Player Matchup

Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Spades42
Mercury
Level 45
God Stats
7W - 5L
1,662 SR
Queue Stats
209W - 142L
1,633 Elo+
Party 2
Hades
Hades
Vici0usMonkey
Hades
Level 34
God Stats
1W - 3L
1,452 SR
Queue Stats
30W - 32L
1,447 Elo+
Solo
Hou Yi
Hou Yi
babyface_zay999
Hou Yi
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 64L
1,668 Elo+
Party 2
Zhong Kui
Zhong Kui
jtbship
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,504 Elo+
Party 1
Team Averages
Level 43
1,523 SR
1,550 Elo+

VS

Team Averages
Level 77
1,743 SR
1,788 Elo+
Ah Muzen Cab
Ah Muzen Cab
DemonicKin
Ah Muzen Cab
Level 61
God Stats
1W - 0L
1,748 SR
Queue Stats
28W - 12L
1,829 Elo+
Party 3
Merlin
Merlin
KCGromins
Merlin
Level 46
God Stats
4W - 1L
1,820 SR
Queue Stats
19W - 7L
1,987 Elo+
Party 3
Bellona
Bellona
NeonLeonidas
Bellona
Level 48
God Stats
5W - 1L
1,863 SR
Queue Stats
68W - 72L
1,437 Elo+
Solo
Khepri
Khepri
SteIIa114
Khepri
Level 146
God Stats
7W - 3L
1,784 SR
Queue Stats
60W - 24L
1,859 Elo+
Party 3
Ravana
Ravana
TheReaperX2X
Ravana
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 27L
1,829 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 7 / 2
4,837
440
1,289
10,469
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Spades42
Mercury
12
2 / 5 / 5
6,808
619
4,298
7,524
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 6 / 1
5,454
496
1,899
7,570
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 4 / 1
7,068
643
4,078
7,215
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
jtbship
Zhong Kui
11
1 / 3 / 1
6,583
598
3,993
7,283
4,390
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DemonicKin
Ah Muzen Cab
11
6 / 2 / 4
6,758
614
8,275
5,157
1,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
KCGromins
Merlin
14
10 / 1 / 2
8,045
731
8,664
4,680
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
NeonLeonidas
Bellona
11
2 / 2 / 0
6,685
608
4,635
9,900
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
SteIIa114
Khepri
10
2 / 2 / 6
6,771
616
2,549
4,935
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
11
3 / 1 / 5
6,548
595
4,239
4,053
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
23
25
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
7
2
0.14
W
Ah Muzen Cab
DemonicKin
Ah Muzen Cab
6
2
4
4
W
Merlin
KCGromins
Merlin
10
1
2
11
W
Bellona
NeonLeonidas
Bellona
2
2
0
1
L
Mercury
Spades42
Mercury
2
5
5
0.9
W
Khepri
SteIIa114
Khepri
2
2
6
2.5
W
Ravana
3
1
5
5.5
L
0
6
1
0.08
L
5
4
1
1.38
L
Zhong Kui
jtbship
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,557
Damage
28,362
40,061
Taken
28,725
14,244
Mitigated
15,750
7,155
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,289
224
0
596
10,469
4,330
0
2,759
7,710
0
14,128
W
Ah Muzen Cab
DemonicKin
Ah Muzen Cab
8,275
4,068
0
1,321
5,157
1,739
1,724
0
5,029
0
44,148
W
Merlin
KCGromins
Merlin
8,664
607
0
920
4,680
1,469
0
1,637
3,012
45,546
0
W
Bellona
NeonLeonidas
Bellona
4,635
1,435
0
3,258
9,900
6,198
0
3,993
5,907
0
37,885
L
Mercury
Spades42
Mercury
4,298
2,121
0
204
7,524
1,920
460
1,665
5,859
0
35,344
W
Khepri
SteIIa114
Khepri
2,549
299
225
563
4,935
5,083
120
0
4,880
14,247
0
W
Ravana
4,239
1,463
0
2,089
4,053
1,261
0
262
3,791
0
36,778
L
1,899
497
32
703
7,570
2,141
0
4,499
3,071
27,835
0
L
4,078
2,098
0
2,395
7,215
1,463
0
2,290
4,925
0
22,592
L
Zhong Kui
jtbship
Zhong Kui
3,993
809
0
3,225
7,283
4,390
0
0
7,283
41,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
34,807
315
Minions Killed
358
0
Camps Cleared
0
1,007,579
Distance Traveled
1,084,541
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,837
440
31
3
0
213,271
2
W
Ah Muzen Cab
6,758
614
68
6
0
211,347
4
W
Merlin
8,045
731
82
7
0
214,133
2
W
Bellona
6,685
608
102
9
0
189,599
1
L
Mercury
6,808
619
72
7
0
221,312
0
W
Khepri
6,771
616
33
3
0
223,066
1
W
Ravana
6,548
595
73
7
0
246,396
1
L
Hades
5,454
496
63
6
0
187,230
1
L
Hou Yi
7,068
643
60
5
0
198,728
3
L
Zhong Kui
6,583
598
89
8
0
187,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role