Player Matchup

Athena
Athena
Kaldrean
Athena
Level 96
God Stats
13W - 8L
1,781 SR
Queue Stats
293W - 256L
1,556 Elo+
Party 1
Artio
Artio
KoleTrain07
Artio
Level 101
God Stats
3W - 4L
1,533 SR
Queue Stats
214W - 211L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
X2 Turtlez
Tsukuyomi
Level 114
God Stats
12W - 13L
1,705 SR
Queue Stats
249W - 261L
1,529 Elo+
Party 2
Ymir
Ymir
mikeyrickard
Ymir
Level 89
God Stats
14W - 15L
1,641 SR
Queue Stats
212W - 209L
1,487 Elo+
Party 2
Thoth
Thoth
xBANDxA1Dx
Thoth
Level 106
God Stats
11W - 9L
1,597 SR
Queue Stats
117W - 113L
1,508 Elo+
Party 1
Team Averages
Level 101
1,651 SR
1,513 Elo+

VS

Team Averages
Level 117
1,512 SR
1,588 Elo+
Artemis
Artemis
Creighbear
Artemis
Level 85
God Stats
1W - 2L
1,676 SR
Queue Stats
4W - 3L
1,808 Elo+
Solo
Erlang Shen
Erlang Shen
Diablo201
Erlang Shen
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 192L
1,551 Elo+
Solo
Thanatos
Thanatos
JOELPOWER
Thanatos
Level 160
God Stats
6W - 7L
1,568 SR
Queue Stats
144W - 141L
1,510 Elo+
Solo
Vulcan
Vulcan
SNEADSDROP
Vulcan
Level 157
God Stats
9W - 8L
1,315 SR
Queue Stats
93W - 85L
1,508 Elo+
Solo
Guan Yu
Guan Yu
nafar14
Guan Yu
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
478W - 530L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kaldrean
Athena
20
10 / 2 / 8
13,301
554
19,650
19,305
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 0 / 11
14,418
601
19,101
24,784
31,617
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
X2 Turtlez
Tsukuyomi
20
10 / 5 / 6
13,734
572
24,609
21,342
9,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 12
10,869
453
4,661
26,093
18,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
18
4 / 4 / 4
12,053
502
6,494
11,704
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Creighbear
Artemis
18
6 / 5 / 3
12,354
515
14,641
17,201
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Diablo201
Erlang Shen
15
2 / 10 / 4
10,164
424
9,766
28,086
23,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
JOELPOWER
Thanatos
19
5 / 4 / 2
12,229
510
14,248
23,255
12,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
SNEADSDROP
Vulcan
19
1 / 6 / 5
11,607
484
13,826
12,808
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
nafar14
Guan Yu
17
0 / 6 / 1
10,796
450
9,230
25,041
23,347
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
31
Kills
14
14
Deaths
31
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Creighbear
Artemis
6
5
3
1.5
L
Erlang Shen
Diablo201
Erlang Shen
2
10
4
0.4
L
Thanatos
JOELPOWER
Thanatos
5
4
2
1.5
W
Athena
Kaldrean
Athena
10
2
8
7
W
7
0
11
12.5
L
Vulcan
SNEADSDROP
Vulcan
1
6
5
0.58
W
Tsukuyomi
X2 Turtlez
Tsukuyomi
10
5
6
2.6
W
0
3
12
2
L
Guan Yu
nafar14
Guan Yu
0
6
1
0.08
W
Thoth
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,515
Damage
61,711
103,228
Taken
106,391
71,688
Mitigated
68,833
35,502
Healing
45,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Creighbear
Artemis
14,641
6,478
0
6,057
17,201
5,556
2,948
5,248
11,953
0
90,171
L
Erlang Shen
Diablo201
Erlang Shen
9,766
4,858
161
5,307
28,086
23,240
372
9,044
19,042
0
60,654
L
Thanatos
JOELPOWER
Thanatos
14,248
4,210
0
23,798
23,255
12,750
0
10,787
12,468
0
87,532
W
Athena
Kaldrean
Athena
19,650
4,165
0
7,985
19,305
8,720
0
3,332
15,973
97,222
0
W
19,101
3,719
1,407
13,481
24,784
31,617
0
2,394
22,390
102,160
0
L
Vulcan
SNEADSDROP
Vulcan
13,826
4,484
0
2,381
12,808
3,940
0
8,083
4,725
98,587
0
W
Tsukuyomi
X2 Turtlez
Tsukuyomi
24,609
6,951
0
7,353
21,342
9,234
1,471
6,393
14,949
0
107,555
W
4,661
1,182
0
3,459
26,093
18,963
0
6,433
17,300
51,462
0
L
Guan Yu
nafar14
Guan Yu
9,230
2,384
1,378
6,158
25,041
23,347
108
16,744
8,297
0
70,339
W
Thoth
6,494
468
0
1,817
11,704
3,154
1,479
2,037
9,667
75,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,375
Gold Earned
57,150
689
Minions Killed
642
0
Camps Cleared
0
2,370,286
Distance Traveled
2,113,933
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,354
515
135
6
0
373,315
1
L
Erlang Shen
10,164
424
77
3
0
424,416
0
L
Thanatos
12,229
510
128
5
0
467,844
7
W
Athena
13,301
554
136
6
0
525,776
6
W
Artio
14,418
601
192
8
0
471,517
5
L
Vulcan
11,607
484
162
7
0
442,400
6
W
Tsukuyomi
13,734
572
148
6
0
475,806
8
W
Ymir
10,869
453
80
3
0
450,253
7
L
Guan Yu
10,796
450
140
6
0
405,958
2
W
Thoth
12,053
502
133
6
0
446,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role