Player Matchup

Sobek
Sobek
Dashan
Sobek
Level 39
God Stats
4W - 0L
1,739 SR
Queue Stats
81W - 24L
1,813 Elo+
Party 1
Nu Wa
Nu Wa
ItslowkeyAce
Nu Wa
Level 68
God Stats
7W - 1L
1,790 SR
Queue Stats
104W - 35L
1,816 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Overpowerred
Ah Muzen Cab
Level 158
God Stats
1W - 1L
1,736 SR
Queue Stats
99W - 27L
1,799 Elo+
Party 1
Ullr
Ullr
Sazurri
Ullr
Level 130
God Stats
7W - 0L
1,529 SR
Queue Stats
98W - 27L
1,823 Elo+
Party 1
Mercury
Mercury
jpflyyguy
Mercury
Level 99
God Stats
8W - 1L
1,809 SR
Queue Stats
125W - 36L
1,839 Elo+
Party 1
Team Averages
Level 99
1,721 SR
1,818 Elo+

VS

Team Averages
Level 66
1,500 SR
1,466 Elo+
Skadi
Skadi
 
Skadi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Astrvs
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Agni
Agni
FillerEpisode
Agni
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,287 Elo+
Solo
Ratatoskr
Ratatoskr
daimondwindigo
Ratatoskr
Level 120
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 61L
1,544 Elo+
Solo
Bacchus
Bacchus
dtsXD
Bacchus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dashan
Sobek
6
2 / 0 / 4
4,161
694
1,706
3,391
1,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 1 / 2
4,209
702
2,523
2,609
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Overpowerred
Ah Muzen Cab
8
1 / 0 / 0
4,561
760
2,190
2,510
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
Sazurri
Ullr
6
2 / 1 / 2
3,967
661
1,904
2,680
567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
jpflyyguy
Mercury
7
2 / 0 / 3
4,330
722
2,117
3,465
772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 2 / 0
3,756
626
2,509
3,499
683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Astrvs
Gilgamesh
7
0 / 1 / 0
3,890
648
1,348
4,556
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 2 / 1
3,270
545
1,325
1,962
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
daimondwindigo
Ratatoskr
6
1 / 2 / 0
3,714
619
1,052
3,434
829
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
dtsXD
Bacchus
5
0 / 2 / 2
3,610
602
1,742
3,488
1,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
L
Gilgamesh
Astrvs
Gilgamesh
0
1
0
0
W
Sobek
Dashan
Sobek
2
0
4
4
L
0
2
1
0.25
W
2
1
2
3
W
Ah Muzen Cab
Overpowerred
Ah Muzen Cab
1
0
0
1
W
Ullr
Sazurri
Ullr
2
1
2
3
L
Ratatoskr
daimondwindigo
Ratatoskr
1
2
0
0.5
L
Bacchus
dtsXD
Bacchus
0
2
2
0.5
W
Mercury
jpflyyguy
Mercury
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,440
Damage
7,976
14,655
Taken
16,939
4,357
Mitigated
5,304
4,746
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,509
617
0
923
3,499
683
0
763
2,736
0
19,591
L
Gilgamesh
Astrvs
Gilgamesh
1,348
654
0
2,333
4,556
1,950
0
103
4,453
0
17,722
W
Sobek
Dashan
Sobek
1,706
450
0
1,794
3,391
1,774
0
768
2,585
6,218
0
L
1,325
260
0
500
1,962
440
0
1,005
957
8,165
0
W
2,523
854
0
265
2,609
612
0
611
1,948
15,074
0
W
Ah Muzen Cab
Overpowerred
Ah Muzen Cab
2,190
1,216
0
2,023
2,510
632
0
0
2,510
0
24,526
W
Ullr
Sazurri
Ullr
1,904
1,161
0
414
2,680
567
0
683
1,989
0
16,596
L
Ratatoskr
daimondwindigo
Ratatoskr
1,052
379
0
1,228
3,434
829
0
906
2,528
0
12,728
L
Bacchus
dtsXD
Bacchus
1,742
245
0
361
3,488
1,402
0
1,452
2,036
5,537
0
W
Mercury
jpflyyguy
Mercury
2,117
815
0
250
3,465
772
0
831
2,556
0
15,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,228
Gold Earned
18,240
149
Minions Killed
152
0
Camps Cleared
0
626,375
Distance Traveled
556,176
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,756
626
36
6
0
121,129
1
L
Gilgamesh
3,890
648
49
8
0
111,022
2
W
Sobek
4,161
694
15
3
0
125,339
3
L
Agni
3,270
545
25
4
0
73,218
0
W
Nu Wa
4,209
702
25
4
0
112,407
0
W
Ah Muzen Cab
4,561
760
52
9
0
121,649
2
W
Ullr
3,967
661
24
4
0
115,870
1
L
Ratatoskr
3,714
619
29
5
0
120,433
0
L
Bacchus
3,610
602
13
2
0
130,374
1
W
Mercury
4,330
722
33
6
0
151,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role