Player Matchup

Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Guàpo
Jormungandr
Level 158
God Stats
1W - 0L
1,317 SR
Queue Stats
29W - 14L
1,643 Elo+
Party 1
Freya
Freya
ParadoxicalEnd
Freya
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 39L
1,639 Elo+
Party 1
Rama
Rama
SqueaakyG
Rama
Level 160
God Stats
3W - 2L
1,618 SR
Queue Stats
143W - 115L
1,667 Elo+
Party 1
Odin
Odin
Tekzy
Odin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,610 Elo+
Party 1
Team Averages
Level 158
1,487 SR
1,612 Elo+

VS

Team Averages
Level 134
1,446 SR
1,487 Elo+
Ah Puch
Ah Puch
KaylaN2k
Ah Puch
Level 153
God Stats
3W - 3L
1,558 SR
Queue Stats
194W - 202L
1,525 Elo+
Solo
Cthulhu
Cthulhu
SILÈNCE
Cthulhu
Level 160
God Stats
7W - 7L
1,690 SR
Queue Stats
585W - 618L
1,489 Elo+
Solo
Eset
Eset
spankymonkey2015
Eset
Level 148
God Stats
0W - 2L
1,248 SR
Queue Stats
58W - 63L
1,489 Elo+
Solo
Da Ji
Da Ji
veskin
Da Ji
Level 88
God Stats
2W - 3L
1,233 SR
Queue Stats
195W - 190L
1,487 Elo+
Solo
Osiris
Osiris
加具土命
Osiris
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 96L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 2 / 19
8,738
874
8,874
4,844
1,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Guàpo
Jormungandr
16
6 / 4 / 18
9,793
979
9,525
13,436
6,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 3 / 13
9,601
960
13,465
9,551
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
18
11 / 2 / 15
10,336
1,034
13,607
9,943
3,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Tekzy
Odin
15
4 / 6 / 20
8,971
897
9,119
10,019
10,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KaylaN2k
Ah Puch
15
6 / 5 / 1
9,103
910
10,177
8,777
4,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
SILÈNCE
Cthulhu
15
4 / 5 / 8
8,862
886
9,773
13,226
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 5
8,118
812
7,871
10,788
6,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
veskin
Da Ji
11
0 / 8 / 8
7,027
703
2,192
9,849
4,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
15
2 / 4 / 10
8,264
826
5,507
19,095
19,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
47
28
Kills
15
17
Deaths
28
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
2
19
4.75
W
Jormungandr
Guàpo
Jormungandr
6
4
18
3.75
L
Ah Puch
KaylaN2k
Ah Puch
6
5
1
1.3
W
7
3
13
4.5
L
Cthulhu
SILÈNCE
Cthulhu
4
5
8
1.6
W
Rama
11
2
15
9.25
W
Odin
Tekzy
Odin
4
6
20
2.33
L
3
6
5
0.92
L
Da Ji
veskin
Da Ji
0
8
8
0.5
L
Osiris
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,590
Damage
35,520
47,793
Taken
61,735
25,404
Mitigated
46,165
17,648
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,874
257
352
217
4,844
1,743
251
2,827
2,017
20,171
0
W
Jormungandr
Guàpo
Jormungandr
9,525
1,211
1,608
3,982
13,436
6,294
894
7,429
5,860
23,265
0
L
Ah Puch
KaylaN2k
Ah Puch
10,177
223
24
1,373
8,777
4,040
319
4,101
4,676
20,352
0
W
13,465
3,489
1,544
2,827
9,551
3,440
1,608
5,986
3,507
22,991
0
L
Cthulhu
SILÈNCE
Cthulhu
9,773
157
921
1,400
13,226
11,306
0
6,240
6,739
19,265
0
W
Rama
13,607
10,602
1,919
4,201
9,943
3,760
2,033
5,796
3,805
0
25,815
W
Odin
Tekzy
Odin
9,119
1,375
488
510
10,019
10,167
731
5,068
4,783
0
15,958
L
7,871
545
1,139
1,835
10,788
6,963
0
5,617
4,935
18,036
0
L
Da Ji
veskin
Da Ji
2,192
322
403
131
9,849
4,157
0
4,719
5,020
0
5,505
L
Osiris
5,507
1,150
679
6,431
19,095
19,699
0
10,389
8,501
0
9,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,439
Gold Earned
41,374
125
Minions Killed
80
0
Camps Cleared
0
1,039,111
Distance Traveled
902,870
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,738
874
29
3
0
194,219
2
W
Jormungandr
9,793
979
27
3
0
220,092
1
L
Ah Puch
9,103
910
26
3
0
166,181
0
W
Freya
9,601
960
20
2
0
175,029
0
L
Cthulhu
8,862
886
12
1
0
192,808
2
W
Rama
10,336
1,034
42
4
0
218,359
0
W
Odin
8,971
897
7
1
0
231,412
0
L
Eset
8,118
812
23
2
0
191,441
2
L
Da Ji
7,027
703
12
1
0
158,406
0
L
Osiris
8,264
826
7
1
0
194,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role