Player Matchup

Achilles
Achilles
Difficult ok
Achilles
Level 160
God Stats
23W - 20L
1,575 SR
Queue Stats
324W - 265L
1,681 Elo+
Party 1
Nike
Nike
Fumblz
Nike
Level 157
God Stats
5W - 6L
1,751 SR
Queue Stats
79W - 72L
1,658 Elo+
Party 1
Bacchus
Bacchus
KingzDecay
Bacchus
Level 153
God Stats
0W - 1L
1,543 SR
Queue Stats
6W - 9L
1,600 Elo+
Party 1
Jing Wei
Jing Wei
Prisstene
Jing Wei
Level 159
God Stats
16W - 20L
1,511 SR
Queue Stats
318W - 229L
1,681 Elo+
Party 1
Poseidon
Poseidon
Vash3433
Poseidon
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 174L
1,662 Elo+
Solo
Team Averages
Level 158
1,576 SR
1,657 Elo+

VS

Team Averages
Level 142
1,642 SR
1,693 Elo+
Charybdis
Charybdis
Da_FIREMAN23
Charybdis
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 60L
1,872 Elo+
Party 2
Persephone
Persephone
IIGoldIIHawkII
Persephone
Level 148
God Stats
1W - 1L
1,842 SR
Queue Stats
48W - 46L
1,665 Elo+
Party 3
Da Ji
Da Ji
SirGirthyPickle
Da Ji
Level 149
God Stats
8W - 1L
1,751 SR
Queue Stats
248W - 129L
1,686 Elo+
Party 2
Ares
Ares
TisMeta
Ares
Level 142
God Stats
4W - 1L
1,764 SR
Queue Stats
93W - 102L
1,577 Elo+
Party 3
Cliodhna
Cliodhna
riv9r
Cliodhna
Level 121
God Stats
8W - 4L
1,352 SR
Queue Stats
498W - 420L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Difficult ok
Achilles
15
2 / 9 / 3
10,368
451
8,807
21,440
8,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Fumblz
Nike
16
3 / 4 / 3
10,968
477
10,149
20,939
23,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
KingzDecay
Bacchus
14
2 / 7 / 2
9,832
427
6,627
20,133
25,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
Prisstene
Jing Wei
19
2 / 3 / 2
11,901
517
10,241
15,530
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Vash3433
Poseidon
17
0 / 10 / 4
10,515
457
9,579
15,868
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Da_FIREMAN23
Charybdis
19
2 / 3 / 8
12,853
559
8,290
18,061
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
IIGoldIIHawkII
Persephone
20
8 / 3 / 7
14,621
636
14,978
13,679
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 2 / 12
13,891
604
15,476
17,229
8,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
TisMeta
Ares
17
3 / 0 / 19
12,659
550
7,153
20,474
29,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
riv9r
Cliodhna
20
10 / 1 / 8
15,599
678
26,581
25,091
28,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
9
Kills
33
33
Deaths
9
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Da_FIREMAN23
Charybdis
2
3
8
2
L
Achilles
Difficult ok
Achilles
2
9
3
0.39
L
Nike
Fumblz
Nike
3
4
3
1.13
W
Persephone
IIGoldIIHawkII
Persephone
8
3
7
3.83
L
Bacchus
KingzDecay
Bacchus
2
7
2
0.43
L
Jing Wei
Prisstene
Jing Wei
2
3
2
1
W
10
2
12
8
W
Ares
TisMeta
Ares
3
0
19
12.5
L
Poseidon
Vash3433
Poseidon
0
10
4
0.2
W
Cliodhna
riv9r
Cliodhna
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,403
Damage
72,478
93,910
Taken
94,534
67,187
Mitigated
77,870
13,736
Healing
43,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Da_FIREMAN23
Charybdis
8,290
3,966
0
7,757
18,061
6,549
13,825
3,916
14,145
0
113,874
L
Achilles
Difficult ok
Achilles
8,807
3,649
0
1,862
21,440
8,497
0
4,764
16,676
0
69,411
L
Nike
Fumblz
Nike
10,149
828
0
1,828
20,939
23,290
0
3,168
17,771
3,731
69,281
W
Persephone
IIGoldIIHawkII
Persephone
14,978
404
168
3,599
13,679
5,264
0
3,319
9,941
102,222
0
L
Bacchus
KingzDecay
Bacchus
6,627
900
0
2,763
20,133
25,274
0
5,259
14,874
23,344
0
L
Jing Wei
Prisstene
Jing Wei
10,241
8,444
0
4,877
15,530
5,294
0
4,212
11,318
0
107,224
W
15,476
3,827
0
8,228
17,229
8,482
966
6,286
10,943
0
93,865
W
Ares
TisMeta
Ares
7,153
864
101
9,648
20,474
29,041
2,369
5,133
14,867
22,834
4,368
L
Poseidon
Vash3433
Poseidon
9,579
640
0
2,406
15,868
4,832
936
4,379
11,489
91,879
0
W
Cliodhna
riv9r
Cliodhna
26,581
2,648
0
14,411
25,091
28,534
564
3,678
21,107
0
121,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,584
Gold Earned
69,623
589
Minions Killed
693
0
Camps Cleared
0
2,159,453
Distance Traveled
2,312,931
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,853
559
164
7
0
381,071
3
L
Achilles
10,368
451
96
4
0
455,432
4
L
Nike
10,968
477
140
6
0
449,219
1
W
Persephone
14,621
636
159
7
0
464,493
11
L
Bacchus
9,832
427
28
1
0
436,644
5
L
Jing Wei
11,901
517
191
8
0
421,105
5
W
Da Ji
13,891
604
125
5
0
456,758
3
W
Ares
12,659
550
25
1
0
484,122
5
L
Poseidon
10,515
457
134
6
0
397,053
10
W
Cliodhna
15,599
678
220
10
0
526,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role