Player Matchup

Atlas
Atlas
EDAWG8829
Atlas
Level 159
God Stats
30W - 28L
1,619 SR
Queue Stats
433W - 332L
1,593 Elo+
Party 2
Apollo
Apollo
JUANPI22
Apollo
Level 127
God Stats
2W - 4L
1,548 SR
Queue Stats
119W - 99L
1,641 Elo+
Solo
Ravana
Ravana
Reclaimzy
Ravana
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
369W - 206L
1,578 Elo+
Party 2
Ra
Ra
Wolf0fEloStreet
Ra
Level 108
God Stats
1W - 1L
1,595 SR
Queue Stats
34W - 27L
1,659 Elo+
Solo
Bellona
Bellona
sadd87
Bellona
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
400W - 405L
1,641 Elo+
Solo
Team Averages
Level 141
1,552 SR
1,622 Elo+

VS

Team Averages
Level 143
1,663 SR
1,563 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
UnlukoMaluko
Atlas
Level 160
God Stats
3W - 3L
1,853 SR
Queue Stats
240W - 150L
1,626 Elo+
Party 1
Bellona
Bellona
xAgilitys
Bellona
Level 96
God Stats
12W - 4L
1,961 SR
Queue Stats
82W - 66L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EDAWG8829
Atlas
8
0 / 3 / 0
4,887
489
2,615
8,777
2,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
JUANPI22
Apollo
9
0 / 1 / 0
4,860
486
2,876
7,308
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Reclaimzy
Ravana
10
2 / 0 / 0
5,553
555
3,787
4,976
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,482
548
2,489
5,822
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
sadd87
Bellona
9
1 / 4 / 0
5,708
571
3,356
8,976
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 0
6,578
658
6,196
5,398
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
11
4 / 0 / 2
6,217
622
4,557
4,037
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
 
Set
11
1 / 1 / 2
5,751
575
2,453
5,513
1,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 6
5,675
568
3,611
6,733
3,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
xAgilitys
Bellona
11
4 / 1 / 0
6,513
651
7,384
7,845
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
12
12
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
0
3
W
Baron Samedi
 
Baron Samedi
4
0
2
5
W
Set
 
Set
1
1
2
2
L
Atlas
EDAWG8829
Atlas
0
3
0
0
L
Apollo
JUANPI22
Apollo
0
1
0
0
L
Ravana
Reclaimzy
Ravana
2
0
0
2
W
0
1
6
3
L
0
4
1
0.13
L
Bellona
sadd87
Bellona
1
4
0
0.25
W
Bellona
xAgilitys
Bellona
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,123
Damage
24,201
35,859
Taken
29,526
13,169
Mitigated
15,976
11,384
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,196
3,327
0
2,412
5,398
1,518
443
526
4,872
0
49,124
W
Baron Samedi
 
Baron Samedi
4,557
514
223
1,514
4,037
1,533
0
1,686
2,351
31,768
0
W
Set
 
Set
2,453
691
0
1,056
5,513
1,881
0
1,043
4,470
0
35,680
L
Atlas
EDAWG8829
Atlas
2,615
910
831
2,479
8,777
2,565
0
3,444
5,246
16,672
0
L
Apollo
JUANPI22
Apollo
2,876
2,344
0
2,566
7,308
1,256
0
823
6,485
0
28,498
L
Ravana
Reclaimzy
Ravana
3,787
850
0
791
4,976
1,613
0
912
3,966
0
35,276
W
3,611
1,929
1,337
1,773
6,733
3,480
0
1,849
4,884
12,436
0
L
2,489
0
186
1,155
5,822
1,896
22
2,625
3,018
37,092
0
L
Bellona
sadd87
Bellona
3,356
1,261
0
3,376
8,976
5,839
0
0
8,976
0
25,191
W
Bellona
xAgilitys
Bellona
7,384
3,558
0
3,252
7,845
7,564
240
0
7,845
0
35,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,490
Gold Earned
30,734
284
Minions Killed
333
0
Camps Cleared
0
945,383
Distance Traveled
1,060,932
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,578
658
92
9
0
205,619
2
W
Baron Samedi
6,217
622
82
8
0
189,517
4
W
Set
5,751
575
65
7
0
236,319
3
L
Atlas
4,887
489
27
3
0
181,910
0
L
Apollo
4,860
486
60
6
0
161,774
5
L
Ravana
5,553
555
70
7
0
224,424
4
W
Atlas
5,675
568
11
1
0
211,795
4
L
Ra
5,482
548
72
7
0
200,267
4
L
Bellona
5,708
571
55
6
0
177,008
2
W
Bellona
6,513
651
83
8
0
217,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role