Player Matchup

Charybdis
Charybdis
LakyDack
Charybdis
Level 20
God Stats
0W - 1L
1,827 SR
Queue Stats
1W - 5L
1,336 Elo+
Party 1
Sobek
Sobek
leandro_dibuono
Sobek
Level 126
God Stats
2W - 4L
1,459 SR
Queue Stats
58W - 92L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xx_CRISTAX_xx
Ah Muzen Cab
Level 113
God Stats
21W - 22L
1,583 SR
Queue Stats
132W - 198L
1,517 Elo+
Party 1
Team Averages
Level 86
1,623 SR
1,443 Elo+

VS

Team Averages
Level 104
1,536 SR
1,483 Elo+
Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
chiicao
Discordia
Level 66
God Stats
2W - 2L
1,627 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
iHivorr
Gilgamesh
Level 106
God Stats
10W - 10L
1,481 SR
Queue Stats
141W - 190L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LakyDack
Charybdis
9
0 / 8 / 0
6,312
574
1,338
8,613
2,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 0
6,882
626
3,218
15,046
10,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
xx_CRISTAX_xx
Ah Muzen Cab
11
0 / 5 / 0
6,956
632
5,988
9,325
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
10 / 0 / 7
9,999
909
14,206
4,953
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
chiicao
Discordia
13
3 / 0 / 12
9,156
832
5,704
2,643
983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
iHivorr
Gilgamesh
14
5 / 0 / 12
8,917
811
8,451
8,831
8,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
18
18
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
0
7
13.5
L
Charybdis
LakyDack
Charybdis
0
8
0
0
W
Discordia
chiicao
Discordia
3
0
12
9
W
Gilgamesh
iHivorr
Gilgamesh
5
0
12
11
L
0
5
0
0
L
Ah Muzen Cab
xx_CRISTAX_xx
Ah Muzen Cab
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,544
Damage
28,361
32,984
Taken
16,427
15,208
Mitigated
11,379
5,589
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,206
6,458
0
1,734
4,953
2,167
2,051
740
4,213
0
52,528
L
Charybdis
LakyDack
Charybdis
1,338
619
132
293
8,613
2,104
0
2,296
6,317
0
10,939
W
Discordia
chiicao
Discordia
5,704
194
0
1,011
2,643
983
206
235
2,408
15,339
0
W
Gilgamesh
iHivorr
Gilgamesh
8,451
3,474
0
1,764
8,831
8,229
297
2,575
6,256
0
27,561
L
3,218
0
0
3,040
15,046
10,667
0
2,833
12,213
10,509
0
L
Ah Muzen Cab
xx_CRISTAX_xx
Ah Muzen Cab
5,988
1,685
0
2,124
9,325
2,437
0
1,050
8,275
0
31,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,150
Gold Earned
28,072
95
Minions Killed
157
3
Camps Cleared
7
526,094
Distance Traveled
634,521
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,999
909
100
9
3
196,527
2
L
Charybdis
6,312
574
23
2
0
155,709
3
W
Discordia
9,156
832
20
2
1
200,811
6
W
Gilgamesh
8,917
811
37
3
3
237,183
4
L
Sobek
6,882
626
11
1
1
181,205
4
L
Ah Muzen Cab
6,956
632
61
6
2
189,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role