Player Matchup

Nike
Nike
Delenaa
Nike
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 33L
1,719 Elo+
Party 3
Ares
Ares
FragouTanKs
Ares
Level 100
God Stats
1W - 1L
1,783 SR
Queue Stats
52W - 35L
1,687 Elo+
Party 3
Izanami
Izanami
GronKy12
Izanami
Level 68
God Stats
107W - 58L
1,587 SR
Queue Stats
228W - 178L
1,651 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WhosDat
Ah Muzen Cab
Level 27
God Stats
4W - 1L
1,536 SR
Queue Stats
61W - 45L
1,603 Elo+
Party 3
Merlin
Merlin
remixrr
Merlin
Level 41
God Stats
4W - 2L
1,662 SR
Queue Stats
132W - 113L
1,615 Elo+
Party 3
Team Averages
Level 68
1,614 SR
1,655 Elo+

VS

Team Averages
Level 41
1,416 SR
1,432 Elo+
Charybdis
Charybdis
 
Charybdis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TesTicklez1
Chaac
Level 8
God Stats
9W - 5L
1,221 SR
Queue Stats
12W - 16L
1,356 Elo+
Party 2
Hades
Hades
TheLavaDragon
Hades
Level 73
God Stats
0W - 4L
1,520 SR
Queue Stats
25W - 32L
1,369 Elo+
Party 2
Izanami
Izanami
sunb0rn
Izanami
Level 9
God Stats
4W - 5L
1,339 SR
Queue Stats
7W - 12L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Delenaa
Nike
11
3 / 0 / 3
6,574
598
5,937
7,772
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 5
6,826
621
4,850
9,460
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
GronKy12
Izanami
13
3 / 2 / 1
7,572
688
6,990
6,334
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
WhosDat
Ah Muzen Cab
12
6 / 1 / 0
7,240
658
8,880
4,784
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
remixrr
Merlin
12
1 / 0 / 4
6,777
616
4,672
4,410
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 4 / 1
6,449
586
4,270
8,870
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
 
Cliodhna
9
0 / 3 / 3
5,673
516
5,305
9,135
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 3 / 1
4,814
438
2,515
7,127
1,881
Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 0
6,461
587
3,264
8,393
3,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
sunb0rn
Izanami
9
0 / 4 / 0
5,476
498
1,824
7,307
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
3
4
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
1
0.38
L
Cliodhna
 
Cliodhna
0
3
3
0.5
W
Nike
Delenaa
Nike
3
0
3
4.5
W
3
1
5
5.5
W
Izanami
GronKy12
Izanami
3
2
1
1.75
L
0
3
1
0.17
L
2
2
0
1
W
Ah Muzen Cab
WhosDat
Ah Muzen Cab
6
1
0
6
W
Merlin
remixrr
Merlin
1
0
4
3
L
Izanami
sunb0rn
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
17,178
32,760
Taken
40,832
16,016
Mitigated
10,678
9,524
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,270
1,775
0
2,981
8,870
2,008
578
122
8,748
0
35,483
L
Cliodhna
 
Cliodhna
5,305
910
0
2,300
9,135
1,859
0
858
8,277
0
30,476
W
Nike
Delenaa
Nike
5,937
1,567
0
910
7,772
5,205
0
299
7,473
0
42,634
W
4,850
266
0
2,279
9,460
6,034
0
1,734
7,726
15,196
0
W
Izanami
GronKy12
Izanami
6,990
4,064
0
2,251
6,334
1,663
0
0
6,334
0
48,992
L
2,515
96
0
749
7,127
1,881
138
1,314
5,813
0
14,068
L
3,264
226
151
3,880
8,393
3,846
326
5,923
2,470
32,132
0
W
Ah Muzen Cab
WhosDat
Ah Muzen Cab
8,880
4,039
0
2,784
4,784
1,563
0
49
4,735
0
52,031
W
Merlin
remixrr
Merlin
4,672
217
0
1,300
4,410
1,551
0
1,182
3,228
48,401
0
L
Izanami
sunb0rn
Izanami
1,824
871
0
1,003
7,307
1,084
0
1,305
6,002
0
30,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
28,873
419
Minions Killed
309
0
Camps Cleared
0
1,175,452
Distance Traveled
1,125,626
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,449
586
76
7
0
202,670
1
L
Cliodhna
5,673
516
62
6
0
259,581
2
W
Nike
6,574
598
88
8
0
272,531
1
W
Ares
6,826
621
18
2
0
250,732
4
W
Izanami
7,572
688
105
10
0
216,395
1
L
Chaac
4,814
438
20
2
0
249,195
0
L
Hades
6,461
587
74
7
0
204,490
0
W
Ah Muzen Cab
7,240
658
103
9
0
215,464
1
W
Merlin
6,777
616
105
10
0
220,330
3
L
Izanami
5,476
498
77
7
0
209,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role