Player Matchup

Hou Yi
Hou Yi
DabbingSappling
Hou Yi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,510 Elo+
Party 1
Loki
Loki
ItsHensley
Loki
Level 141
God Stats
28W - 25L
1,611 SR
Queue Stats
121W - 130L
1,503 Elo+
Party 1
Kali
Kali
LightSkinSosa-
Kali
Level 146
God Stats
1W - 3L
1,493 SR
Queue Stats
265W - 258L
1,514 Elo+
Party 1
Atlas
Atlas
UnfazedRealiy
Atlas
Level 33
God Stats
16W - 16L
1,621 SR
Queue Stats
114W - 119L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
dersr1
Zhong Kui
Level 148
God Stats
22W - 10L
1,461 SR
Queue Stats
539W - 506L
1,503 Elo+
Party 1
Team Averages
Level 114
1,537 SR
1,510 Elo+

VS

Team Averages
Level 94
1,555 SR
1,569 Elo+
Shiva
Shiva
FiFmAtZ99
Shiva
Level 109
God Stats
23W - 7L
1,598 SR
Queue Stats
180W - 120L
1,565 Elo+
Party 2
Charybdis
Charybdis
MarilynMabeef
Charybdis
Level 106
God Stats
1W - 0L
1,503 SR
Queue Stats
46W - 47L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
jimcrow35
Sylvanus
Level 65
God Stats
2W - 1L
1,520 SR
Queue Stats
3W - 1L
1,495 Elo+
Party 3
Mercury
Mercury
lamax01
Mercury
Level 152
God Stats
21W - 10L
1,654 SR
Queue Stats
328W - 254L
1,600 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sukali02
Ah Muzen Cab
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 197L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
8,906
371
8,983
15,381
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
9 / 9 / 3
12,998
542
19,056
23,006
8,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 6 / 2
13,040
543
15,293
29,962
31,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 4 / 3
8,752
365
9,189
21,751
18,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
dersr1
Zhong Kui
16
2 / 14 / 5
10,717
447
13,294
24,880
12,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FiFmAtZ99
Shiva
19
2 / 2 / 10
13,121
547
14,814
18,636
17,217
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MarilynMabeef
Charybdis
20
7 / 0 / 14
13,801
575
18,350
15,480
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
jimcrow35
Sylvanus
18
3 / 1 / 18
12,785
533
8,918
19,363
24,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
lamax01
Mercury
20
11 / 4 / 14
15,583
649
22,039
24,855
13,355
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
sukali02
Ah Muzen Cab
20
15 / 7 / 14
14,843
618
29,310
24,699
12,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
14
Kills
38
38
Deaths
14
14
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Shiva
FiFmAtZ99
Shiva
2
2
10
3.5
L
9
9
3
1.17
L
3
6
2
0.67
W
Charybdis
MarilynMabeef
Charybdis
7
0
14
14
L
0
4
3
0.38
L
Zhong Kui
dersr1
Zhong Kui
2
14
5
0.32
W
Sylvanus
jimcrow35
Sylvanus
3
1
18
12
W
Mercury
lamax01
Mercury
11
4
14
4.5
W
Ah Muzen Cab
sukali02
Ah Muzen Cab
15
7
14
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,815
Damage
93,431
114,980
Taken
103,033
75,475
Mitigated
75,246
23,776
Healing
38,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,983
2,601
0
2,257
15,381
4,503
546
941
14,440
0
68,388
W
Shiva
FiFmAtZ99
Shiva
14,814
2,070
199
3,328
18,636
17,217
327
2,020
15,804
12,642
65,818
L
19,056
3,126
138
1,414
23,006
8,697
1,130
1,806
21,200
0
91,417
L
15,293
7,906
0
9,601
29,962
31,601
0
3,851
26,111
11,468
86,889
W
Charybdis
MarilynMabeef
Charybdis
18,350
9,165
0
8,685
15,480
7,779
4,178
3,899
11,581
0
108,363
L
9,189
2,964
0
4,392
21,751
18,127
231
2,322
19,429
28,930
2,048
L
Zhong Kui
dersr1
Zhong Kui
13,294
1,781
80
5,894
24,880
12,547
1,183
2,350
22,530
58,627
7,026
W
Sylvanus
jimcrow35
Sylvanus
8,918
1,375
6,264
9,251
19,363
24,455
808
5,806
13,557
26,677
2,905
W
Mercury
lamax01
Mercury
22,039
13,821
0
5,098
24,855
13,355
1,437
5,314
18,743
0
157,001
W
Ah Muzen Cab
sukali02
Ah Muzen Cab
29,310
14,019
0
6,121
24,699
12,440
1,787
7,896
16,803
0
108,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
70,133
592
Minions Killed
680
0
Camps Cleared
0
2,012,394
Distance Traveled
2,430,676
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,906
371
118
5
0
390,170
1
W
Shiva
13,121
547
154
6
0
460,643
2
L
Loki
12,998
542
144
6
0
431,656
0
L
Kali
13,040
543
168
7
0
422,919
1
W
Charybdis
13,801
575
148
6
0
488,834
4
L
Atlas
8,752
365
49
2
0
441,010
0
L
Zhong Kui
10,717
447
113
5
0
326,639
0
W
Sylvanus
12,785
533
31
1
0
460,816
1
W
Mercury
15,583
649
213
9
0
577,136
6
W
Ah Muzen Cab
14,843
618
134
6
0
443,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role