Player Matchup

Ares
Ares
Bronze V
 
Ares
Bronze V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
BlueDJcool
Merlin
Bronze III
Level 65
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
lts painless
Hachiman
Bronze III
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 89
1,603 SR
1,500 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 108
1,589 SR
1,461 MMR
Charybdis
Charybdis
Bronze V
KingLizard KCMF
Charybdis
Bronze V
Level 113
God Stats
1W - 0L
1,483 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
Letinkwinky
Bacchus
Bronze III
Level 86
God Stats
1W - 0L
1,580 SR
Queue Stats
4W - 5L
1,500 MMR
Party 2
Zeus
Zeus
Bronze III
Zachmeoff608
Zeus
Bronze III
Level 126
God Stats
3W - 3L
1,704 SR
Queue Stats
90W - 106L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
3 / 3 / 3
7,881
657
4,869
13,461
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
BlueDJcool
Merlin
12
2 / 4 / 5
8,358
697
7,408
8,417
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
lts painless
Hachiman
12
3 / 5 / 3
7,815
651
7,919
11,598
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
GilgameshHerculesAtlasBastetThoth

VS

Bans
CliodhnaLokiGaneshaHadesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingLizard KCMF
Charybdis
13
2 / 4 / 6
8,447
704
4,652
8,333
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Letinkwinky
Bacchus
14
7 / 1 / 4
9,910
826
6,515
10,189
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 8
8,700
725
16,921
7,368
2,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
12
12
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
3
1.5
L
Merlin
BlueDJcool
Merlin
2
4
5
1.13
W
Charybdis
KingLizard KCMF
Charybdis
2
4
6
1.25
W
Bacchus
Letinkwinky
Bacchus
7
1
4
9
W
3
3
8
2.33
L
Hachiman
lts painless
Hachiman
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,196
Damage
28,088
33,476
Taken
25,890
21,847
Mitigated
16,279
7,720
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,869
584
0
2,428
13,461
13,872
0
7,320
6,141
10,203
0
L
Merlin
BlueDJcool
Merlin
7,408
320
530
1,306
8,417
3,339
160
7,494
923
31,810
0
W
Charybdis
KingLizard KCMF
Charybdis
4,652
3,131
0
634
8,333
2,487
782
4,435
3,898
0
23,798
W
Bacchus
Letinkwinky
Bacchus
6,515
885
176
2,881
10,189
11,387
301
3,833
6,356
18,285
0
W
16,921
1,099
75
97
7,368
2,405
457
4,324
3,044
38,311
0
L
Hachiman
lts painless
Hachiman
7,919
2,837
659
2,797
11,598
4,636
184
8,768
2,830
0
18,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,054
Gold Earned
27,057
92
Minions Killed
114
2
Camps Cleared
6
549,539
Distance Traveled
650,949
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,881
657
6
1
0
169,376
3
L
Merlin
8,358
697
58
5
0
189,631
0
W
Charybdis
8,447
704
42
4
2
200,339
0
W
Bacchus
9,910
826
19
2
2
240,916
2
W
Zeus
8,700
725
53
4
2
209,694
2
L
Hachiman
7,815
651
28
2
2
190,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role