Player Matchup

Geb
Geb
BIGBLACKSOCKS
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,520 Elo+
Party 4
Awilix
Awilix
Bromodoro
Awilix
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,514 Elo+
Party 4
Hercules
Hercules
DaddyDurdee
Hercules
Level 107
God Stats
7W - 4L
1,554 SR
Queue Stats
18W - 13L
1,566 Elo+
Party 1
Medusa
Medusa
GOOESQ
Medusa
Level 20
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
MightyMonk17
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 137L
1,296 Elo+
Solo
Team Averages
Level 69
1,509 SR
1,479 Elo+

VS

Team Averages
Level 52
1,537 SR
1,410 Elo+
Izanami
Izanami
DeumDeitas
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,155 Elo+
Party 2
Olorun
Olorun
Glacemonn
Olorun
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,726 Elo+
Party 3
Persephone
Persephone
MothicMarionette
Persephone
Level 3
God Stats
1W - 1L
1,328 SR
Queue Stats
1W - 2L
1,175 Elo+
Party 2
Fafnir
Fafnir
THE1manbearpig
Fafnir
Level 127
God Stats
1W - 1L
1,864 SR
Queue Stats
132W - 127L
1,519 Elo+
Solo
Bellona
Bellona
XxHollowMe
Bellona
Level 49
God Stats
2W - 0L
1,492 SR
Queue Stats
6W - 1L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 12
11,133
742
11,155
26,654
32,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
Bromodoro
Awilix
18
12 / 8 / 6
11,793
786
16,356
17,833
8,188
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
DaddyDurdee
Hercules
17
5 / 7 / 10
11,336
756
11,162
23,040
23,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
GOOESQ
Medusa
18
2 / 4 / 14
10,767
718
11,326
15,810
8,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 8 / 14
10,316
688
14,137
13,913
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeumDeitas
Izanami
17
1 / 7 / 13
10,913
728
13,087
13,338
5,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Glacemonn
Olorun
20
9 / 5 / 18
13,299
887
22,375
17,836
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
MothicMarionette
Persephone
15
0 / 9 / 4
10,386
692
3,012
11,812
3,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 2 / 21
13,203
880
11,794
19,283
28,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
XxHollowMe
Bellona
20
17 / 3 / 12
15,029
1,002
30,518
24,296
30,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
101
25
Kills
33
34
Deaths
26
56
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
7
12
1.29
L
Awilix
Bromodoro
Awilix
12
8
6
1.88
L
Hercules
DaddyDurdee
Hercules
5
7
10
1.43
W
Izanami
DeumDeitas
Izanami
1
7
13
1.07
L
Medusa
GOOESQ
Medusa
2
4
14
2.25
W
Olorun
Glacemonn
Olorun
9
5
18
3.6
L
3
8
14
1.25
W
Persephone
MothicMarionette
Persephone
0
9
4
0.22
W
6
2
21
8.25
W
Bellona
XxHollowMe
Bellona
17
3
12
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,136
Damage
80,786
97,250
Taken
86,565
77,694
Mitigated
76,135
12,846
Healing
25,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,155
1,425
137
2,965
26,654
32,335
0
10,200
16,294
23,647
0
L
Awilix
Bromodoro
Awilix
16,356
6,918
0
896
17,833
8,188
0
9,295
8,520
0
34,263
L
Hercules
DaddyDurdee
Hercules
11,162
3,116
2,031
5,372
23,040
23,271
86
5,891
17,149
0
35,171
W
Izanami
DeumDeitas
Izanami
13,087
8,664
476
2,096
13,338
5,973
3,931
2,746
10,592
0
40,383
L
Medusa
GOOESQ
Medusa
11,326
4,431
0
741
15,810
8,294
1,122
6,241
9,569
0
36,461
W
Olorun
Glacemonn
Olorun
22,375
12,181
1,176
8,353
17,836
7,919
4,429
4,953
12,883
58,220
0
L
14,137
1,874
0
704
13,913
5,606
39
7,213
6,684
29,410
0
W
Persephone
MothicMarionette
Persephone
3,012
660
79
1,067
11,812
3,604
33
4,068
7,735
21,111
0
W
11,794
3,349
0
4,566
19,283
28,427
786
6,268
13,015
27,142
0
W
Bellona
XxHollowMe
Bellona
30,518
12,550
1,893
6,274
24,296
30,212
1,527
7,255
17,041
5,972
55,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,345
Gold Earned
62,830
191
Minions Killed
234
0
Camps Cleared
0
1,444,555
Distance Traveled
1,439,072
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,133
742
17
1
0
311,369
1
L
Awilix
11,793
786
33
2
0
310,774
0
L
Hercules
11,336
756
46
3
0
315,805
0
W
Izanami
10,913
728
46
3
0
268,341
0
L
Medusa
10,767
718
62
4
0
241,421
0
W
Olorun
13,299
887
80
5
0
305,952
0
L
He Bo
10,316
688
33
2
0
265,186
1
W
Persephone
10,386
692
32
2
0
219,920
1
W
Fafnir
13,203
880
23
2
0
285,926
1
W
Bellona
15,029
1,002
53
4
0
358,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role