Player Matchup

Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EchoStormwind
Da Ji
Level 64
God Stats
1W - 2L
1,274 SR
Queue Stats
200W - 210L
1,503 Elo+
Solo
Rama
Rama
Lon5da1e
Rama
Level 107
God Stats
7W - 7L
1,688 SR
Queue Stats
430W - 447L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
arminstone
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,614 Elo+
Solo
Nox
Nox
windexdragon
Nox
Level 138
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 101L
1,609 Elo+
Solo
Team Averages
Level 105
1,492 SR
1,545 Elo+

VS

Team Averages
Level 90
1,577 SR
1,546 Elo+
Shiva
Shiva
Drhwsy
Shiva
Level 119
God Stats
4W - 0L
1,691 SR
Queue Stats
183W - 152L
1,531 Elo+
Party 1
Vamana
Vamana
Good-Vibez-13-69
Vamana
Level 143
God Stats
4W - 2L
1,388 SR
Queue Stats
297W - 288L
1,477 Elo+
Party 1
Artio
Artio
JalterTop
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,861 Elo+
Solo
Freya
Freya
PreAngir
Freya
Level 119
God Stats
6W - 4L
1,500 SR
Queue Stats
226W - 186L
1,369 Elo+
Party 1
Sol
Sol
Trinityblade7863
Sol
Level 53
God Stats
11W - 4L
1,808 SR
Queue Stats
221W - 225L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 4 / 4
7,450
677
6,756
7,501
2,577
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 6 / 2
8,809
801
5,416
9,449
3,697
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
13
1 / 4 / 3
7,417
674
7,530
8,017
3,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
arminstone
Baron Samedi
13
2 / 6 / 1
7,820
711
8,674
10,923
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 5 / 2
7,166
651
5,792
9,587
3,339
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Drhwsy
Shiva
16
6 / 1 / 15
9,519
865
9,262
9,466
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 13
8,928
812
3,611
9,690
7,237
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
JalterTop
Artio
14
1 / 3 / 12
8,877
807
4,084
14,257
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
PreAngir
Freya
16
5 / 0 / 14
9,668
879
8,506
10,375
4,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
11 / 2 / 10
10,652
968
15,961
9,928
3,781
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
7
Kills
25
25
Deaths
7
12
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
4
0.75
W
Shiva
Drhwsy
Shiva
6
1
15
13.5
L
3
6
2
0.67
W
2
1
13
8.5
W
Artio
JalterTop
Artio
1
3
12
2.33
L
Rama
1
4
3
0.63
W
Freya
PreAngir
Freya
5
0
14
12
W
11
2
10
8
L
Baron Samedi
arminstone
Baron Samedi
2
6
1
0.42
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,168
Damage
41,424
45,477
Taken
53,716
17,372
Mitigated
43,748
10,674
Healing
32,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,756
2,499
658
726
7,501
2,577
0
5,464
2,037
0
13,374
W
Shiva
Drhwsy
Shiva
9,262
852
2,671
2,860
9,466
12,159
280
3,820
5,646
48
14,846
L
5,416
757
35
291
9,449
3,697
0
5,900
3,414
0
10,674
W
3,611
771
2,126
4,421
9,690
7,237
665
1,828
7,862
2,213
11,897
W
Artio
JalterTop
Artio
4,084
0
2,268
3,698
14,257
16,540
78
2,619
11,638
8,549
0
L
Rama
7,530
4,796
864
1,174
8,017
3,021
0
4,018
3,896
0
21,057
W
Freya
PreAngir
Freya
8,506
2,662
3,834
5,719
10,375
4,031
984
3,389
6,986
22,432
0
W
15,961
2,052
1,159
4,020
9,928
3,781
3,511
2,810
7,118
34,831
0
L
Baron Samedi
arminstone
Baron Samedi
8,674
366
1,702
2,446
10,923
4,738
0
6,305
4,374
16,177
0
L
5,792
310
739
2,039
9,587
3,339
0
7,336
2,076
17,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
47,644
105
Minions Killed
116
0
Camps Cleared
0
947,260
Distance Traveled
1,208,791
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,450
677
13
1
0
202,661
0
W
Shiva
9,519
865
21
2
0
252,446
3
L
Da Ji
8,809
801
17
2
0
207,529
0
W
Vamana
8,928
812
20
2
0
259,240
3
W
Artio
8,877
807
1
0
0
225,673
1
L
Rama
7,417
674
24
2
0
180,350
4
W
Freya
9,668
879
24
2
0
251,061
4
W
Sol
10,652
968
50
5
0
220,371
1
L
Baron Samedi
7,820
711
16
1
0
179,703
0
L
Nox
7,166
651
35
3
0
177,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role