Player Matchup

Baba Yaga
Baba Yaga
Cursed-warrior17
Baba Yaga
Level 134
God Stats
3W - 1L
1,794 SR
Queue Stats
155W - 137L
1,577 Elo+
Party 2
Bastet
Bastet
Derysive
Bastet
Level 154
God Stats
8W - 2L
1,657 SR
Queue Stats
345W - 322L
1,503 Elo+
Party 1
Bacchus
Bacchus
DrBrownP
Bacchus
Level 74
God Stats
5W - 3L
1,694 SR
Queue Stats
257W - 249L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
HeavyRunner
Kukulkan
Level 25
God Stats
1W - 1L
1,314 SR
Queue Stats
5W - 9L
1,415 Elo+
Party 1
Bakasura
Bakasura
nlang600
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 220L
1,513 Elo+
Party 1
Team Averages
Level 103
1,592 SR
1,499 Elo+

VS

Team Averages
Level 68
1,542 SR
1,380 Elo+
Rama
Rama
BUDLIGHTYEAR414
Rama
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,472 Elo+
Party 3
Zhong Kui
Zhong Kui
MPudim
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,326 Elo+
Solo
Bellona
Bellona
Stephthebest0818
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,258 Elo+
Solo
Amaterasu
Amaterasu
aRealHazelnut
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,448 Elo+
Solo
Scylla
Scylla
warmachine15550
Scylla
Level 134
God Stats
1W - 1L
1,712 SR
Queue Stats
42W - 53L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
20
6 / 1 / 23
12,003
857
14,374
8,965
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Derysive
Bastet
19
12 / 4 / 10
12,226
873
18,772
13,330
6,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
DrBrownP
Bacchus
18
6 / 5 / 21
12,023
859
11,465
19,033
27,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
HeavyRunner
Kukulkan
19
5 / 3 / 13
11,680
834
12,729
6,584
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
nlang600
Bakasura
17
6 / 6 / 15
11,230
802
7,447
14,521
12,580
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 5
10,944
782
11,450
12,118
4,726
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
MPudim
Zhong Kui
16
2 / 8 / 9
9,470
676
8,449
14,108
8,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 10 / 6
9,322
666
4,182
16,582
8,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
aRealHazelnut
Amaterasu
19
5 / 6 / 11
10,948
782
11,872
18,882
17,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 6 / 5
10,713
765
9,504
9,659
3,077
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
55
35
Kills
19
19
Deaths
35
82
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
W
Baba Yaga
6
1
23
17.5
W
Bastet
Derysive
Bastet
12
4
10
4.25
W
Bacchus
DrBrownP
Bacchus
6
5
21
3.3
W
Kukulkan
HeavyRunner
Kukulkan
5
3
13
3.83
L
Zhong Kui
MPudim
Zhong Kui
2
8
9
0.81
L
1
10
6
0.4
L
Amaterasu
aRealHazelnut
Amaterasu
5
6
11
1.75
W
Bakasura
nlang600
Bakasura
6
6
15
2.25
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,787
Damage
45,457
62,433
Taken
71,349
54,646
Mitigated
41,853
21,194
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,450
9,335
950
2,833
12,118
4,726
630
6,357
5,716
0
21,588
W
Baba Yaga
14,374
223
1,631
3,960
8,965
4,825
845
3,641
5,324
33,116
0
W
Bastet
Derysive
Bastet
18,772
3,703
1,809
3,321
13,330
6,350
1,348
2,282
11,048
0
34,798
W
Bacchus
DrBrownP
Bacchus
11,465
323
1,090
6,442
19,033
27,842
433
4,915
14,118
17,530
0
W
Kukulkan
HeavyRunner
Kukulkan
12,729
955
471
545
6,584
3,049
1,643
3,235
3,349
36,125
0
L
Zhong Kui
MPudim
Zhong Kui
8,449
307
0
1,274
14,108
8,064
495
8,316
5,742
22,266
0
L
4,182
982
0
1,770
16,582
8,647
191
10,404
6,148
0
11,373
L
Amaterasu
aRealHazelnut
Amaterasu
11,872
5,455
80
4,251
18,882
17,339
529
9,072
9,710
0
22,015
W
Bakasura
nlang600
Bakasura
7,447
4,982
240
1,685
14,521
12,580
1,660
3,880
10,641
0
12,260
L
9,504
118
1,338
942
9,659
3,077
0
4,419
5,230
33,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
51,397
152
Minions Killed
152
0
Camps Cleared
0
1,365,499
Distance Traveled
1,132,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,944
782
32
2
0
193,420
0
W
Baba Yaga
12,003
857
27
2
0
296,090
0
W
Bastet
12,226
873
33
2
0
299,096
0
W
Bacchus
12,023
859
11
1
0
271,337
0
W
Kukulkan
11,680
834
59
4
0
251,008
0
L
Zhong Kui
9,470
676
37
3
0
218,051
0
L
Bellona
9,322
666
23
2
0
220,259
0
L
Amaterasu
10,948
782
21
2
0
246,855
0
W
Bakasura
11,230
802
22
2
0
247,968
0
L
Scylla
10,713
765
39
3
0
253,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role