Player Matchup

Anubis
Anubis
EwYuckGross
Anubis
Level 8
God Stats
0W - 1L
1,504 SR
Queue Stats
10W - 13L
1,696 Elo+
Party 1
Nox
Nox
IMxJiggy
Nox
Level 129
God Stats
3W - 4L
1,759 SR
Queue Stats
57W - 73L
1,453 Elo+
Party 3
Chiron
Chiron
WaynoTheGod
Chiron
Level 141
God Stats
4W - 5L
1,483 SR
Queue Stats
74W - 79L
1,389 Elo+
Party 3
Neith
Neith
creepycheeze
Neith
Level 15
God Stats
0W - 1L
1,682 SR
Queue Stats
13W - 12L
1,696 Elo+
Party 1
Cthulhu
Cthulhu
Øzzy
Cthulhu
Level 41
God Stats
0W - 1L
1,302 SR
Queue Stats
26W - 16L
1,696 Elo+
Party 1
Team Averages
Level 67
1,546 SR
1,586 Elo+

VS

Team Averages
Level 67
1,470 SR
1,442 Elo+
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Deadstar199148
Cu Chulainn
Level 101
God Stats
2W - 2L
1,572 SR
Queue Stats
50W - 57L
1,431 Elo+
Party 2
Nox
Nox
MeliodasAce
Nox
Level 102
God Stats
1W - 0L
1,289 SR
Queue Stats
123W - 172L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGuide-
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Wpooh55
Danzaburou
Level 33
God Stats
14W - 19L
1,490 SR
Queue Stats
51W - 64L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 8 / 4
10,037
717
16,825
17,481
9,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 5
10,263
733
10,934
11,615
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
17
4 / 7 / 3
9,941
710
10,237
15,849
5,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 9 / 4
9,088
649
10,413
13,637
5,042
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Øzzy
Cthulhu
18
4 / 4 / 7
11,241
803
10,702
16,654
17,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
1 / 6 / 8
10,720
766
4,846
23,671
20,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cu Chulainn
Deadstar199148
Cu Chulainn
20
11 / 4 / 8
13,213
944
13,123
22,469
20,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 3 / 12
10,426
745
10,111
9,883
4,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TheGuide-
Ah Muzen Cab
20
12 / 2 / 10
13,271
948
28,169
16,043
6,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Wpooh55
Danzaburou
19
7 / 2 / 6
11,489
821
10,574
10,062
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
16
Kills
31
31
Deaths
17
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
6
8
0.83
W
Cu Chulainn
Deadstar199148
Cu Chulainn
11
4
8
3.75
L
Anubis
4
8
4
0.75
L
2
3
5
1.5
W
0
3
12
2
W
Ah Muzen Cab
TheGuide-
Ah Muzen Cab
12
2
10
8.5
L
Chiron
4
7
3
0.79
W
Danzaburou
Wpooh55
Danzaburou
7
2
6
5
L
2
9
4
0.44
L
Cthulhu
Øzzy
Cthulhu
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,111
Damage
66,823
75,236
Taken
82,128
41,705
Mitigated
55,536
12,696
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,846
582
202
2,778
23,671
20,465
215
11,509
10,872
17,967
0
W
Cu Chulainn
Deadstar199148
Cu Chulainn
13,123
2,048
370
4,809
22,469
20,659
1,312
10,738
11,731
198
52,787
L
Anubis
16,825
322
412
6,042
17,481
9,432
0
4,436
13,045
31,297
0
L
10,934
497
0
1,604
11,615
4,659
0
1,063
10,552
36,309
0
W
10,111
569
569
953
9,883
4,838
0
6,093
3,790
28,114
0
W
Ah Muzen Cab
TheGuide-
Ah Muzen Cab
28,169
13,582
0
2,151
16,043
6,159
2,673
6,756
9,287
0
70,690
L
Chiron
10,237
4,672
569
2,442
15,849
5,323
0
2,449
13,400
0
31,217
W
Danzaburou
Wpooh55
Danzaburou
10,574
6,709
154
3,954
10,062
3,415
6,700
3,365
6,697
0
30,792
L
10,413
4,800
0
659
13,637
5,042
0
2,718
10,919
0
25,972
L
Cthulhu
Øzzy
Cthulhu
10,702
715
218
750
16,654
17,249
0
4,489
12,165
36,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,570
Gold Earned
59,119
235
Minions Killed
284
0
Camps Cleared
0
1,184,656
Distance Traveled
1,466,688
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,720
766
16
1
0
262,327
1
W
Cu Chulainn
13,213
944
91
7
0
304,831
1
L
Anubis
10,037
717
34
2
0
223,617
0
L
Nox
10,263
733
70
5
0
271,583
0
W
Nox
10,426
745
48
3
0
289,756
2
W
Ah Muzen Cab
13,271
948
82
6
0
323,653
0
L
Chiron
9,941
710
40
3
0
230,995
0
W
Danzaburou
11,489
821
47
3
0
286,121
0
L
Neith
9,088
649
40
3
0
231,170
2
L
Cthulhu
11,241
803
51
4
0
227,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role