
5,443
17,267
0
W
Tiamat
 
Tiamat
1,716
460
0
1,742
2,645
1,772
577
162
2,371
38,416
0
W
Cerberus
BamBahLam
Cerberus
3,189
175
130
2,016
9,648
5,639
15
3,148
6,500
16,390
0
L
4,995
2,367
0
1,235
6,317
1,971
0
1,327
4,990
0
40,490
L
744
94
0
1,158
6,092
3,171
0
1,354
4,738
0
29,320
W
Anubis
8,124
609
0
3,611
5,134
2,673
0
1,705
3,429
51,183
0
W
3,365
774
0
2,640
4,197
1,232
934
190
4,007
0
36,426
W
Bastet
5,777
360
0
5,427
8,040
2,629
0
1,368
6,641
0
47,632
L
Thanatos
hyde_363
Thanatos
1,755
470
0
4,945
9,139
2,121
0
3,106
6,033
0
22,749
L
4,402
262
0
525
5,597
1,509
0
2,862
2,735
36,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
33,856
339
Minions Killed
417
0
Camps Cleared
0
1,096,585
Distance Traveled
1,181,172
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,463
455
31
3
0
187,998
4
W
Tiamat
6,879
573
87
7
0
227,210
4
W
Cerberus
5,245
437
48
4
0
215,726
5
L
Neith
5,935
495
87
7
0
205,268
3
L
Nike
5,717
476
93
8
0
228,307
0
W
Anubis
7,689
641
100
8
0
221,096
5
W
Medusa
6,614
551
88
7
0
237,458
0
W
Bastet
7,429
619
94
8
0
279,682
0
L
Thanatos
5,061
422
52
4
0
241,817
0
L
Nox
5,690
474
76
6
0
233,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role