Player Matchup

Izanami
Izanami
ATrumpet
Izanami
Level 86
God Stats
32W - 8L
1,932 SR
Queue Stats
200W - 108L
1,727 Elo+
Party 3
Mercury
Mercury
DiscountBoxBox
Mercury
Level 61
God Stats
32W - 26L
1,596 SR
Queue Stats
256W - 177L
1,649 Elo+
Party 3
Zeus
Zeus
Mattër
Zeus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,342 Elo+
Party 2
Ymir
Ymir
joselm123
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,459 Elo+
Party 2
Artio
Artio
peanut5
Artio
Level 129
God Stats
3W - 2L
1,609 SR
Queue Stats
255W - 156L
1,685 Elo+
Party 3
Team Averages
Level 109
1,627 SR
1,573 Elo+

VS

Team Averages
Level 120
1,495 SR
1,456 Elo+
Set
Set
 
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Nocturnpoet
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,297 Elo+
Party 4
Cerberus
Cerberus
StivenMa16
Cerberus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 152L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
Vellaunus
Gilgamesh
Level 137
God Stats
0W - 3L
1,209 SR
Queue Stats
2W - 11L
1,287 Elo+
Party 4
Ra
Ra
lifenavy5
Ra
Level 121
God Stats
4W - 5L
1,767 SR
Queue Stats
145W - 148L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATrumpet
Izanami
15
4 / 0 / 0
9,124
652
9,224
7,617
1,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 5
7,968
569
4,159
7,369
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Mattër
Zeus
15
3 / 0 / 2
8,816
630
5,765
3,789
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
0 / 0 / 6
7,237
517
2,325
7,930
6,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
peanut5
Artio
15
4 / 0 / 1
8,938
638
10,830
11,314
12,385
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 2 / 0
6,977
498
2,890
9,627
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 2 / 0
5,896
421
6,600
6,716
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
StivenMa16
Cerberus
12
0 / 1 / 0
6,824
487
2,441
11,523
6,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Vellaunus
Gilgamesh
9
0 / 4 / 0
5,929
424
6,765
11,814
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 1
6,906
493
2,477
5,524
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
0
0.5
W
Izanami
ATrumpet
Izanami
4
0
0
4
W
1
1
5
3.5
W
Zeus
Mattër
Zeus
3
0
2
4
L
0
2
0
0
L
Cerberus
StivenMa16
Cerberus
0
1
0
0
L
Gilgamesh
Vellaunus
Gilgamesh
0
4
0
0
W
Ymir
0
0
6
3
L
0
3
1
0.17
W
Artio
peanut5
Artio
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
21,173
38,019
Taken
45,204
24,131
Mitigated
18,343
15,919
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,890
1,164
0
962
9,627
3,249
0
4,753
4,874
0
46,076
W
Izanami
ATrumpet
Izanami
9,224
7,339
0
4,016
7,617
1,913
3,376
869
6,748
0
76,930
W
4,159
1,778
0
291
7,369
2,274
0
349
7,020
0
58,174
W
Zeus
Mattër
Zeus
5,765
1,597
0
674
3,789
1,225
0
1,284
2,505
65,475
0
L
6,600
2,720
0
1,669
6,716
1,690
46
673
6,043
0
34,551
L
Cerberus
StivenMa16
Cerberus
2,441
33
810
1,922
11,523
6,475
0
1,565
9,958
37,001
0
L
Gilgamesh
Vellaunus
Gilgamesh
6,765
2,911
0
4,154
11,814
5,118
0
8,609
3,205
0
29,371
W
Ymir
2,325
455
1,696
1,368
7,930
6,334
0
1,897
6,033
16,816
0
L
2,477
116
226
882
5,524
1,811
0
3,320
2,204
42,955
0
W
Artio
peanut5
Artio
10,830
2,021
436
7,438
11,314
12,385
0
519
10,795
53,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
32,532
514
Minions Killed
394
0
Camps Cleared
0
1,455,196
Distance Traveled
1,272,109
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,977
498
82
6
0
313,006
0
W
Izanami
9,124
652
151
11
0
274,734
3
W
Mercury
7,968
569
97
7
0
303,075
1
W
Zeus
8,816
630
129
9
0
268,153
6
L
Skadi
5,896
421
66
5
0
190,579
0
L
Cerberus
6,824
487
73
5
0
277,271
5
L
Gilgamesh
5,929
424
70
5
0
211,594
0
W
Ymir
7,237
517
21
2
0
297,043
6
L
Ra
6,906
493
103
7
0
279,659
5
W
Artio
8,938
638
116
8
0
312,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role