Player Matchup

Zhong Kui
Zhong Kui
Afgan OG
Zhong Kui
Level 148
God Stats
23W - 12L
1,670 SR
Queue Stats
403W - 372L
1,615 Elo+
Party 2
Hachiman
Hachiman
Drylefty
Hachiman
Level 117
God Stats
0W - 5L
1,274 SR
Queue Stats
344W - 274L
1,633 Elo+
Party 2
Ne Zha
Ne Zha
RumPull35Skins4
Ne Zha
Level 125
God Stats
15W - 14L
1,637 SR
Queue Stats
62W - 56L
1,554 Elo+
Solo
Fenrir
Fenrir
RyoukuX
Fenrir
Level 155
God Stats
3W - 6L
1,435 SR
Queue Stats
478W - 443L
1,641 Elo+
Party 2
Fafnir
Fafnir
SOUP437
Fafnir
Level 129
God Stats
1W - 6L
1,481 SR
Queue Stats
106W - 98L
1,557 Elo+
Solo
Team Averages
Level 135
1,499 SR
1,600 Elo+

VS

Team Averages
Level 131
1,526 SR
1,585 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ArthurX
Ullr
Level 125
God Stats
8W - 3L
1,193 SR
Queue Stats
249W - 267L
1,559 Elo+
Solo
Geb
Geb
Eternity33
Geb
Level 129
God Stats
2W - 0L
1,728 SR
Queue Stats
9W - 4L
1,648 Elo+
Party 1
Baron Samedi
Baron Samedi
Onjah10
Baron Samedi
Level 129
God Stats
2W - 3L
1,488 SR
Queue Stats
57W - 64L
1,596 Elo+
Party 1
Kali
Kali
iimPollito
Kali
Level 110
God Stats
14W - 6L
1,725 SR
Queue Stats
58W - 57L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Afgan OG
Zhong Kui
14
0 / 7 / 2
8,515
448
10,302
15,734
9,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Drylefty
Hachiman
16
1 / 4 / 3
9,700
511
10,576
12,686
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 7 / 2
9,786
515
9,505
15,663
6,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
RyoukuX
Fenrir
15
3 / 4 / 1
9,350
492
6,413
16,097
16,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
SOUP437
Fafnir
11
0 / 5 / 4
7,637
402
5,192
17,342
15,670
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
4 / 2 / 12
11,081
583
15,538
15,103
13,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
ArthurX
Ullr
15
2 / 2 / 10
9,664
509
9,454
12,547
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 10
8,671
456
4,521
13,243
11,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Onjah10
Baron Samedi
17
6 / 1 / 9
10,798
568
11,553
12,033
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 0 / 8
12,683
668
13,762
18,197
8,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
8
Kills
27
27
Deaths
8
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
12
5
L
Zhong Kui
Afgan OG
Zhong Kui
0
7
2
0.14
W
Ullr
ArthurX
Ullr
2
2
10
3.5
L
Hachiman
Drylefty
Hachiman
1
4
3
0.63
W
1
3
10
2
W
Baron Samedi
Onjah10
Baron Samedi
6
1
9
10.5
L
4
7
2
0.71
L
Fenrir
RyoukuX
Fenrir
3
4
1
0.88
L
Fafnir
SOUP437
Fafnir
0
5
4
0.4
W
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,988
Damage
54,828
77,522
Taken
71,123
52,489
Mitigated
43,360
23,382
Healing
26,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
15,538
2,657
662
6,771
15,103
13,435
0
2,919
12,184
7,978
64,213
L
Zhong Kui
Afgan OG
Zhong Kui
10,302
598
0
4,532
15,734
9,189
0
6,186
9,252
60,220
0
W
Ullr
ArthurX
Ullr
9,454
3,964
0
2,701
12,547
4,415
0
1,091
11,456
0
60,639
L
Hachiman
Drylefty
Hachiman
10,576
4,664
0
4,846
12,686
4,330
1,219
994
11,692
0
78,463
W
4,521
986
0
2,611
13,243
11,945
0
2,422
10,821
12,891
0
W
Baron Samedi
Onjah10
Baron Samedi
11,553
1,240
866
3,953
12,033
5,465
672
5,596
6,437
75,665
0
L
9,505
2,555
0
4,473
15,663
6,739
46
2,110
13,433
0
60,699
L
Fenrir
RyoukuX
Fenrir
6,413
2,771
0
4,763
16,097
16,561
0
3,203
12,787
0
41,846
L
Fafnir
SOUP437
Fafnir
5,192
875
762
4,006
17,342
15,670
29
4,961
11,950
17,113
0
W
13,762
9,608
0
8,597
18,197
8,100
0
3,466
14,731
0
116,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
52,897
445
Minions Killed
575
0
Camps Cleared
0
1,709,563
Distance Traveled
1,960,541
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,081
583
127
7
0
380,504
1
L
Zhong Kui
8,515
448
119
6
0
300,367
4
W
Ullr
9,664
509
124
7
0
377,486
3
L
Hachiman
9,700
511
130
7
0
351,896
4
W
Geb
8,671
456
16
1
0
386,271
6
W
Baron Samedi
10,798
568
142
7
0
354,954
5
L
Ne Zha
9,786
515
92
5
0
354,977
5
L
Fenrir
9,350
492
92
5
0
344,002
5
L
Fafnir
7,637
402
12
1
0
358,321
6
W
Kali
12,683
668
166
9
0
461,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role