Player Matchup

Fafnir
Fafnir
GenericJedi
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,718 Elo+
Party 2
Da Ji
Da Ji
ImAfrogQC
Da Ji
Level 157
God Stats
4W - 1L
1,496 SR
Queue Stats
205W - 215L
1,536 Elo+
Solo
Discordia
Discordia
SplitShot1243
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,337 Elo+
Party 3
Cthulhu
Cthulhu
Sweetcorn86
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,718 Elo+
Party 2
Zeus
Zeus
mpyro167
Zeus
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 195L
1,542 Elo+
Party 3
Team Averages
Level 138
1,499 SR
1,570 Elo+

VS

Team Averages
Level 134
1,501 SR
1,381 Elo+
Thanatos
Thanatos
About17Pears
Thanatos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 76L
1,417 Elo+
Party 1
Poseidon
Poseidon
OldSchoolKnight
Poseidon
Level 157
God Stats
0W - 2L
1,597 SR
Queue Stats
29W - 52L
1,356 Elo+
Party 1
Nike
Nike
Spartan0fWrath
Nike
Level 121
God Stats
1W - 3L
1,408 SR
Queue Stats
27W - 40L
1,232 Elo+
Party 1
Da Ji
Da Ji
xXJIMMYJAYSXx
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,353 Elo+
Party 1
Danzaburou
Danzaburou
yellamach1
Danzaburou
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
392W - 374L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
1 / 2 / 28
11,236
864
5,356
17,370
22,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
ImAfrogQC
Da Ji
20
18 / 5 / 12
12,994
1,000
24,843
16,139
15,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
SplitShot1243
Discordia
15
3 / 5 / 14
9,805
754
8,287
8,974
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
Sweetcorn86
Cthulhu
16
3 / 6 / 16
9,715
747
8,682
17,031
19,962
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Zeus
19
10 / 3 / 15
11,523
886
20,082
10,130
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
About17Pears
Thanatos
15
3 / 8 / 9
9,400
723
8,146
15,176
6,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Poseidon
16
5 / 7 / 8
10,106
777
11,783
13,468
4,752
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 6 / 11
9,529
733
5,231
17,250
19,457
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
5 / 8 / 6
10,046
773
15,102
13,975
5,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
yellamach1
Danzaburou
18
6 / 6 / 6
11,321
871
11,093
13,949
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
61
35
Kills
21
21
Deaths
35
85
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
About17Pears
Thanatos
3
8
9
0.94
W
Fafnir
1
2
28
7.5
W
Da Ji
ImAfrogQC
Da Ji
18
5
12
4.8
L
Poseidon
5
7
8
1.29
L
2
6
11
1.25
W
Discordia
SplitShot1243
Discordia
3
5
14
2
W
Cthulhu
Sweetcorn86
Cthulhu
3
6
16
1.83
W
Zeus
10
3
15
5.83
L
5
8
6
1
L
Danzaburou
yellamach1
Danzaburou
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,250
Damage
51,355
69,644
Taken
73,818
65,807
Mitigated
42,483
17,201
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
About17Pears
Thanatos
8,146
793
1,193
5,476
15,176
6,105
302
7,325
7,851
0
11,539
W
Fafnir
5,356
892
857
4,956
17,370
22,871
1,074
3,618
13,752
15,125
0
W
Da Ji
ImAfrogQC
Da Ji
24,843
3,758
1,563
2,859
16,139
15,144
1,185
2,842
13,297
0
29,126
L
Poseidon
11,783
1,098
990
2,282
13,468
4,752
0
7,191
6,277
25,003
0
L
5,231
650
968
1,863
17,250
19,457
0
11,743
5,507
0
13,326
W
Discordia
SplitShot1243
Discordia
8,287
245
1,286
1,790
8,974
3,644
517
1,447
7,527
19,567
0
W
Cthulhu
Sweetcorn86
Cthulhu
8,682
290
678
331
17,031
19,962
187
3,624
13,407
17,547
0
W
Zeus
20,082
1,098
276
2,605
10,130
4,186
1,947
252
9,878
45,986
0
L
15,102
2,781
546
1,366
13,975
5,964
727
7,241
6,734
0
19,223
L
Danzaburou
yellamach1
Danzaburou
11,093
3,635
1,111
3,458
13,949
6,205
771
8,907
5,042
0
31,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,273
Gold Earned
50,402
125
Minions Killed
99
0
Camps Cleared
0
1,205,087
Distance Traveled
1,073,401
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,400
723
6
0
0
214,338
0
W
Fafnir
11,236
864
12
1
0
247,339
0
W
Da Ji
12,994
1,000
14
1
0
246,206
1
L
Poseidon
10,106
777
27
2
0
220,583
1
L
Nike
9,529
733
13
1
0
221,470
0
W
Discordia
9,805
754
27
2
0
241,632
3
W
Cthulhu
9,715
747
24
2
0
222,180
0
W
Zeus
11,523
886
48
4
0
247,730
0
L
Da Ji
10,046
773
6
0
0
208,616
0
L
Danzaburou
11,321
871
47
4
0
208,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role