Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Cämilo
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 176L
1,648 Elo+
Party 1
Team Averages
Level 155
1,500 SR
1,549 Elo+

VS

Team Averages
Level 100
1,392 SR
1,354 Elo+
Kukulkan
Kukulkan
Handres07
Kukulkan
Level 26
God Stats
90W - 119L
1,413 SR
Queue Stats
119W - 178L
1,326 Elo+
Party 2
Charybdis
Charybdis
feerbustt
Charybdis
Level 141
God Stats
14W - 24L
1,538 SR
Queue Stats
128W - 162L
1,410 Elo+
Party 2
Ymir
Ymir
ferhoty
Ymir
Level 133
God Stats
0W - 3L
1,225 SR
Queue Stats
48W - 93L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
8 / 3 / 8
10,239
788
10,454
9,990
3,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
 
Ne Zha
15
3 / 1 / 11
9,943
765
8,930
9,974
6,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hera
Cämilo
Hera
16
5 / 1 / 8
10,236
787
13,482
5,913
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Handres07
Kukulkan
13
3 / 3 / 1
9,555
735
4,765
11,788
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
feerbustt
Charybdis
12
0 / 7 / 3
7,898
608
5,211
12,519
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
ferhoty
Ymir
12
0 / 6 / 4
8,394
646
1,853
14,864
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
3
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
3
8
4
W
Ne Zha
 
Ne Zha
3
1
11
8.5
W
Hera
Cämilo
Hera
5
1
8
9
L
Kukulkan
Handres07
Kukulkan
3
3
1
1.17
L
Charybdis
feerbustt
Charybdis
0
7
3
0.21
L
Ymir
ferhoty
Ymir
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,866
Damage
11,829
25,877
Taken
39,171
12,245
Mitigated
18,069
3,477
Healing
1,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,454
4,812
0
1,663
9,990
3,981
1,132
2,430
7,276
0
35,167
W
Ne Zha
 
Ne Zha
8,930
2,027
83
1,731
9,974
6,103
902
3,712
6,262
0
32,651
W
Hera
Cämilo
Hera
13,482
2,466
0
0
5,913
2,161
597
1,216
4,697
48,142
0
L
Kukulkan
Handres07
Kukulkan
4,765
397
95
732
11,788
3,230
0
3,289
8,498
28,808
0
L
Charybdis
feerbustt
Charybdis
5,211
1,395
0
250
12,519
3,553
0
5,282
7,237
0
26,119
L
Ymir
ferhoty
Ymir
1,853
568
0
781
14,864
11,286
0
4,911
9,953
8,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
25,847
164
Minions Killed
100
12
Camps Cleared
0
730,483
Distance Traveled
805,243
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,239
788
47
4
5
223,572
2
W
Ne Zha
9,943
765
40
3
4
263,255
5
W
Hera
10,236
787
77
6
3
243,656
4
L
Kukulkan
9,555
735
41
3
0
287,942
0
L
Charybdis
7,898
608
42
3
0
227,521
1
L
Ymir
8,394
646
17
1
0
289,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role