Player Matchup

Morgan Le Fay
Morgan Le Fay
L13-prokiba1
Morgan Le Fay
Level 107
God Stats
16W - 11L
1,522 SR
Queue Stats
218W - 214L
1,463 Elo+
Solo
Ne Zha
Ne Zha
OG_CASANOVA24
Ne Zha
Level 127
God Stats
4W - 4L
1,827 SR
Queue Stats
156W - 160L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
OzzyB_FB
Hou Yi
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 151L
1,512 Elo+
Party 1
Ganesha
Ganesha
champagne_gamer4
Ganesha
Level 108
God Stats
26W - 14L
1,657 SR
Queue Stats
82W - 83L
1,509 Elo+
Party 1
Chaac
Chaac
panini467
Chaac
Level 98
God Stats
9W - 0L
1,639 SR
Queue Stats
364W - 349L
1,501 Elo+
Party 2
Team Averages
Level 103
1,629 SR
1,498 Elo+

VS

Team Averages
Level 98
1,355 SR
1,493 Elo+
Hou Yi
Hou Yi
DotDaWzrd
Hou Yi
Level 82
God Stats
5W - 9L
1,393 SR
Queue Stats
443W - 413L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
KingGoomba19
Erlang Shen
Level 157
God Stats
2W - 6L
1,213 SR
Queue Stats
400W - 401L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
RyZe_Daniflow_YT
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 192L
1,534 Elo+
Solo
Zeus
Zeus
SinisterGold398
Zeus
Level 105
God Stats
35W - 31L
1,425 SR
Queue Stats
605W - 589L
1,493 Elo+
Solo
Ymir
Ymir
zilla-monsta
Ymir
Level 82
God Stats
0W - 1L
1,243 SR
Queue Stats
102W - 93L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
L13-prokiba1
Morgan Le Fay
20
10 / 4 / 4
14,491
604
18,757
17,328
6,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 7 / 7
11,748
490
11,251
20,037
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
OzzyB_FB
Hou Yi
18
4 / 8 / 5
11,836
493
11,567
17,650
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 10
11,138
464
10,433
18,953
17,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
panini467
Chaac
20
7 / 3 / 1
13,346
556
21,272
26,324
26,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DotDaWzrd
Hou Yi
19
8 / 3 / 6
12,764
532
12,612
16,370
5,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
KingGoomba19
Erlang Shen
20
7 / 2 / 7
13,556
565
21,337
19,663
14,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
RyZe_Daniflow_YT
Sun Wukong
15
1 / 7 / 2
10,438
435
9,534
20,262
14,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 9 / 6
14,088
587
20,104
17,000
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 6 / 11
10,333
431
5,685
21,157
16,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
57
27
Kills
25
25
Deaths
27
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DotDaWzrd
Hou Yi
8
3
6
3.67
L
Erlang Shen
KingGoomba19
Erlang Shen
7
2
7
5.25
W
Morgan Le Fay
L13-prokiba1
Morgan Le Fay
10
4
4
3
W
5
7
7
1.21
W
Hou Yi
OzzyB_FB
Hou Yi
4
8
5
0.81
L
Sun Wukong
RyZe_Daniflow_YT
Sun Wukong
1
7
2
0.29
L
8
9
6
1.22
W
1
3
10
2
W
Chaac
panini467
Chaac
7
3
1
2.5
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,280
Damage
69,272
100,292
Taken
94,452
62,967
Mitigated
55,410
24,028
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DotDaWzrd
Hou Yi
12,612
6,569
0
6,680
16,370
5,266
1,956
3,909
12,373
0
85,839
L
Erlang Shen
KingGoomba19
Erlang Shen
21,337
8,858
0
3,759
19,663
14,543
1,380
6,516
12,973
0
104,054
W
Morgan Le Fay
L13-prokiba1
Morgan Le Fay
18,757
1,511
113
2,927
17,328
6,874
766
7,035
10,293
106,984
0
W
11,251
2,501
0
2,150
20,037
7,333
222
6,513
13,524
0
85,088
W
Hou Yi
OzzyB_FB
Hou Yi
11,567
5,934
0
4,759
17,650
4,761
704
3,277
14,373
0
80,318
L
Sun Wukong
RyZe_Daniflow_YT
Sun Wukong
9,534
2,622
0
668
20,262
14,006
0
1,247
18,989
0
47,013
L
20,104
2,462
0
1,054
17,000
5,067
675
9,022
7,562
108,444
0
W
10,433
1,379
378
4,118
18,953
17,733
246
5,687
13,266
30,897
3,813
W
Chaac
panini467
Chaac
21,272
5,946
0
9,583
26,324
26,266
1,396
3,277
23,047
0
105,081
L
5,685
1,233
498
3,572
21,157
16,528
46
6,153
14,793
31,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,559
Gold Earned
61,179
647
Minions Killed
565
0
Camps Cleared
0
2,189,264
Distance Traveled
2,198,434
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,764
532
145
6
0
430,504
11
L
Erlang Shen
13,556
565
145
6
0
539,507
2
W
Morgan Le Fay
14,491
604
176
7
0
445,668
9
W
Ne Zha
11,748
490
118
5
0
439,722
0
W
Hou Yi
11,836
493
122
5
0
397,048
8
L
Sun Wukong
10,438
435
82
3
0
365,496
2
L
Zeus
14,088
587
151
6
0
425,269
2
W
Ganesha
11,138
464
32
1
0
476,477
9
W
Chaac
13,346
556
199
8
0
430,349
4
L
Ymir
10,333
431
42
2
0
437,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role