Player Matchup

Heimdallr
Heimdallr
Dasfter
Heimdallr
Level 27
God Stats
2W - 2L
1,737 SR
Queue Stats
68W - 24L
1,654 Elo+
Solo
Bellona
Bellona
ILuv Wyte Girlz
Bellona
Level 157
God Stats
8W - 8L
1,545 SR
Queue Stats
461W - 476L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MoodFab
Ah Muzen Cab
Level 64
God Stats
1W - 1L
1,795 SR
Queue Stats
16W - 14L
1,476 Elo+
Solo
Tiamat
Tiamat
OneVileGT
Tiamat
Level 157
God Stats
0W - 1L
1,686 SR
Queue Stats
259W - 247L
1,552 Elo+
Solo
Bacchus
Bacchus
vuhq
Bacchus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 54L
1,565 Elo+
Solo
Team Averages
Level 99
1,653 SR
1,560 Elo+

VS

Team Averages
Level 105
1,569 SR
1,567 Elo+
Discordia
Discordia
Exiled One JT
Discordia
Level 157
God Stats
4W - 4L
1,297 SR
Queue Stats
273W - 312L
1,518 Elo+
Party 1
Sol
Sol
SoftMilk
Sol
Level 160
God Stats
31W - 27L
1,662 SR
Queue Stats
315W - 387L
1,577 Elo+
Party 1
Ra
Ra
TanksAreDumb
Ra
Level 18
God Stats
2W - 2L
1,532 SR
Queue Stats
14W - 8L
1,670 Elo+
Solo
Thanatos
Thanatos
Veeloy
Thanatos
Level 160
God Stats
15W - 15L
1,624 SR
Queue Stats
80W - 79L
1,557 Elo+
Party 1
Mercury
Mercury
skizzoxxx1
Mercury
Level 28
God Stats
4W - 4L
1,729 SR
Queue Stats
92W - 117L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dasfter
Heimdallr
17
3 / 0 / 2
9,296
775
3,318
6,459
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 2 / 0
8,532
711
3,609
12,628
10,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
MoodFab
Ah Muzen Cab
14
2 / 3 / 2
7,964
664
5,682
6,226
1,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
OneVileGT
Tiamat
15
1 / 6 / 3
8,292
691
7,345
8,576
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bacchus
vuhq
Bacchus
13
3 / 8 / 3
7,938
662
5,090
11,941
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Exiled One JT
Discordia
16
2 / 2 / 9
9,147
762
6,889
4,189
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 7
8,706
726
6,078
5,175
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
8 / 2 / 6
10,878
907
11,204
6,533
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Veeloy
Thanatos
15
4 / 5 / 6
9,014
751
7,762
10,809
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
skizzoxxx1
Mercury
16
4 / 0 / 7
8,960
747
6,483
6,656
5,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
10
Kills
19
19
Deaths
10
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dasfter
Heimdallr
3
0
2
4
W
Discordia
Exiled One JT
Discordia
2
2
9
3.25
L
1
2
0
0.5
L
Ah Muzen Cab
MoodFab
Ah Muzen Cab
2
3
2
1
L
Tiamat
OneVileGT
Tiamat
1
6
3
0.42
W
1
1
7
4.5
W
8
2
6
5.5
W
Thanatos
Veeloy
Thanatos
4
5
6
1.4
W
Mercury
skizzoxxx1
Mercury
4
0
7
7.5
L
Bacchus
vuhq
Bacchus
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
38,416
45,830
Taken
33,362
24,963
Mitigated
15,033
8,071
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dasfter
Heimdallr
3,318
1,526
0
2,898
6,459
2,332
0
3,370
2,901
0
44,580
W
Discordia
Exiled One JT
Discordia
6,889
483
144
888
4,189
1,390
928
1,144
3,045
32,248
0
L
3,609
600
864
2,559
12,628
10,118
416
6,692
5,261
0
22,818
L
Ah Muzen Cab
MoodFab
Ah Muzen Cab
5,682
908
0
919
6,226
1,849
368
3,014
2,914
0
21,380
L
Tiamat
OneVileGT
Tiamat
7,345
414
0
691
8,576
5,462
616
4,281
4,102
31,678
0
W
6,078
1,376
0
2,505
5,175
1,488
3,174
2,435
2,740
31,385
0
W
11,204
1,647
2,021
1,776
6,533
2,404
728
2,144
4,389
52,908
0
W
Thanatos
Veeloy
Thanatos
7,762
783
0
5,901
10,809
4,525
0
5,003
5,806
0
10,441
W
Mercury
skizzoxxx1
Mercury
6,483
1,981
0
899
6,656
5,226
1,565
1,709
4,947
0
18,247
L
Bacchus
vuhq
Bacchus
5,090
649
0
140
11,941
5,202
98
5,776
5,742
11,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
46,705
250
Minions Killed
291
0
Camps Cleared
0
1,087,637
Distance Traveled
1,305,980
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,296
775
95
8
0
225,651
2
W
Discordia
9,147
762
61
5
0
231,874
2
L
Bellona
8,532
711
47
4
0
257,291
2
L
Ah Muzen Cab
7,964
664
35
3
0
202,199
0
L
Tiamat
8,292
691
63
5
0
187,535
1
W
Sol
8,706
726
79
7
0
235,871
3
W
Ra
10,878
907
113
9
0
284,722
1
W
Thanatos
9,014
751
7
1
0
250,765
3
W
Mercury
8,960
747
31
3
0
302,748
1
L
Bacchus
7,938
662
10
1
0
214,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role