Player Matchup

Da Ji
Da Ji
Slayerboy0216
Da Ji
Level 129
God Stats
1W - 2L
1,748 SR
Queue Stats
273W - 266L
1,566 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TomahawkWarrior
Ah Muzen Cab
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
305W - 297L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Turfy
Kumbhakarna
Level 135
God Stats
1W - 1L
1,724 SR
Queue Stats
83W - 94L
1,531 Elo+
Solo
King Arthur
King Arthur
Xx_Trinitystar_x
King Arthur
Level 84
God Stats
1W - 1L
1,822 SR
Queue Stats
6W - 8L
1,429 Elo+
Party 2
Zhong Kui
Zhong Kui
notbloon
Zhong Kui
Level 92
God Stats
33W - 23L
1,578 SR
Queue Stats
113W - 96L
1,530 Elo+
Party 2
Team Averages
Level 120
1,674 SR
1,517 Elo+

VS

Team Averages
Level 91
1,634 SR
1,667 Elo+
Baron Samedi
Baron Samedi
Fertilebasher
Baron Samedi
Level 140
God Stats
6W - 3L
1,531 SR
Queue Stats
655W - 256L
1,804 Elo+
Party 1
Ra
Ra
HugUrHandyman
Ra
Level 48
God Stats
42W - 27L
1,640 SR
Queue Stats
160W - 193L
1,477 Elo+
Solo
Medusa
Medusa
RatsHugeNuts
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,957 Elo+
Party 1
Arachne
Arachne
SantaNak3d
Arachne
Level 128
God Stats
30W - 13L
1,789 SR
Queue Stats
205W - 201L
1,565 Elo+
Solo
Artio
Artio
beefwellingto499
Artio
Level 109
God Stats
6W - 2L
1,712 SR
Queue Stats
82W - 81L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 4
14,017
539
21,084
29,418
12,119
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
TomahawkWarrior
Ah Muzen Cab
20
8 / 8 / 5
14,881
572
22,258
18,496
7,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Turfy
Kumbhakarna
15
0 / 14 / 6
10,334
397
6,374
32,493
32,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Xx_Trinitystar_x
King Arthur
16
4 / 10 / 3
11,267
433
16,058
33,687
28,869
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
notbloon
Zhong Kui
19
0 / 8 / 5
12,215
470
12,720
26,527
12,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fertilebasher
Baron Samedi
20
5 / 5 / 21
16,008
616
15,564
22,473
30,900
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
5 / 6 / 11
15,891
611
12,054
17,528
7,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
20
19 / 2 / 10
18,156
698
42,657
25,066
11,125
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
SantaNak3d
Arachne
20
14 / 4 / 9
18,337
705
22,489
26,473
13,658
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 3 / 16
16,013
616
19,172
28,296
40,369
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
117
20
Kills
50
50
Deaths
20
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fertilebasher
Baron Samedi
5
5
21
3.1
W
5
6
11
1.75
W
Medusa
19
2
10
12
W
Arachne
SantaNak3d
Arachne
14
4
9
4.63
L
8
10
4
1
L
Ah Muzen Cab
TomahawkWarrior
Ah Muzen Cab
8
8
5
1.31
L
Kumbhakarna
Turfy
Kumbhakarna
0
14
6
0.21
L
King Arthur
Xx_Trinitystar_x
King Arthur
4
10
3
0.55
W
7
3
16
5
L
Zhong Kui
notbloon
Zhong Kui
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,494
Damage
111,936
140,621
Taken
119,836
94,039
Mitigated
103,573
17,449
Healing
61,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fertilebasher
Baron Samedi
15,564
1,874
4,377
6,624
22,473
30,900
437
4,994
17,069
39,934
4,341
W
12,054
376
2,039
6,064
17,528
7,521
2,415
1,116
16,332
85,202
0
W
Medusa
42,657
28,250
0
14,255
25,066
11,125
7,080
7,179
17,887
0
182,777
W
Arachne
SantaNak3d
Arachne
22,489
15,468
0
15,406
26,473
13,658
6,818
1,882
24,591
0
191,673
L
21,084
5,077
0
4,949
29,418
12,119
398
11,859
17,559
0
98,114
L
Ah Muzen Cab
TomahawkWarrior
Ah Muzen Cab
22,258
4,063
0
2,019
18,496
7,301
0
4,412
14,084
0
129,823
L
Kumbhakarna
Turfy
Kumbhakarna
6,374
662
233
1,261
32,493
32,993
0
8,974
23,172
29,929
0
L
King Arthur
Xx_Trinitystar_x
King Arthur
16,058
2,132
0
3,650
33,687
28,869
0
14,497
19,190
0
63,295
W
19,172
2,288
1,672
11,293
28,296
40,369
292
4,792
23,504
69,710
3,992
L
Zhong Kui
notbloon
Zhong Kui
12,720
568
0
5,337
26,527
12,757
0
6,011
20,516
105,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,714
Gold Earned
84,405
657
Minions Killed
761
0
Camps Cleared
0
2,132,037
Distance Traveled
2,547,306
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,008
616
53
2
0
457,946
17
W
Ra
15,891
611
162
6
0
494,511
3
W
Medusa
18,156
698
234
9
0
462,638
2
W
Arachne
18,337
705
209
8
0
552,316
5
L
Da Ji
14,017
539
131
5
0
427,067
1
L
Ah Muzen Cab
14,881
572
216
8
0
460,145
7
L
Kumbhakarna
10,334
397
33
1
0
371,693
3
L
King Arthur
11,267
433
103
4
0
426,843
8
W
Artio
16,013
616
103
4
0
579,895
3
L
Zhong Kui
12,215
470
174
7
0
446,289
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role