Player Matchup

Ares
Ares
DropShot69X
Ares
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,607 Elo+
Party 1
Loki
Loki
Finalsacrafice
Loki
Level 43
God Stats
3W - 0L
1,860 SR
Queue Stats
141W - 92L
1,663 Elo+
Party 1
Erlang Shen
Erlang Shen
JоyBoy
Erlang Shen
Level 86
God Stats
6W - 4L
1,308 SR
Queue Stats
99W - 73L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
Medicxtedx
Baron Samedi
Level 81
God Stats
2W - 0L
1,776 SR
Queue Stats
187W - 173L
1,643 Elo+
Party 1
Zeus
Zeus
RubberKink
Zeus
Level 3
God Stats
32W - 15L
1,681 SR
Queue Stats
74W - 77L
1,661 Elo+
Solo
Team Averages
Level 52
1,625 SR
1,638 Elo+

VS

Team Averages
Level 61
1,552 SR
1,598 Elo+
Atlas
Atlas
CoomyGoomy
Atlas
Level 29
God Stats
3W - 2L
1,595 SR
Queue Stats
8W - 4L
1,576 Elo+
Party 2
Thanatos
Thanatos
KillJohnLennon
Thanatos
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 177L
1,729 Elo+
Party 2
Shiva
Shiva
LiveSlugReaction
Shiva
Level 140
God Stats
10W - 9L
1,667 SR
Queue Stats
336W - 211L
1,682 Elo+
Party 2
Hera
Hera
NekomataTheGamer
Hera
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 10L
1,478 Elo+
Solo
Rama
Rama
OhDill4947
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 91L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 16
9,236
840
7,830
13,589
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 5 / 14
9,908
901
7,765
11,553
4,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
JоyBoy
Erlang Shen
15
3 / 2 / 16
9,565
870
8,537
13,972
11,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Medicxtedx
Baron Samedi
17
11 / 0 / 8
10,107
919
14,432
8,223
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 4 / 6
10,360
942
14,354
8,218
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 2 / 7
7,802
709
6,345
11,197
6,676
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
14
2 / 8 / 5
8,181
744
5,903
12,832
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 6 / 6
9,532
867
15,073
13,460
15,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 9 / 9
7,378
671
6,960
12,140
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 5
8,454
769
9,012
11,008
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
46
30
Kills
14
14
Deaths
30
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
2
2
7
2.75
W
1
3
16
3
W
7
5
14
2.8
W
Erlang Shen
JоyBoy
Erlang Shen
3
2
16
5.5
L
Thanatos
2
8
5
0.56
L
7
6
6
1.67
W
Baron Samedi
Medicxtedx
Baron Samedi
11
0
8
15
L
0
9
9
0.5
L
3
5
5
1.1
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,918
Damage
43,293
55,555
Taken
60,637
36,060
Mitigated
35,419
18,502
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
6,345
2,072
0
1,010
11,197
6,676
55
7,662
3,373
18,440
0
W
7,830
566
275
1,617
13,589
13,568
132
5,185
8,285
10,665
0
W
7,765
1,933
0
1,456
11,553
4,076
1,148
2,328
9,197
0
26,949
W
Erlang Shen
JоyBoy
Erlang Shen
8,537
3,890
1,240
5,007
13,972
11,755
1,213
2,737
11,075
0
26,804
L
Thanatos
5,903
1,167
0
3,866
12,832
5,761
276
7,481
5,077
0
15,825
L
15,073
2,426
647
816
13,460
15,662
0
7,233
6,024
0
29,855
W
Baron Samedi
Medicxtedx
Baron Samedi
14,432
763
3,395
3,006
8,223
3,740
2,354
1,552
6,600
37,884
0
L
6,960
1,629
740
1,339
12,140
3,695
94
6,786
5,210
15,946
0
L
9,012
6,584
0
935
11,008
3,625
920
6,555
4,337
0
22,514
W
14,354
1,559
0
2,506
8,218
2,921
1,240
1,503
6,686
50,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,176
Gold Earned
41,347
211
Minions Killed
148
0
Camps Cleared
0
1,141,640
Distance Traveled
1,029,837
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,802
709
15
1
0
214,554
0
W
Ares
9,236
840
10
1
0
236,491
2
W
Loki
9,908
901
41
4
0
221,115
1
W
Erlang Shen
9,565
870
21
2
0
225,013
0
L
Thanatos
8,181
744
33
3
0
214,157
0
L
Shiva
9,532
867
41
4
0
218,069
2
W
Baron Samedi
10,107
919
60
5
0
241,643
1
L
Hera
7,378
671
25
2
0
193,048
2
L
Rama
8,454
769
34
3
0
190,009
1
W
Zeus
10,360
942
79
7
0
217,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role