Player Matchup

Athena
Athena
Amerigucci
Athena
Level 69
God Stats
16W - 11L
1,619 SR
Queue Stats
208W - 204L
1,432 Elo+
Party 1
Medusa
Medusa
KanyesRightNut
Medusa
Level 27
God Stats
13W - 10L
1,568 SR
Queue Stats
386W - 358L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
TSquared00
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,476 Elo+
Party 1
Fenrir
Fenrir
Trippy Frito
Fenrir
Level 38
God Stats
7W - 6L
1,621 SR
Queue Stats
228W - 194L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
imafailurelol
Baron Samedi
Level 63
God Stats
7W - 4L
1,485 SR
Queue Stats
183W - 171L
1,430 Elo+
Party 1
Team Averages
Level 64
1,559 SR
1,457 Elo+

VS

Team Averages
Level 60
1,401 SR
1,393 Elo+
Awilix
Awilix
Bragnir
Awilix
Level 68
God Stats
1W - 4L
1,268 SR
Queue Stats
223W - 255L
1,376 Elo+
Party 2
Athena
Athena
DarkLadyVixie
Athena
Level 103
God Stats
7W - 12L
1,392 SR
Queue Stats
390W - 435L
1,401 Elo+
Party 2
Chaac
Chaac
Erasmombc
Chaac
Level 57
God Stats
64W - 69L
1,525 SR
Queue Stats
226W - 233L
1,433 Elo+
Party 3
Hou Yi
Hou Yi
eliteewe
Hou Yi
Level 47
God Stats
0W - 1L
1,293 SR
Queue Stats
11W - 17L
1,371 Elo+
Party 3
Olorun
Olorun
karvallo288
Olorun
Level 27
God Stats
24W - 26L
1,528 SR
Queue Stats
38W - 50L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amerigucci
Athena
15
3 / 1 / 12
9,635
459
6,704
16,455
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 4 / 9
11,132
530
18,578
13,661
5,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TSquared00
Gilgamesh
17
9 / 1 / 7
11,097
528
10,963
14,920
11,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
17
8 / 4 / 8
10,769
513
9,846
15,589
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
imafailurelol
Baron Samedi
17
7 / 9 / 7
10,787
514
15,862
17,101
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bragnir
Awilix
16
6 / 8 / 5
10,503
500
9,279
16,484
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 5 / 7
9,288
442
9,342
16,921
13,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Erasmombc
Chaac
16
3 / 7 / 3
10,176
485
13,925
20,528
28,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
eliteewe
Hou Yi
16
2 / 3 / 6
9,675
461
8,620
11,858
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
15
4 / 9 / 2
9,167
437
14,145
21,040
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
42
32
Kills
19
19
Deaths
32
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
Amerigucci
Athena
3
1
12
9
L
Awilix
Bragnir
Awilix
6
8
5
1.06
L
4
5
7
1.5
L
Chaac
Erasmombc
Chaac
3
7
3
0.64
W
5
4
9
2.38
W
Gilgamesh
TSquared00
Gilgamesh
9
1
7
12.5
W
Fenrir
8
4
8
3
L
Hou Yi
eliteewe
Hou Yi
2
3
6
1.67
W
Baron Samedi
imafailurelol
Baron Samedi
7
9
7
1.17
L
Olorun
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,953
Damage
55,311
77,726
Taken
86,831
52,955
Mitigated
59,574
21,061
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Amerigucci
Athena
6,704
1,460
0
2,370
16,455
15,624
0
6,751
9,704
16,522
0
L
Awilix
Bragnir
Awilix
9,279
3,140
0
3,032
16,484
5,841
0
3,160
13,283
0
52,862
L
9,342
1,470
689
2,623
16,921
13,920
0
4,312
12,527
29,722
0
L
Chaac
Erasmombc
Chaac
13,925
2,519
0
4,484
20,528
28,010
1,233
5,412
14,485
0
68,474
W
18,578
10,953
0
4,601
13,661
5,895
3,119
3,483
10,178
0
80,789
W
Gilgamesh
TSquared00
Gilgamesh
10,963
3,533
0
4,454
14,920
11,484
0
4,022
10,898
0
69,763
W
Fenrir
9,846
2,971
326
3,989
15,589
11,374
914
2,358
13,231
342
40,706
L
Hou Yi
eliteewe
Hou Yi
8,620
3,120
0
3,194
11,858
4,238
0
548
11,267
0
61,969
W
Baron Samedi
imafailurelol
Baron Samedi
15,862
1,372
1,769
3,552
17,101
8,578
534
7,123
9,978
68,424
0
L
Olorun
14,145
8,289
208
6,844
21,040
7,565
1,062
9,476
11,511
59,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,420
Gold Earned
48,809
450
Minions Killed
444
0
Camps Cleared
0
2,012,070
Distance Traveled
1,836,025
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,635
459
18
1
0
409,495
7
L
Awilix
10,503
500
92
4
0
398,131
3
L
Athena
9,288
442
46
2
0
402,151
6
L
Chaac
10,176
485
115
5
0
352,723
1
W
Medusa
11,132
530
133
6
0
394,148
10
W
Gilgamesh
11,097
528
100
5
0
426,424
5
W
Fenrir
10,769
513
85
4
0
435,599
4
L
Hou Yi
9,675
461
100
5
0
377,584
10
W
Baron Samedi
10,787
514
114
5
0
346,404
4
L
Olorun
9,167
437
91
4
0
305,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role