Player Matchup

Izanami
Izanami
Gold V
ClappinSheek
Izanami
Gold V
Level 149
God Stats
6W - 11L
1,341 SR
Queue Stats
652W - 725L
1,424 MMR
Party 1
Mulan
Mulan
Gold III
Mister Sauceyy
Mulan
Gold III
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 50L
1,663 MMR
Party 1
Bacchus
Bacchus
Silver I
joeylee642
Bacchus
Silver I
Level 99
God Stats
1W - 0L
1,551 SR
Queue Stats
79W - 88L
1,404 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,464 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,406 SR
1,465 MMR
Hera
Hera
Silver I
Bloodlust21X
Hera
Silver I
Level 102
God Stats
4W - 4L
1,431 SR
Queue Stats
61W - 71L
1,451 MMR
Solo
Fenrir
Fenrir
Gold V
KingWolfBear
Fenrir
Gold V
Level 122
God Stats
2W - 8L
1,285 SR
Queue Stats
198W - 218L
1,447 MMR
Solo
Geb
Geb
Gold II
MauroKush09
Geb
Gold II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 218L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClappinSheek
Izanami
9
2 / 2 / 4
5,981
854
2,701
3,518
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 2
5,959
851
5,382
6,583
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
joeylee642
Bacchus
10
2 / 2 / 4
5,911
844
4,587
5,288
5,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ShivaBastetCliodhnaAtlasGilgamesh

VS

Bans
Ah Muzen CabChaacThothMedusaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,385
626
1,237
1,737
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
3 / 3 / 2
5,773
825
4,042
7,752
2,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 3 / 2
5,890
841
3,017
7,431
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
5
5
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Izanami
ClappinSheek
Izanami
2
2
4
2
L
Fenrir
3
3
2
1.33
L
2
3
2
1
W
3
1
2
4
W
Bacchus
joeylee642
Bacchus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,670
Damage
8,296
15,389
Taken
16,920
12,017
Mitigated
7,243
2,326
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,237
272
0
360
1,737
425
0
474
1,209
4,320
0
W
Izanami
ClappinSheek
Izanami
2,701
1,271
0
378
3,518
1,292
872
1,750
1,768
0
21,171
L
Fenrir
4,042
876
52
1,345
7,752
2,722
0
3,046
4,583
0
10,619
L
3,017
130
0
1,777
7,431
4,096
0
1,370
5,901
14,431
0
W
5,382
954
0
1,783
6,583
4,753
0
1,535
5,048
0
16,851
W
Bacchus
joeylee642
Bacchus
4,587
768
0
165
5,288
5,972
86
1,379
3,909
10,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,851
Gold Earned
16,048
79
Minions Killed
40
4
Camps Cleared
2
390,742
Distance Traveled
322,669
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,385
626
6
1
0
55,631
1
W
Izanami
5,981
854
45
6
2
126,012
3
L
Fenrir
5,773
825
18
3
2
136,232
2
L
Geb
5,890
841
16
2
0
130,806
1
W
Mulan
5,959
851
23
3
1
129,357
3
W
Bacchus
5,911
844
11
2
1
135,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role