Player Matchup

Shiva
Shiva
CONNOR987
Shiva
Level 159
God Stats
6W - 5L
1,526 SR
Queue Stats
275W - 281L
1,511 Elo+
Solo
Nemesis
Nemesis
GenericJedi
Nemesis
Level 128
God Stats
1W - 1L
1,947 SR
Queue Stats
7W - 12L
1,507 Elo+
Party 2
Eset
Eset
Sweetcorn86
Eset
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,440 Elo+
Party 2
Apollo
Apollo
ThanksForMMR
Apollo
Level 33
God Stats
0W - 1L
1,707 SR
Queue Stats
4W - 5L
1,740 Elo+
Solo
Ao Kuang
Ao Kuang
xXxSoulMark7xXx
Ao Kuang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Solo
Team Averages
Level 120
1,636 SR
1,477 Elo+

VS

Team Averages
Level 84
1,635 SR
1,457 Elo+
Cthulhu
Cthulhu
Averagerat
Cthulhu
Level 48
God Stats
4W - 6L
1,604 SR
Queue Stats
10W - 9L
1,537 Elo+
Party 3
Mercury
Mercury
Hoseforbelt
Mercury
Level 31
God Stats
19W - 21L
1,398 SR
Queue Stats
198W - 238L
1,330 Elo+
Solo
Kukulkan
Kukulkan
PleaseGodWork
Kukulkan
Level 86
God Stats
2W - 0L
1,955 SR
Queue Stats
17W - 15L
1,454 Elo+
Party 1
Izanami
Izanami
Saenen8
Izanami
Level 149
God Stats
2W - 0L
1,722 SR
Queue Stats
31W - 26L
1,533 Elo+
Party 1
Janus
Janus
t05hi
Janus
Level 106
God Stats
38W - 51L
1,494 SR
Queue Stats
307W - 326L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CONNOR987
Shiva
18
5 / 4 / 2
12,193
1,016
15,083
17,207
17,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
GenericJedi
Nemesis
17
0 / 3 / 7
11,355
946
11,408
14,472
5,178
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 5
11,978
998
12,005
14,057
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
18
2 / 6 / 7
12,641
1,053
14,459
17,737
6,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
17
4 / 2 / 5
12,085
1,007
4,552
11,286
3,839
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

122

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Averagerat
Cthulhu
19
3 / 1 / 14
12,794
1,066
11,604
17,020
18,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Hoseforbelt
Mercury
17
0 / 5 / 8
10,657
888
6,621
12,178
4,484
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
PleaseGodWork
Kukulkan
19
5 / 3 / 14
13,394
1,116
15,928
10,081
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Saenen8
Izanami
19
9 / 1 / 8
13,509
1,126
19,693
11,986
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
t05hi
Janus
18
5 / 3 / 11
12,717
1,060
15,475
8,642
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
13
Kills
22
22
Deaths
13
26
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Averagerat
Cthulhu
3
1
14
10
L
Shiva
CONNOR987
Shiva
5
4
2
1.5
L
Nemesis
GenericJedi
Nemesis
0
3
7
1.17
W
Mercury
Hoseforbelt
Mercury
0
5
8
0.8
W
Kukulkan
PleaseGodWork
Kukulkan
5
3
14
4
W
Izanami
Saenen8
Izanami
9
1
8
13
L
2
7
5
0.64
L
Apollo
2
6
7
0.92
W
Janus
t05hi
Janus
5
3
11
3.5
L
Ao Kuang
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,507
Damage
69,321
74,759
Taken
59,907
37,913
Mitigated
35,401
8,819
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Averagerat
Cthulhu
11,604
1,224
41
798
17,020
18,616
0
7,564
9,456
26,899
0
L
Shiva
CONNOR987
Shiva
15,083
1,598
263
291
17,207
17,451
0
8,720
8,112
0
32,403
L
Nemesis
GenericJedi
Nemesis
11,408
3,841
0
2,175
14,472
5,178
0
6,862
7,491
0
28,786
W
Mercury
Hoseforbelt
Mercury
6,621
867
0
255
12,178
4,484
0
2,398
9,780
0
8,986
W
Kukulkan
PleaseGodWork
Kukulkan
15,928
1,283
0
0
10,081
4,172
0
1,924
8,157
53,673
0
W
Izanami
Saenen8
Izanami
19,693
12,922
0
4,080
11,986
4,799
0
3,455
8,531
0
48,955
L
12,005
769
2,229
1,374
14,057
4,903
0
8,570
5,344
51,106
0
L
Apollo
14,459
7,589
0
1,586
17,737
6,542
0
11,958
5,593
0
48,137
W
Janus
t05hi
Janus
15,475
319
180
614
8,642
3,330
0
1,216
7,426
35,379
0
L
Ao Kuang
4,552
919
0
901
11,286
3,839
0
5,909
5,212
14,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,252
Gold Earned
63,071
248
Minions Killed
252
13
Camps Cleared
5
1,248,363
Distance Traveled
1,271,180
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,794
1,066
43
4
0
251,636
0
L
Shiva
12,193
1,016
38
3
2
258,962
0
L
Nemesis
11,355
946
41
3
4
273,668
0
W
Mercury
10,657
888
5
0
1
293,050
0
W
Kukulkan
13,394
1,116
91
8
3
235,793
0
W
Izanami
13,509
1,126
58
5
0
230,643
1
L
Eset
11,978
998
79
7
1
219,987
0
L
Apollo
12,641
1,053
71
6
5
240,889
1
W
Janus
12,717
1,060
55
5
1
260,058
1
L
Ao Kuang
12,085
1,007
19
2
1
254,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role