Player Matchup

Cernunnos
Cernunnos
AnnFranksAshes44
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,055 Elo+
Party 1
Bacchus
Bacchus
Commando-1011
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,292 Elo+
Party 1
Cliodhna
Cliodhna
Daddy_Dignard
Cliodhna
Level 23
God Stats
15W - 18L
1,385 SR
Queue Stats
42W - 53L
1,196 Elo+
Party 1
Bakasura
Bakasura
Luckyhardache619
Bakasura
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 38L
1,053 Elo+
Party 1
Persephone
Persephone
ninja_terco67100
Persephone
Level 85
God Stats
6W - 7L
1,430 SR
Queue Stats
167W - 154L
1,423 Elo+
Solo
Team Averages
Level 46
1,463 SR
1,204 Elo+

VS

Team Averages
Level 76
1,466 SR
1,345 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Han_Sotto
Bellona
Level 25
God Stats
2W - 5L
1,330 SR
Queue Stats
25W - 61L
1,250 Elo+
Party 3
Serqet
Serqet
JoshStayCapping
Serqet
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 194L
1,377 Elo+
Party 2
Hera
Hera
SPAWN OF REAPER
Hera
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
481W - 509L
1,351 Elo+
Party 2
Apollo
Apollo
wheresthepercs
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 137L
1,248 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
12
4 / 0 / 7
7,108
592
11,370
6,789
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
11
3 / 0 / 7
6,935
578
4,283
7,313
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Daddy_Dignard
Cliodhna
11
7 / 3 / 3
7,449
621
4,657
5,991
1,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 2 / 2
7,449
621
5,534
6,740
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
ninja_terco67100
Persephone
12
0 / 0 / 4
7,700
642
1,874
3,519
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 6 / 0
5,046
421
2,311
11,413
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Han_Sotto
Bellona
12
2 / 1 / 1
6,732
561
3,004
5,862
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 0
5,502
459
3,001
7,418
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
6,128
511
2,931
5,857
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,834
403
2,846
7,067
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
17
Kills
3
5
Deaths
17
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
0
0
W
Cernunnos
4
0
7
7.5
W
Bacchus
3
0
7
6.5
W
Cliodhna
Daddy_Dignard
Cliodhna
7
3
3
2.83
L
Bellona
Han_Sotto
Bellona
2
1
1
2.5
L
1
3
0
0.33
W
3
2
2
2
L
0
3
1
0.17
W
Persephone
ninja_terco67100
Persephone
0
0
4
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,718
Damage
14,093
30,352
Taken
37,617
13,790
Mitigated
15,022
12,916
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,311
268
111
1,155
11,413
5,675
0
1,878
9,457
13,909
0
W
Cernunnos
11,370
6,875
0
5,617
6,789
1,930
813
1,730
4,885
0
49,493
W
Bacchus
4,283
825
0
2,899
7,313
6,032
431
1,611
5,702
14,866
0
W
Cliodhna
Daddy_Dignard
Cliodhna
4,657
1,380
0
903
5,991
1,681
564
382
5,285
0
33,983
L
Bellona
Han_Sotto
Bellona
3,004
1,354
0
1,735
5,862
4,166
916
0
5,214
0
36,494
L
3,001
296
366
2,112
7,418
2,284
0
1,322
6,041
0
23,129
W
5,534
3,382
0
2,603
6,740
3,306
2,321
0
6,740
0
26,229
L
2,931
603
0
1,661
5,857
1,460
0
1,615
4,224
33,878
0
W
Persephone
ninja_terco67100
Persephone
1,874
144
0
894
3,519
841
724
1,519
1,814
42,668
0
L
2,846
1,714
0
497
7,067
1,437
0
1,342
5,725
0
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
28,242
325
Minions Killed
282
0
Camps Cleared
0
1,182,054
Distance Traveled
1,123,795
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,046
421
27
2
0
173,325
2
W
Cernunnos
7,108
592
75
6
0
202,653
0
W
Bacchus
6,935
578
19
2
0
227,660
4
W
Cliodhna
7,449
621
60
5
0
273,720
0
L
Bellona
6,732
561
85
7
0
250,114
2
L
Serqet
5,502
459
49
4
0
279,509
0
W
Bakasura
7,449
621
85
7
0
250,595
0
L
Hera
6,128
511
74
6
0
207,714
1
W
Persephone
7,700
642
86
7
0
227,426
7
L
Apollo
4,834
403
47
4
0
213,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role