Player Matchup

Heimdallr
Heimdallr
DonBertz
Heimdallr
Level 108
God Stats
7W - 9L
1,459 SR
Queue Stats
85W - 97L
1,336 Elo+
Solo
Chang'e
Chang'e
Drizal5
Chang'e
Level 43
God Stats
3W - 2L
1,502 SR
Queue Stats
6W - 5L
1,582 Elo+
Party 1
Loki
Loki
GODSLIDE87
Loki
Level 58
God Stats
2W - 1L
1,214 SR
Queue Stats
5W - 6L
1,365 Elo+
Solo
Atlas
Atlas
GREYZOR BLADE
Atlas
Level 63
God Stats
7W - 5L
1,752 SR
Queue Stats
12W - 13L
1,529 Elo+
Party 1
Shiva
Shiva
dremen1423
Shiva
Level 67
God Stats
22W - 20L
1,386 SR
Queue Stats
245W - 247L
1,489 Elo+
Solo
Team Averages
Level 68
1,463 SR
1,460 Elo+

VS

Team Averages
Level 101
1,459 SR
1,328 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Eat Drip
Bakasura
Level 108
God Stats
1W - 1L
1,644 SR
Queue Stats
285W - 295L
1,231 Elo+
Party 2
Merlin
Merlin
TEKOGreensocks
Merlin
Level 129
God Stats
5W - 8L
1,502 SR
Queue Stats
109W - 125L
1,351 Elo+
Solo
Nike
Nike
Yungshotcaller1
Nike
Level 18
God Stats
0W - 2L
1,150 SR
Queue Stats
9W - 20L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DonBertz
Heimdallr
14
4 / 4 / 6
8,604
453
8,513
12,112
5,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Drizal5
Chang'e
17
3 / 0 / 8
10,280
541
13,426
14,340
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 4
10,350
545
7,709
14,533
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 2 / 5
8,838
465
5,822
13,814
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shiva
16
10 / 3 / 5
10,624
559
16,814
17,604
18,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
1 / 4 / 4
8,366
440
13,911
10,712
2,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
13
2 / 5 / 0
8,171
430
7,639
17,699
14,141
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Eat Drip
Bakasura
14
7 / 7 / 0
9,287
489
8,111
19,451
6,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
8,699
458
11,239
4,763
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 10 / 3
7,756
408
7,418
17,491
7,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
27
Kills
10
10
Deaths
27
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
4
0.75
L
Artio
 
Artio
2
5
0
0.4
W
Heimdallr
DonBertz
Heimdallr
4
4
6
1.75
W
Chang'e
Drizal5
Chang'e
3
0
8
7
L
Bakasura
Eat Drip
Bakasura
7
7
0
1
W
7
1
4
9
W
3
2
5
2.75
L
0
1
1
0.5
L
0
10
3
0.15
W
Shiva
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,284
Damage
48,318
72,403
Taken
70,116
46,511
Mitigated
32,833
20,997
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,911
5,027
0
0
10,712
2,795
55
3,199
7,423
0
66,904
L
Artio
 
Artio
7,639
418
471
5,490
17,699
14,141
0
8,102
9,349
36,816
0
W
Heimdallr
DonBertz
Heimdallr
8,513
2,224
512
1,489
12,112
5,478
1,727
4,063
7,953
0
40,572
W
Chang'e
Drizal5
Chang'e
13,426
1,320
3,615
8,572
14,340
5,515
378
5,766
8,432
75,843
0
L
Bakasura
Eat Drip
Bakasura
8,111
5,691
0
4,368
19,451
6,621
0
5,784
13,357
0
37,040
W
7,709
1,545
0
240
14,533
4,932
0
2,839
11,534
0
76,018
W
5,822
2,390
936
1,692
13,814
12,292
432
3,182
10,490
24,485
0
L
11,239
107
314
1,161
4,763
1,589
0
1,207
3,512
65,667
0
L
7,418
1,386
0
170
17,491
7,687
524
3,692
13,729
0
34,451
W
Shiva
16,814
3,442
513
3,428
17,604
18,294
1,378
3,028
13,467
14,479
42,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
42,279
470
Minions Killed
387
0
Camps Cleared
0
1,840,537
Distance Traveled
1,758,540
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,366
440
85
4
0
370,285
0
L
Artio
8,171
430
51
3
0
376,752
6
W
Heimdallr
8,604
453
75
4
0
334,022
1
W
Chang'e
10,280
541
148
8
0
379,723
1
L
Bakasura
9,287
489
85
4
0
365,754
0
W
Loki
10,350
545
124
7
0
400,725
3
W
Atlas
8,838
465
34
2
0
375,527
4
L
Merlin
8,699
458
113
6
0
323,280
6
L
Nike
7,756
408
53
3
0
322,469
0
W
Shiva
10,624
559
89
5
0
350,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role