Player Matchup

Serqet
Serqet
 
Serqet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Princess_Lust69
Raijin
Level 144
God Stats
3W - 1L
1,816 SR
Queue Stats
126W - 138L
1,371 Elo+
Party 3
Chiron
Chiron
SilentKilla727
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,422 Elo+
Solo
Cthulhu
Cthulhu
ToxicPhantom316
Cthulhu
Level 28
God Stats
3W - 5L
1,180 SR
Queue Stats
36W - 55L
1,379 Elo+
Party 3
Jing Wei
Jing Wei
闇1ーAg
Jing Wei
Level 24
God Stats
4W - 7L
1,285 SR
Queue Stats
343W - 397L
1,262 Elo+
Solo
Team Averages
Level 68
1,456 SR
1,387 Elo+

VS

Team Averages
Level 102
1,485 SR
1,310 Elo+
Ravana
Ravana
Andres_Lagarza
Ravana
Level 49
God Stats
2W - 0L
1,725 SR
Queue Stats
7W - 4L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
BaddDad1968
Jormungandr
Level 121
God Stats
7W - 8L
1,492 SR
Queue Stats
520W - 719L
1,216 Elo+
Party 2
Hun Batz
Hun Batz
EvilDuck0609
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,491 Elo+
Party 1
Ullr
Ullr
NikitaWild
Ullr
Level 94
God Stats
4W - 5L
1,207 SR
Queue Stats
111W - 190L
1,237 Elo+
Party 2
Sol
Sol
xxgr1mxreeperxx
Sol
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
0 / 12 / 12
10,483
582
5,022
18,882
8,313
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 11 / 11
12,978
721
22,028
21,694
8,205
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 7 / 11
14,119
784
28,986
24,368
9,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
3 / 10 / 14
11,816
656
13,207
21,232
9,444
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
闇1ーAg
Jing Wei
20
9 / 6 / 13
15,099
839
17,637
22,114
8,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 21
11,934
663
6,714
19,858
18,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
BaddDad1968
Jormungandr
18
3 / 10 / 20
12,292
683
8,867
21,381
21,416
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
EvilDuck0609
Hun Batz
20
25 / 6 / 9
16,637
924
36,658
27,665
19,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 4 / 22
12,378
688
11,741
13,907
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 4 / 16
14,943
830
27,657
19,280
6,757
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
134
33
Kills
46
46
Deaths
33
61
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
12
12
0.5
W
2
9
21
1.39
W
Jormungandr
BaddDad1968
Jormungandr
3
10
20
1.3
W
Hun Batz
EvilDuck0609
Hun Batz
25
6
9
4.92
W
3
4
22
3.5
L
9
11
11
1.32
L
12
7
11
2.5
L
3
10
14
1
W
13
4
16
5.25
L
Jing Wei
闇1ーAg
Jing Wei
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,880
Damage
91,637
108,290
Taken
102,091
44,333
Mitigated
71,592
30,713
Healing
31,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,022
450
1,082
1,757
18,882
8,313
0
6,253
12,596
0
12,172
W
6,714
1,396
1,539
2,547
19,858
18,246
714
5,668
14,043
0
9,283
W
Jormungandr
BaddDad1968
Jormungandr
8,867
2,928
519
1,750
21,381
21,416
0
7,863
13,518
19,671
0
W
Hun Batz
EvilDuck0609
Hun Batz
36,658
8,905
3,150
9,129
27,665
19,962
616
9,051
16,950
0
64,725
W
11,741
7,230
916
2,927
13,907
5,211
2,227
5,979
7,580
0
21,216
L
22,028
2,664
322
3,062
21,694
8,205
606
6,598
14,910
39,616
0
L
28,986
11,492
4,262
9,548
24,368
9,498
743
9,273
14,949
0
47,762
L
13,207
337
0
778
21,232
9,444
24
7,121
13,992
22,095
0
W
27,657
9,639
434
8,414
19,280
6,757
1,721
6,674
12,336
63,403
0
L
Jing Wei
闇1ーAg
Jing Wei
17,637
15,635
449
9,453
22,114
8,873
1,452
7,279
14,626
0
39,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,495
Gold Earned
68,184
160
Minions Killed
160
0
Camps Cleared
0
1,345,403
Distance Traveled
1,507,321
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,483
582
16
1
0
241,541
0
W
Ravana
11,934
663
4
0
0
322,425
0
W
Jormungandr
12,292
683
20
1
0
263,117
0
W
Hun Batz
16,637
924
41
2
0
352,438
0
W
Ullr
12,378
688
31
2
0
262,104
0
L
Raijin
12,978
721
26
1
0
248,252
0
L
Chiron
14,119
784
51
3
0
310,770
1
L
Cthulhu
11,816
656
19
1
0
260,048
0
W
Sol
14,943
830
64
4
0
307,237
0
L
Jing Wei
15,099
839
48
3
0
284,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role