Player Matchup

Jing Wei
Jing Wei
Alexthe1st
Jing Wei
Level 124
God Stats
3W - 0L
1,290 SR
Queue Stats
114W - 97L
1,643 Elo+
Party 1
Atlas
Atlas
BlastmyA--open
Atlas
Level 27
God Stats
9W - 0L
1,898 SR
Queue Stats
266W - 107L
1,811 Elo+
Party 1
Hun Batz
Hun Batz
DummySlicc
Hun Batz
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 76L
1,736 Elo+
Party 1
Thoth
Thoth
Skillz912
Thoth
Level 132
God Stats
5W - 2L
1,953 SR
Queue Stats
82W - 74L
1,779 Elo+
Party 1
Loki
Loki
dylanlmao
Loki
Level 133
God Stats
1W - 1L
1,228 SR
Queue Stats
146W - 114L
1,660 Elo+
Party 1
Team Averages
Level 112
1,574 SR
1,726 Elo+

VS

Team Averages
Level 87
1,493 SR
1,493 Elo+
Da Ji
Da Ji
AwesomeNikZ
Da Ji
Level 130
God Stats
0W - 2L
1,490 SR
Queue Stats
24W - 18L
1,866 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Kossz
Cu Chulainn
Level 67
God Stats
3W - 7L
1,559 SR
Queue Stats
92W - 85L
1,487 Elo+
Solo
Yemoja
Yemoja
MishaKuma
Yemoja
Level 44
God Stats
0W - 3L
1,294 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TinkyWinky5
Ah Muzen Cab
Level 105
God Stats
5W - 8L
1,446 SR
Queue Stats
20W - 29L
1,429 Elo+
Party 2
Poseidon
Poseidon
ZakeJardon
Poseidon
Level 89
God Stats
0W - 1L
1,675 SR
Queue Stats
54W - 57L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexthe1st
Jing Wei
10
1 / 1 / 5
5,908
591
3,780
6,329
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 7
6,324
632
3,595
8,166
6,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
DummySlicc
Hun Batz
12
8 / 1 / 1
7,140
714
5,719
6,483
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thoth
Skillz912
Thoth
11
7 / 0 / 4
7,058
706
6,414
2,268
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 1 / 4
6,509
651
4,120
6,353
1,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 1
4,733
473
4,174
8,816
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Kossz
Cu Chulainn
9
1 / 3 / 1
5,377
538
4,247
6,656
3,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
MishaKuma
Yemoja
7
1 / 2 / 0
4,902
490
1,443
5,560
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
TinkyWinky5
Ah Muzen Cab
9
1 / 3 / 1
5,263
526
3,434
5,520
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
ZakeJardon
Poseidon
9
0 / 5 / 0
4,921
492
2,673
5,837
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
4
4
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alexthe1st
Jing Wei
1
1
5
3.5
L
1
7
1
0.21
W
2
1
7
5.5
W
Hun Batz
DummySlicc
Hun Batz
8
1
1
8.5
L
Cu Chulainn
Kossz
Cu Chulainn
1
3
1
0.5
L
Yemoja
MishaKuma
Yemoja
1
2
0
0.5
W
Thoth
Skillz912
Thoth
7
0
4
9
L
Ah Muzen Cab
TinkyWinky5
Ah Muzen Cab
1
3
1
0.5
L
Poseidon
ZakeJardon
Poseidon
0
5
0
0
W
Loki
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
15,971
29,599
Taken
32,389
12,687
Mitigated
10,430
9,963
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alexthe1st
Jing Wei
3,780
2,978
0
2,114
6,329
1,786
0
1,819
4,510
0
35,395
L
4,174
1,481
0
1,658
8,816
2,208
0
3,003
5,813
0
18,615
W
3,595
1,530
1,296
1,774
8,166
6,160
221
520
7,646
12,542
2,113
W
Hun Batz
DummySlicc
Hun Batz
5,719
1,855
0
2,463
6,483
2,178
2,018
811
5,672
0
32,232
L
Cu Chulainn
Kossz
Cu Chulainn
4,247
1,133
0
2,092
6,656
3,707
0
598
6,058
0
26,602
L
Yemoja
MishaKuma
Yemoja
1,443
381
351
2,062
5,560
1,928
0
2,007
3,553
7,230
0
W
Thoth
Skillz912
Thoth
6,414
304
0
772
2,268
658
2,349
543
1,725
40,464
0
L
Ah Muzen Cab
TinkyWinky5
Ah Muzen Cab
3,434
1,708
0
2,207
5,520
1,203
0
1,856
3,664
0
32,448
L
Poseidon
ZakeJardon
Poseidon
2,673
464
0
597
5,837
1,384
0
2,463
3,374
31,086
0
W
Loki
4,120
1,148
0
1,544
6,353
1,905
1,042
423
5,930
0
33,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,939
Gold Earned
25,196
329
Minions Killed
238
0
Camps Cleared
0
1,064,406
Distance Traveled
948,002
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,908
591
85
9
0
199,627
0
L
Da Ji
4,733
473
40
4
0
195,423
0
W
Atlas
6,324
632
23
2
0
217,711
3
W
Hun Batz
7,140
714
74
7
0
227,008
1
L
Cu Chulainn
5,377
538
58
6
0
182,264
2
L
Yemoja
4,902
490
14
1
0
181,219
3
W
Thoth
7,058
706
81
8
0
217,179
4
L
Ah Muzen Cab
5,263
526
74
7
0
190,409
1
L
Poseidon
4,921
492
52
5
0
198,687
3
W
Loki
6,509
651
66
7
0
202,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role